33840 cards found
Gadwick, the Wizened

Gadwick, the Wizened {X}{U}{U}{U}

Legendary Creature - Human Wizard
When Gadwick enters, draw X cards.
Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
His name is spoken only in whispers—but he hears just the same.
3/3
Grolnok, the Omnivore

Grolnok, the Omnivore {2}{G}{U}

Legendary Creature - Frog
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
3/3
The Karst, Enchanted

The Karst, Enchanted {2}{U}{G}

Legendary Enchantment Creature - Elemental
{3}{U}, {T}, Sacrifice another creature: Search your library for up to four cards that don't share a mana value, power, toughness, or card type with each other. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
4/4
  • Unknown Event
Minion's Return

Minion's Return {2}{B}

Enchantment - Aura
Flash
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
As a mortal, Phenax was the first to escape the Underworld. As a god, he brings his pawns along the same dark path.
  • Theros Beyond Death
Miracle Worker

Miracle Worker {W}

Creature - Human Cleric
{T}: Destroy target Aura attached to a creature you control.
"Those blessed hands could bring surcease to even the most tainted soul."
—Sister Betje, Miracles of the Saints
1/1
  • The Dark
Herd Gnarr

Herd Gnarr {3}{G}

Creature - Beast
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger.
2/2
Coiled Tinviper

Coiled Tinviper {3}

Artifact Creature - Snake
First strike
The bite of the tinviper feels most like a razor drawn across the tongue.
2/1
Authority of the Consuls

Authority of the Consuls {W}

Enchantment
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Citizens are free to do as they wish, within the confines of the Consulate's laws.
Related card: Faithful Disciple
Complicate

Complicate {2}{U}

Instant
Counter target spell unless its controller pays {3}.
Cycling {2}{U}
When you cycle this card, you may counter target spell unless its controller pays {1}.
Ethereal Champion

Ethereal Champion {2}{W}{W}{W}

Creature - Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to this creature this turn.
"If I have learned anything as a wizard it is this: never fight your own battles."
—Waffa, sorcerer of Nyomba
3/4
Grafdigger's Cage

Grafdigger's Cage {1}

Artifact
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
"Best bury them right. We don't want any gruesome encores."
—Constable Trosk
Svyelun of Sea and Sky

Svyelun of Sea and Sky {1}{U}{U}

Legendary Creature - Merfolk God
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward {1}.
3/4
Patron of the Moon

Patron of the Moon {5}{U}{U}

Legendary Creature - Spirit
Moonfolk offering
Flying
{1}: Put up to two land cards from your hand onto the battlefield tapped.
5/4
Corrupted Resolve

Corrupted Resolve {1}{U}

Instant
Counter target spell if its controller is poisoned.
"Flesh is a sickness that infects Phyrexia."
—Avaricta, Gitaxian sective
  • New Phyrexia
Interrogation Robot

Interrogation Robot {3}

Artifact Creature - Construct
{T}, Discard a card: Choose a card name that hasn't been chosen among Who, What, When, Where, and Why. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs. Who//What//When//Where//Why is a split card from Unhinged.)
2/2
  • Unknown Event
Snake Umbra

Snake Umbra {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor
Nesting Wurm

Nesting Wurm {4}{G}{G}

Creature - Wurm
Trample
When this creature enters, you may search your library for up to three cards named Nesting Wurm, reveal them, put them into your hand, then shuffle.
4/3
  • Nemesis
Launch

Launch {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
  • Urza's Saga
Ivy Seer

Ivy Seer {3}{G}

Creature - Elf Wizard
{2}{G}, {T}: Reveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
1/1
  • Urza's Destiny
Narci, Fable Singer

Narci, Fable Singer {1}{W}{B}{G}

Legendary Creature - Human Bard
Lifelink
Whenever you sacrifice an enchantment, draw a card.
Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
"All stories eventually come to an end."
3/3
  • Commander Masters 710 775
Graveblade Marauder

Graveblade Marauder {2}{B}

Creature - Human Warrior
Deathtouch
Whenever this creature deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
1/4
Outpost Siege

Outpost Siege {3}{R}

Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Moira, Urborg Haunt

Moira, Urborg Haunt {2}{B}

Legendary Creature - Spirit Wizard
Menace
Whenever Moira deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.
3/2
  • Dominaria United Commander 6 82
Silversmote Ghoul

Silversmote Ghoul {2}{B}

Creature - Zombie Vampire
At the beginning of your end step, if you gained 3 or more life this turn, return this card from your graveyard to the battlefield tapped.
{1}{B}, Sacrifice this creature: Draw a card.
Being trapped between two forms of unlife is a fate worse than mere death.
3/1
New Frontiers

New Frontiers {X}{G}

Sorcery
Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Spreading a blanket of growth to warm a weary world.
  • Odyssey