29661 cards found
Cinder Crawler

Cinder Crawler {1}{R}

Creature - Salamander
{R}: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.
The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.
1/2
  • Exodus
Alloy Myr

Alloy Myr {3}

Artifact Creature - Myr
{T}: Add one mana of any color.
With or without witnesses, the suns continued their prismatic dance.
2/2
Rite of Replication

Rite of Replication {2}{U}{U}

Sorcery
Kicker {5}
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Misleading Motes

Misleading Motes {3}{U}

Instant
Target creature's owner puts it on the top or bottom of their library.
Yarvis was almost certain he'd seen the same tree an hour ago, but then again, didn't all trees look alike? He shelved his doubts and followed the friendly, twinkling motes deeper into the forest.
  • Wilds of Eldraine
Firescreamer

Firescreamer {3}{B}

Creature - Kavu
{R}: Firescreamer gets +1/+0 until end of turn.
In the dark, it's nearly invisible—until it exhales.
2/2
  • Invasion
Riverfall Mimic

Riverfall Mimic {1}{U/R}

Creature - Shapeshifter
Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.
Mimics don't hide their natural form well, but their disguises work well enough on boggarts.
2/1
  • Eventide
Llanowar Knight

Llanowar Knight {G}{W}

Creature - Elf Knight
Protection from black
Her armor and steed were borrowed, but her courage was hers alone.
2/2
  • Invasion
Drain Power

Drain Power {U}{U}

Sorcery
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Izzet Keyrune

Izzet Keyrune {3}

Artifact
{T}: Add {U} or {R}.
{U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature.
Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
  • Return to Ravnica
Vraska's Contempt

Vraska's Contempt {2}{B}{B}

Instant
Exile target creature or planeswalker. You gain 2 life.
It wasn't long before the taverns of High and Dry were full of whispers about the new captain who could turn a person to stone with a glance.
Searchlight Companion

Searchlight Companion {3}

Artifact Creature - Drone
Flying
When Searchlight Companion enters the battlefield, create a 1/1 colorless Spirit creature token.
The merging of the spirit and material realms has resulted in some unusual friendships.
1/1
  • Kamigawa: Neon Dynasty
Gylwain, Casting Director

Gylwain, Casting Director {1}{G}{W}

Legendary Creature - Human Bard
Whenever Gylwain, Casting Director or another nontoken creature enters the battlefield under your control, choose one —
• Create a Royal Role token attached to that creature.
• Create a Sorcerer Role token attached to that creature.
• Create a Monster Role token attached to that creature.
2/3
  • Wilds of Eldraine Commander 4 37
Veiled Ascension

Veiled Ascension {3}{W}

Enchantment
When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.
Face-down creatures you control enter the battlefield with a flying counter on them.
At the beginning of your upkeep, you may cloak the top card of your library.
  • Murders at Karlov Manor Commander 18 329
Embereth Skyblazer

Embereth Skyblazer {3}{R}

Creature - Human Knight
As long as it's your turn, Embereth Skyblazer has flying.
Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
"We fight with valor in our hearts and fire in our veins!"
4/3
  • Throne of Eldraine
Trial of Knowledge

Trial of Knowledge {3}{U}

Enchantment
When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.
When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.
Canopy Claws

Canopy Claws {G}

Instant
Target creature loses flying until end of turn.
Flashback {G}
  • Judgment
Terisiare's Devastation

Terisiare's Devastation {X}{2}{B}{B}

Sorcery
You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control.
Bane, Lord of Darkness

Bane, Lord of Darkness {1}{W}{U}{B}

Legendary Creature - God
As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.
Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
5/2
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 267 415 526
Creeping Corrosion

Creeping Corrosion {2}{G}{G}

Sorcery
Destroy all artifacts.
"We will reveal the futility of their heresy by showing them how fragile their relics are."
—Vorinclex, Voice of Hunger
  • Mirrodin Besieged
Ambulatory Edifice

Ambulatory Edifice {2}{B}

Artifact Creature - Phyrexian Construct
When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.
The Mirran forces thought they'd vanquished their foes . . . until a nearby monument got up and started stalking toward them.
3/2
  • Phyrexia: All Will Be One
Graveyard Glutton
Graveyard Trespasser

Graveyard Glutton

Creature - Werewolf
(Color indicator: Graveyard Glutton is black)
Ward—Discard a card.
Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound
4/4
Card has other part: Graveyard Trespasser
Immolating Gyre

Immolating Gyre {4}{R}{R}

Sorcery
Immolating Gyre deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard.
"Nice army you had there."
  • Jumpstart
Paupers' Cage

Paupers' Cage {3}

Artifact
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Paupers' Cage deals 2 damage to that player.
A cage may keep you in, but it does not keep the stones out.
  • Mirage
Crashing Tide

Crashing Tide {2}{U}

Sorcery
This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
Promised Kannushi

Promised Kannushi {G}

Creature - Human Druid
Soulshift 7
1/1
  • Saviors of Kamigawa