33837 cards found
Eshki Dragonclaw

Eshki Dragonclaw {1}{G}{U}{R}

Legendary Creature - Human Warrior
Vigilance, trample, ward {1}
At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.
"The Twice Whisperer heals. The Dragonclaw protects. Together, we will rebuild the Temur."
4/4
  • Tarkir: Dragonstorm 182 356
  • Tarkir: Dragonstorm Promos 182p 182s
Brainstorm

Brainstorm {U}

Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
"I see more than others do because I know where to look."
—Saprazzan vizier
Related card: Tome of Gadwick
Code of Constraint

Code of Constraint {2}{U}

Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
Gnarlroot Trapper

Gnarlroot Trapper {B}

Creature - Elf Druid
{T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell.
{T}: Target attacking Elf you control gains deathtouch until end of turn.
1/1
  • Magic Origins
Selfie Preservation

Selfie Preservation {1}{G}

Sorcery
Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle.
"Be sure to get the tree in the picture."
  • Unstable
Faceless Devourer

Faceless Devourer {2}{B}

Creature - Nightmare Horror
Shadow
When this creature enters, exile another target creature with shadow.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/1
Mercenary Informer

Mercenary Informer {2}{W}

Creature - Human Rebel Mercenary
This creature can't be the target of black spells or abilities from black sources.
{2}{W}: Put target nontoken Mercenary on the bottom of its owner's library.
The problem with rebels is that they so quickly reject authority.
2/1
  • Prophecy
Cosmotronic Wave

Cosmotronic Wave {3}{R}

Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
"This sort of innovation occurs when you set out to improve an electric tea kettle and misplace a decimal."
Kyoshi Village

Kyoshi Village

Land
This land enters tapped.
{T}: Add {G} or {W}.
{4}, {T}, Sacrifice this land: Draw a card.
"I created Kyoshi Island so my people could be safe from invaders."
—Avatar Kyoshi
  • Avatar: The Last Airbender
Jaya, Venerated Firemage

Jaya, Venerated Firemage {4}{R}

Legendary Planeswalker - Jaya
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
[–2]: Jaya deals 2 damage to any target.
Loyalty:
5
Thriving Moor

Thriving Moor

Land
This land enters tapped. As it enters, choose a color other than black.
{T}: Add {B} or one mana of the chosen color.
"In the Swamp, we see visions of people we've lost, people we've loved, folks we think are gone."
—Нuu
Lingering Souls

Lingering Souls {2}{W}

Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B}
The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.
Whirlwing Stormbrood

Whirlwing Stormbrood {4}{U}

Creature - Dragon
Flash
Flying
You may cast sorcery spells and Dragon spells as though they had flash.
4/3
Card has other part: Dynamic Soar
Related card: Dragonweave Tapestry
  • Tarkir: Dragonstorm 234a 322a
Merfolk Mesmerist

Merfolk Mesmerist {1}{U}

Creature - Merfolk Wizard
{U}, {T}: Target player mills two cards.
"Don't you think if I saw a half-woman, half-fish with three glowing eyes, I'd have remembered?"
—Drugo, town guard
1/2
Lurebound Scarecrow

Lurebound Scarecrow {3}

Artifact Creature - Scarecrow
As this creature enters, choose a color.
When you control no permanents of the chosen color, sacrifice this creature.
It's a fool's race to run if all is lost if it be won.
4/4
  • Shadowmoor
Phantasmal Dragon

Phantasmal Dragon {2}{U}{U}

Creature - Dragon Illusion
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
Its hunger and ire are no less for being wrought of lies and mist.
5/5
Shagrat, Loot Bearer

Shagrat, Loot Bearer {2}{B}{R}

Legendary Creature - Orc Soldier
Whenever Shagrat attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat.
4/4
Declaration in Stone

Declaration in Stone {1}{W}

Sorcery
Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.
The message was clear to Sorin—Nahiri had paid Markov Manor a visit.
The Hunger Tide Rises

The Hunger Tide Rises {2}{G}

Enchantment - Saga
I, II, III — Create a 1/1 black and green Insect creature token.
IV — Sacrifice any number of creatures. Search your library and/or graveyard for a creature card with mana value less than or equal to the number of creatures sacrificed this way and put it onto the battlefield. If you search your library this way, shuffle.
  • Modern Horizons 3
Forgotten Ancient

Forgotten Ancient {3}{G}

Creature - Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Its blood is life. Its body is growth.
0/3
Master of Waves

Master of Waves {3}{U}

Creature - Merfolk Wizard
Protection from red
Elemental creatures you control get +1/+1.
When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue.
2/1
Chaos Dragon

Chaos Dragon {1}{R}{R}

Creature - Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
4/4
  • Commander Legends: Battle for Baldur's Gate
  • Forgotten Realms Commander 30 299
Silkguard

Silkguard {X}{G}

Instant
Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn.
Open Fire

Open Fire {2}{R}

Instant
Open Fire deals 3 damage to any target.
Some khenra archers fashion their arrows with a personal touch.
Grandmother Sengir

Grandmother Sengir {4}{B}

Legendary Creature - Human Wizard
{1}{B}, {T}: Target creature gets -1/-1 until end of turn.
"Rarely have power and madness been so delightfully wed as they have in our dear Grandmother."
—Baron Sengir
3/3
Related card: Apocalypse Chime