33835 cards found
Ulrich's Kindred

Ulrich's Kindred {2}{R}

Creature - Wolf
Trample
{3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn.
"I am not its master. We are of the same pack."
—Ulrich, Krallenhorde alpha
3/2
Imaginary Friends (Plane)

Imaginary Friends (Plane)

Plane - Secret Lair
Players may cast spells as though they were other cards legal in this game's format with the same type and mana cost.
Whenever chaos ensues, exile cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost, but only as another card following this plane's first ability. Put the rest on the bottom of your library in a random order.
  • Secret Lair Showcase Planes
Third Path Savant

Third Path Savant {2}{U}

Creature - Human Wizard
{7}: Draw two cards.
As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from the air.
2/3
  • The Brothers' War
Nebelgast Intruder

Nebelgast Intruder {2}{U}

Creature - Spirit
Flash
Flying
When this creature enters, up to one target creature an opponent controls gets -2/-0 until end of turn.
2/1
Mnemonic Nexus

Mnemonic Nexus {3}{U}

Instant
Each player shuffles their graveyard into their library.
True enlightenment comes not with a new thought, but with understanding of all the old ones.
  • Ravnica: City of Guilds
Roadside Blowout

Roadside Blowout {2}{U}

Sorcery
This spell costs {2} less to cast if it targets a permanent with mana value 1.
Return target creature or Vehicle an opponent controls to its owner's hand.
Draw a card.
"In cases of extreme emergency, just wing it."
—Rocketeer safety manual, full text
  • Aetherdrift
Errant Doomsayers

Errant Doomsayers {1}{W}

Creature - Human Rebel
{T}: Tap target creature with toughness 2 or less.
"Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors."
1/1
Lash of Thorns

Lash of Thorns {B}

Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.
"Another angry mob? When will they learn to leave me be?"
—Terryn, Edgewall outcast
  • Throne of Eldraine
Sidar Jabari

Sidar Jabari {3}{W}

Legendary Creature - Human Knight
Flanking
Whenever Sidar Jabari attacks, tap target creature defending player controls.
"Prophecy is whatever one makes of it, but destiny cannot be changed."
—Sidar Jabari
2/2
Chupacabra Echo

Chupacabra Echo {2}{B}{B}

Creature - Beast Horror Spirit
Fathomless descent — When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
It needs no food, yet still it hungers.
3/2
  • The Lost Caverns of Ixalan
Thriving Isle

Thriving Isle

Land
This land enters tapped. As it enters, choose a color other than blue.
{T}: Add {U} or one mana of the chosen color.
"Ember Island gives everyone a clean slate. Ember Island reveals the true you."
—Lo and Li
Reflective Gate

Reflective Gate

Artifact Land - Gate Food
{T}: Add {C}.
{T}: Add one mana of any color that shares a color with a permanent a player controls.
{2}, {T}, Sacrifice this land: You gain 3 life.
  • Unknown Event
Hedron Detonator

Hedron Detonator {2}{R}

Creature - Goblin Artificer
Whenever an artifact you control enters, this creature deals 1 damage to target opponent.
{T}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
"Compleat this!"
2/3
  • March of the Machine Commander 31 118
Vision of the Unspeakable
Behold the Unspeakable

Vision of the Unspeakable

Enchantment Creature - Spirit
(Color indicator: Vision of the Unspeakable is blue)
Flying, trample
This creature gets +1/+1 for each card in your hand.
Even as her students' minds succumbed to madness, Azami's obsession with the kami of forbidden knowledge only grew.
0/0
Card has other part: Behold the Unspeakable
  • Kamigawa: Neon Dynasty
Fall of Gil-galad

Fall of Gil-galad {1}{G}

Enchantment - Saga
I — Scry 2.
II — Put two +1/+1 counters on target creature you control.
III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Precognition Field

Precognition Field {3}{U}

Enchantment
You may look at the top card of your library any time.
You may cast instant and sorcery spells from the top of your library.
{3}: Exile the top card of your library.
Aang's Journey

Aang's Journey {2}

Sorcery - Lesson
Kicker {2}
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
  • Avatar: The Last Airbender
Bloodletter

Bloodletter {2}{B}

Creature - Zombie
When the names of three or more nonland permanents begin with the same letter, sacrifice this creature. If you do, it deals 2 damage to each creature and each player.
"That's not really an A. It's an Ae. They changed it! Wait, don't—"
—Hœbrus Vaem, Aerathi librarian, last words
2/3
  • Unhinged
Urza's Armor

Urza's Armor {6}

Artifact
If a source would deal damage to you, prevent 1 of that damage.
Urza protected his body well, but neglected his soul.
Starfield Vocalist

Starfield Vocalist {3}{U}

Creature - Human Bard
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp {1}{U}
3/4
Trade Secrets

Trade Secrets {1}{U}{U}

Sorcery
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Aven Farseer

Aven Farseer {1}{W}

Creature - Bird Soldier
Flying
Whenever a permanent is turned face up, put a +1/+1 counter on this creature.
His enemies' trickery and deceit only fuel his righteous anger.
1/1
  • Scourge
Blackbloom Bog
Blackbloom Rogue

Blackbloom Bog

Land
Blackbloom Bog enters tapped.
{T}: Add {B}.
"The Raimunza River flows along the branches of jaddi trees for miles before plunging down to feed Blackbloom Lake."
—Exena, expedition rogue
Card has other part: Blackbloom Rogue
Battle Frenzy

Battle Frenzy {2}{R}

Instant
Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.
"One day you, too, shall drink the blood of your foes. It is something to look forward to."
—Toothlicker Harj, Orcish Captain
  • Ice Age
Parish-Blade Trainee

Parish-Blade Trainee {1}{W}

Creature - Human Soldier
Training
When this creature dies, put its counters on target creature you control.
The recruits trained in eternal night, fueled by the hope that they might one day see the sun again.
1/2