33840 cards found
Holy Cow

Holy Cow {2}{W}

Creature - Ox Angel
Flash
Flying
When this creature enters, you gain 2 life and scry 1.
After it passed by, the rancher swore she saw hope shining in the pigs' eyes.
2/2
  • Outlaws of Thunder Junction
Imaryll, Elfhame Elite

Imaryll, Elfhame Elite {2}{G}{G}

Legendary Creature - Elf Warrior
Whenever Imaryll attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.
The elvish kingdoms of Llanowar are united in their distrust of outsiders.
3/3
  • Game Night: Free-for-All
Mindlash Sliver

Mindlash Sliver {B}

Creature - Sliver
All Slivers have "{1}, Sacrifice this permanent: Each player discards a card."
Though Dominaria's queenless slivers lack a single purpose, in some the instinct for self-sacrifice remains extremely strong.
1/1
  • Time Spiral
Benalish Knight

Benalish Knight {2}{W}

Creature - Human Knight
Flash
First strike
"We called them 'armored lightning.'"
—Gerrard of the Weatherlight
2/2
Outland Boar

Outland Boar {2}{R}{G}

Creature - Boar
This creature can't be blocked by creatures with power 2 or less.
The vibrant forest of Peema is awash with aether. Its animals are stronger, faster, and more aggressive than their counterparts elsewhere.
4/4
Crosis's Charm

Crosis's Charm {U}{B}{R}

Instant
Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.
Garenbrig Growth

Garenbrig Growth {G}

Sorcery - Adventure
Return target creature or land card from your graveyard to your hand.
Card has other part: Virtue of Strength
Hour of Need

Hour of Need {2}{U}

Instant
Strive — This spell costs {1}{U} more to cast for each target beyond the first.
Exile any number of target creatures. For each creature exiled this way, its controller creates a 4/4 blue Sphinx creature token with flying.
  • Journey into Nyx
Tortoise Formation

Tortoise Formation {3}{U}

Instant
Creatures you control gain shroud until end of turn.
At sea, the Jhessian fleet strikes swiftly and decisively. On land, facing the elite cavalry of Valeron, its marines must rely on more cautious strategies.
  • Shards of Alara
Predator Ooze

Predator Ooze {G}{G}{G}

Creature - Ooze
Indestructible
Whenever this creature attacks, put a +1/+1 counter on it.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
1/1
Dance of the Tumbleweeds

Dance of the Tumbleweeds {1}{G}

Sorcery
Spree
+ {1} — Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.
+ {3} — Create an X/X green Elemental creature token, where X is the number of lands you control.
  • Outlaws of Thunder Junction
Galvanic Alchemist

Galvanic Alchemist {2}{U}

Creature - Human Wizard
Soulbond
As long as this creature is paired with another creature, each of those creatures has "{2}{U}: Untap this creature."
1/4
  • Avacyn Restored
Impulsive Return

Impulsive Return

Sorcery
Return two cards named Ecstatic Piper from Xenagos's graveyard to the battlefield. At the beginning of combat this turn, Impulsive Return deals damage to each player equal to the number of Revelers on the battlefield.
  • Defeat a God
Scrapyard Recombiner

Scrapyard Recombiner {3}

Artifact Creature - Construct
Modular 2
{T}, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
0/0
  • Modern Horizons
Thrive

Thrive {X}{G}

Sorcery
Put a +1/+1 counter on each of X target creatures.
The most successful of Simic creations is cytoplasm, a living, symbiotic substance that feeds off genetic rhythms and strengthens its host in return.
Start Your Engines

Start Your Engines {3}{R}

Sorcery
Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Inventors from around the world have come to the Fair hoping their creations will fly, drive, or sail their way to a top prize.
  • Kaladesh
Cunning Nightbonder

Cunning Nightbonder {U/B}{U/B}

Creature - Human Rogue
Flash
Spells with flash you cast cost {1} less to cast and can't be countered.
"We are each other's shadow, fleeting yet always present."
2/2
  • Ikoria: Lair of Behemoths
Neutralizing Blast

Neutralizing Blast {1}{U}

Instant
Counter target multicolored spell.
"To defeat your enemies, you must remove their ability to make war against you."
  • Fate Reforged
Leshrac's Sigil

Leshrac's Sigil {B}{B}

Enchantment
Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player's hand and choose a card from it. The player discards that card.
{B}{B}: Return this enchantment to its owner's hand.
Hobgoblin Captain

Hobgoblin Captain {1}{R}

Creature - Goblin Barbarian
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, this creature gains first strike until end of turn.
Hobgoblins do not fear death, for those who fall in battle have gained glory eternal.
3/1
Life Goes On

Life Goes On {G}

Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
"If you believe the God-Pharaoh tests you, charge with me to prove yourself. If you believe he betrayed us all, join with me to fight for tomorrow!"
—Samut, former Tah-crop initiate
City in a Bottle

City in a Bottle {2}

Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Related cards: Abu Ja'far Aladdin Aladdin's Lamp Aladdin's Ring Ali Baba Ali from Cairo Army of Allah Bazaar of Baghdad Bird Maiden Bottle of Suleiman Brass Man Camel City of Brass Cuombajj Witches Cyclone Dancing Scimitar Dandân Desert Desert Nomads Desert Twister Diamond Valley Drop of Honey Ebony Horse El-Hajjâj Elephant Graveyard Erg Raiders Erhnam Djinn Eye for an Eye Fishliver Oil Flying Carpet Flying Men Ghazbán Ogre Giant Tortoise Guardian Beast Hasran Ogress Hurr Jackal Ifh-Bíff Efreet Island Fish Jasconius Island of Wak-Wak Jandor's Ring Jandor's Saddlebags Jeweled Bird Jihad Junún Efreet Juzám Djinn Khabál Ghoul King Suleiman Kird Ape Library of Alexandria Magnetic Mountain Merchant Ship Metamorphosis Mijae Djinn Moorish Cavalry Nafs Asp Oasis Old Man of the Sea Oubliette Piety Pyramids Repentant Blacksmith Ring of Ma'rûf Rukh Egg Sandals of Abdallah Sandstorm Serendib Djinn Serendib Efreet Shahrazad Sindbad Singing Tree Sorceress Queen Stone-Throwing Devils Unstable Mutation War Elephant Wyluli Wolf Ydwen Efreet
Rusko, Clockmaker

Rusko, Clockmaker {2}{U}{B}

Legendary Creature - Human Artificer
When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
3/3
Related card: Midnight Clock
Skinthinner

Skinthinner {1}{B}

Creature - Zombie
Morph {3}{B}{B}
When this creature is turned face up, destroy target nonblack creature. It can't be regenerated.
2/1
Peer into the Abyss

Peer into the Abyss {4}{B}{B}{B}

Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
"Oh, don't be so dramatic. When your eyes bleed, and your brain leaks out your ears, then we'll talk about lost sanity."
—Braids, dementia summoner