33835 cards found
Ebony Treefolk

Ebony Treefolk {1}{B}{G}

Creature - Treefolk
{B}{G}: This creature gets +1/+1 until end of turn.
Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior.
3/3
  • Apocalypse
Mesa Falcon

Mesa Falcon {1}{W}

Creature - Bird
Flying
{1}{W}: This creature gets +0/+1 until end of turn.
"The faith of Serra is borne on wings of hope."
—Gulsen, abbey matron
1/1
Related card: Apocalypse Chime
Ravaging Horde

Ravaging Horde {3}{R}{R}

Creature - Human Soldier
When this creature enters, destroy target land.
Upon his return to the capitol after taking soldiers to loot a nearby peaceful town, the prime minister, Dong Zhou, boasted of it as a victory over bandits.
3/3
  • Portal Three Kingdoms
Knight of Dawn's Light

Knight of Dawn's Light {1}{W}

Creature - Human Knight
First strike
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: This creature gets +1/+1 until end of turn.
"Phyrexians destroyed my village, but they cannot break my hope."
2/2
  • Dominaria United
Lasyd Prowler

Lasyd Prowler {2}{G}{G}

Creature - Snake Ranger
When this creature enters, you may mill cards equal to the number of lands you control.
Renew{1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.
5/5
  • Tarkir: Dragonstorm 149 348
  • Tarkir: Dragonstorm Promos 149p 149s
Tribute to Hunger

Tribute to Hunger {2}{B}

Instant
Target opponent sacrifices a creature of their choice. You gain life equal to that creature's toughness.
"Secluded park. Dual puncture wounds. I told you these aren't random murders. Get the stakes ready.
—Rem Karolus, monster slayer
Cloud, Planet's Champion

Cloud, Planet's Champion {3}{R}{W}

Legendary Creature - Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible.
Equip abilities you activate that target Cloud cost {2} less to activate.
"It's not over yet... this isn't the end!"
4/4
Cartouche of Zeal

Cartouche of Zeal {R}

Enchantment - Aura Cartouche
Enchant creature you control
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.
Roaring Furnace

Roaring Furnace {1}{R}

Enchantment - Room
When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.
Card has other part: Steaming Sauna
  • Duskmourn: House of Horror Promos 230pa 230sa
  • Duskmourn: House of Horror 230a 343a
Luminous Angel

Luminous Angel {4}{W}{W}{W}

Creature - Angel
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
4/4
Arboreal Grazer

Arboreal Grazer {G}

Creature - Sloth Beast
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
"We fight to stop a tyrant, but we also fight for the gentle creatures who have no concept of what befalls their world."
—Vivien Reid
0/3
Ethrimik, Imagined Fiend

Ethrimik, Imagined Fiend {2}{W}{W}

Legendary Creature - Illusion Beast
When Ethrimik enters, manifest dread.
Other creatures you control get +1/+1.
As long as you control another creature, Ethrimik can't attack or block.
5/5
  • Alchemy: Duskmourn
Molten Primordial

Molten Primordial {5}{R}{R}

Creature - Avatar
Haste
When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
6/4
  • Gatecrash
Brush with Death

Brush with Death {2}{B}

Sorcery
Buyback {2}{B}{B}
Target opponent loses 2 life. You gain 2 life.
  • Stronghold
Baloth Cage Trap

Baloth Cage Trap {3}{G}{G}

Instant - Trap
If an opponent had an artifact enter the battlefield under their control this turn, you may pay {1}{G} rather than pay this spell's mana cost.
Create a 4/4 green Beast creature token.
Last Breath

Last Breath {1}{W}

Instant
Exile target creature with power 2 or less. Its controller gains 4 life.
In time, all things turn to dust. Some things just take less time.
Rites of Flourishing

Rites of Flourishing {2}{G}

Enchantment
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
"Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty."
Ordruun Mentor

Ordruun Mentor {2}{R/W}

Creature - Minotaur Soldier
Mentor
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
The recruits had a lot to learn. Luckily, she had a lot to teach.
3/2
  • Ravnica: Clue Edition
Battlemage's Bracers

Battlemage's Bracers {2}{R}

Artifact - Equipment
Equipped creature has haste.
Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.
Equip {2}
Splitskin Doll

Splitskin Doll {1}{W}

Artifact Creature - Toy
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Those who mock its ragged surface and seeping eyes have a curious tendency to go missing.
2/1
  • Duskmourn: House of Horror
Yotian Tactician

Yotian Tactician {2}{W}{U}

Creature - Human Soldier
Other Soldiers you control get +1/+1.
"Time for the Iron Alliance to remind the qadir's army how inhospitable the Sword Marches can be."
3/4
  • The Brothers' War
Belt of Giant Strength

Belt of Giant Strength {1}{G}

Artifact - Equipment
Equipped creature has base power and toughness 10/10.
Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets.
Quicksilver Amulet

Quicksilver Amulet {4}

Artifact
{4}, {T}: You may put a creature card from your hand onto the battlefield.
Those who examine the amulet too closely have been known to become part of its ornate carvings.
Gild

Gild {3}{B}

Sorcery
Exile target creature. Create a Gold token.
Merchants of the Underworld trade in coins of clay. Gold serves another purpose.
Anointer of Valor

Anointer of Valor {5}{W}

Creature - Angel
Flying
Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature.
Light streaked down from the heavens, and a voice whispered in the soldier's ear: "You shall not fall today."
3/5