33549 cards found
Shay Cormac

Shay Cormac {W}{B}

Legendary Creature - Human Knight Rogue
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
1/1
Lifecreed Duo

Lifecreed Duo {1}{W}

Creature - Bat Bird
Flying
Whenever another creature you control enters, you gain 1 life.
"Why are you eating upside down?" asked the bird. "Why are you eating upside up?" replied the bat.
1/2
  • Bloomburrow
Nightkin Ambusher

Nightkin Ambusher {2}{U}{B}

Creature - Mutant Warrior
Ward {2}
When this creature enters, target player gets four rad counters.
This creature can't be blocked as long as defending player has a rad counter.
4/4
  • Fallout 112 640
Omnath, Locus of All

Omnath, Locus of All {W}{U}{B/P}{R}{G}

Legendary Creature - Phyrexian Elemental
If you would lose unspent mana, that mana becomes black instead.
At the beginning of your first main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.
4/4
Psionic Sliver

Psionic Sliver {4}{U}

Creature - Sliver
All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
They evolved the ability to concentrate their neural activity into a single pulse, causing a disruptive but usually suicidal blast of psionic energy.
2/2
Stalking Drone

Stalking Drone {1}{G}

Creature - Eldrazi Drone
Devoid
{C}: This creature gets +1/+2 until end of turn. Activate only once each turn.
As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.
2/2
Redirect

Redirect {U}{U}

Instant
You may choose new targets for target spell.
"It's actually quite simple, but since you've only recently begun to walk upright, it may take some time to explain."
—Jace Beleren, to Garruk Wildspeaker
Ghostway

Ghostway {2}{W}

Instant
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
"I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl."
—Klattic, Boros legionnaire
Cateran Persuader

Cateran Persuader {B}{B}

Creature - Human Mercenary
{1}, {T}: Search your library for a Mercenary permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
2/1
  • Mercadian Masques
Viridian Revel

Viridian Revel {1}{G}{G}

Enchantment
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
"Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die."
—Vorinclex, Voice of Hunger
  • Scars of Mirrodin
Faerie Squadron

Faerie Squadron {U}

Creature - Faerie
Kicker {3}{U}
If this creature was kicked, it enters with two +1/+1 counters on it and with flying.
1/1
  • Invasion
Selesnya Signet

Selesnya Signet {2}

Artifact
{1}, {T}: Add {G}{W}.
The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.
Related card: Relics of the Rubblebelt
Season's Beatings

Season's Beatings {R}{R}{R}{R}

Sorcery
Family gathering — Each creature target player controls deals damage equal to its power to another random creature that player controls.
Arriving home, he suddenly longed for the bloodsoaked battlefields behind him.
  • Happy Holidays
Chapel Geist

Chapel Geist {1}{W}{W}

Creature - Spirit
Flying
Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.
2/3
Gale, Holy Conduit

Gale, Holy Conduit {3}{W}{U}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, create a 1/1 white Pegasus creature token with flying.
4/5
Related cards: Gale, Abyssal Conduit Gale, Conduit of the Arcane Gale, Primeval Conduit Gale, Storm Conduit Gale, Temporal Conduit
  • Alchemy Horizons: Baldur's Gate
Boggart Arsonists

Boggart Arsonists {2}{R}

Creature - Goblin Rogue
Plainswalk
{2}{R}, Sacrifice this creature: Destroy target Scarecrow or Plains.
The Aurora transformed Nibb and Gyik from mischief-makers into feral marauders. They still don't know much about tool safety.
2/1
Thunderscape Apprentice

Thunderscape Apprentice {R}

Creature - Human Wizard
{B}, {T}: Target player loses 1 life.
{G}, {T}: Target creature gets +1/+1 until end of turn.
1/1
  • Invasion
Aang, the Last Airbender

Aang, the Last Airbender {3}{W}

Legendary Creature - Human Avatar Ally
Flying
When Aang enters, airbend up to one other target nonland permanent.
Whenever you cast a Lesson spell, Aang gains lifelink until end of turn.
3/2
  • Avatar: The Last Airbender
Kithkin Daggerdare

Kithkin Daggerdare {1}{G}

Creature - Kithkin Soldier
{G}, {T}: Target attacking creature gets +2/+2 until end of turn.
The kith dance their elaborate reels not merely to celebrate the events of their lives but to form an unbreakable bond of loyalty with their kin, a bond stronger than the fear of death itself.
1/1
  • Lorwyn
Aerial Boost

Aerial Boost {1}{W}

Instant
Convoke
Target creature gets +2/+2 and gains flying until end of turn.
"Ha! You missed!"
  • March of the Machine
Chilling Shade

Chilling Shade {2}{B}

Snow Creature - Shade
Flying
{S}: This creature gets +1/+1 until end of turn.
Rimewind necromancers caught travelers in mystical blizzards then trapped their spirits in the mist of their final frozen breaths.
1/1
  • Coldsnap
Prison Realm

Prison Realm {2}{W}

Enchantment
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, scry 1.
After millennia to craft victory, Bolas had eternity to contemplate defeat.
  • War of the Spark
Coral Fighters

Coral Fighters {1}{U}

Creature - Merfolk Soldier
Whenever this creature attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.
1/1
Thousand-Year Elixir

Thousand-Year Elixir {3}

Artifact
You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.
Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.
Civilized Scholar
Homicidal Brute

Civilized Scholar {2}{U}

Creature - Human Advisor
{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap this creature, then transform it.
"Me, angry? Of course not. Thanks to my research, I'm above such petty emotions now."
0/1
Card has other part: Homicidal Brute
  • Innistrad