33837 cards found
Pippa, Duchess of Dice

Pippa, Duchess of Dice {2}{G}

Legendary Creature - Human Noble
{2}{G}, {T}: Roll a six-sided die. It becomes a green Die creature token with power and toughness each equal to its result.
{2}{U}, {T}: Reroll any die. (Activate only any time it makes sense.)
When it came to following her orders, it was do and die.
2/2
Shoot Down

Shoot Down {3}{G}

Sorcery
Exile target artifact, enchantment, or creature with flying.
Gwenna stayed her hand only once, to save young Harbin's life—a mistake she would never repeat.
  • The Brothers' War
Dargo, the Shipwrecker

Dargo, the Shipwrecker {6}{R}

Legendary Creature - Giant Pirate
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn.
Trample
Partner
7/5
Dragon Mantle

Dragon Mantle {R}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."
Makeshift Battalion

Makeshift Battalion {2}{W}

Creature - Human Soldier
Battalion — Whenever this creature and at least two other creatures attack, put a +1/+1 counter on this creature.
Their ranks are thin, their formation is improvised, their weapons are borrowed, and you'd best get out of their way.
3/2
Selfcraft Mechan

Selfcraft Mechan {3}{U}

Artifact Creature - Robot Artificer
When this creature enters, you may sacrifice an artifact. When you do, put a +1/+1 counter on target creature and draw a card.
Sometimes the best parts are already in use.
3/4
  • Edge of Eternities
Dockworker Drone

Dockworker Drone {1}{W}

Artifact Creature - Robot
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on target creature you control.
Eternity columns are the trade hubs of every solar system.
1/1
  • Edge of Eternities
Maw of the Obzedat

Maw of the Obzedat {3}{W}{B}

Creature - Thrull
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.
3/3
  • Dragon's Maze
Serra's Guardian

Serra's Guardian {4}{W}{W}

Creature - Angel
Flying
Vigilance
Other creatures you control have vigilance.
She watches over the city just as Serra watches over all.
5/5
Malignus

Malignus {3}{R}{R}

Creature - Elemental Spirit
Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up.
Damage that would be dealt by this creature can't be prevented.
It descended on Estwald like a sudden storm. Moments later, only ashes and agony remained.
*/*
Obuun, Mul Daya Ancestor

Obuun, Mul Daya Ancestor {1}{R}{G}{W}

Legendary Creature - Elf Spirit
At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
3/3
Shore Keeper

Shore Keeper {U}

Creature - Trilobite
{7}{U}, {T}, Sacrifice this creature: Draw three cards.
Over their long life spans, the larger trilobites accumulate vast treasure troves in their guts.
0/3
Viconia, Disciple of Blood

Viconia, Disciple of Blood {1}{B}{B}

Legendary Creature - Elf Cleric
When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters, each opponent loses 2 life and you gain 2 life."
{1}: Exile target card from a graveyard.
3/4
Related cards: Viconia, Disciple of Arcana Viconia, Disciple of Rebirth Viconia, Disciple of Strength Viconia, Disciple of Violence Viconia, Nightsinger's Disciple
  • Alchemy Horizons: Baldur's Gate
Sangrophage

Sangrophage {B}{B}

Creature - Zombie
At the beginning of your upkeep, tap this creature unless you pay 2 life.
The living is all it eats.
3/3
Faebloom Trick

Faebloom Trick {2}{U}

Instant
Create two 1/1 blue Faerie creature tokens with flying. When you do, tap target creature an opponent controls.
"A face full of pollen? That's probably the nicest thing a faerie will ever give you!"
—Calydd, kithkin farmer
  • Foundations
Blue Dragon

Blue Dragon {5}{U}{U}

Creature - Dragon
Flying
Lightning Breath — When this creature enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.
5/5
Warm Welcome

Warm Welcome {2}{G}

Instant
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.
"Welcome to the family. Chef Rocco sends their congratulations."
Related card: Warm Welcome (Alchemy)
  • Streets of New Capenna
Valiant Knight

Valiant Knight {3}{W}

Creature - Human Knight
Other Knights you control get +1/+1.
{3}{W}{W}: Knights you control gain double strike until end of turn.
"Defeat is no reason for retreat. It is a sign we must redouble our efforts to win this fight."
3/4
Related card: Raddic, Tal Zealot
Leonin Sun Standard

Leonin Sun Standard {2}

Artifact
{1}{W}: Creatures you control get +1/+1 until end of turn.
The commander tells the troops where to go, but the standard reminds them why they're there.
  • Mirrodin
Ronin Cavekeeper

Ronin Cavekeeper {5}{R}

Creature - Human Samurai
Bushido 2
The akki were surprised to encounter a human who could fight in the caves as well as they.
4/3
  • Saviors of Kamigawa
Polar Kraken

Polar Kraken {8}{U}{U}{U}

Creature - Kraken
Trample
This creature enters tapped.
Cumulative upkeep—Sacrifice a land.
"It was big. Really, really, big. No, bigger than that. It was big!"
—Arna Kennerüd, Skyknight
11/11
Nightdrinker Moroii

Nightdrinker Moroii {3}{B}

Creature - Vampire
Flying
When this creature enters, you lose 3 life.
Disguise {B}{B}
4/2
  • Murders at Karlov Manor
Simic Basilisk

Simic Basilisk {4}{G}{G}

Creature - Basilisk Mutant
Graft 3
{1}{G}: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
0/0
  • Dissension
Hopeful Initiate

Hopeful Initiate {W}

Creature - Human Warlock
Training
{2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
1/2
Guardian Lions

Guardian Lions {4}{W}

Creature - Cat
Vigilance
Approach in peace or not at all.
1/6
  • Magic 2013