33837 cards found
One-Eyed Scarecrow

One-Eyed Scarecrow {3}

Artifact Creature - Scarecrow
Defender
Creatures with flying your opponents control get -1/-0.
Farmhands and priests mutter curses at the ragged thing; it unnerves more than just the crows.
2/3
  • Innistrad
Mind's Eye

Mind's Eye {5}

Artifact
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
"Ideas drift like petals on the wind. I have only to lift my face to the breeze."
Desperate Plea

Desperate Plea {1}{B}

Sorcery - Lesson
As an additional cost to cast this spell, sacrifice a creature.
Choose one or both —
• Return target creature card from your graveyard to the battlefield if its power is less than or equal to the sacrificed creature's power.
• Destroy target creature.
  • Avatar: The Last Airbender Eternal 103 185
Rootwater Commando

Rootwater Commando {2}{U}

Creature - Merfolk
Islandwalk
Rootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever.
2/2
Targeting Rocket

Targeting Rocket

Artifact - Contraption
Whenever you crank this Contraption, target creature blocks this turn if able.
  • Unstable
Otherworldly Outburst

Otherworldly Outburst {R}

Instant
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.
A tiny crack is enough to open the mind to Emrakul.
  • Eldritch Moon
Kyren Glider

Kyren Glider {1}{R}

Creature - Goblin
Flying
This creature can't block.
Mercadia's Kyren goblins are the opposite of Dominarian goblins: they're smart and cowardly.
1/1
  • Mercadian Masques
Bash to Bits

Bash to Bits {3}{R}

Instant
Destroy target artifact.
Flashback {4}{R}{R}
  • Odyssey
Aim High

Aim High {1}{G}

Instant
Untap target creature. It gets +2/+2 and gains reach until end of turn.
"A slayer gets by on wits and reflexes."
—Higa, slayer-captain of Gatstaf
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.
In Amonkhet's ever-shifting sands, nothing stays buried for long.
2/2
Captain Howler, Sea Scourge

Captain Howler, Sea Scourge {2}{U}{R}

Legendary Creature - Shark Pirate
Ward—{2}, Pay 2 life.
Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
5/4
Alabaster Mage

Alabaster Mage {1}{W}

Creature - Human Wizard
{1}{W}: Target creature you control gains lifelink until end of turn.
"We hold sacred the powers of light and life. Truth and honor are our greatest weapons."
—Alabaster creed
2/1
Falkenrath Celebrants

Falkenrath Celebrants {4}{R}

Creature - Vampire
Menace
When this creature enters, create two Blood tokens.
4/4
Emet-Selch, Unsundered
Hades, Sorcerer of Eld

Emet-Selch, Unsundered {1}{U}{B}

Legendary Creature - Elder Wizard
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
2/4
Card has other part: Hades, Sorcerer of Eld
Eternal Warrior

Eternal Warrior {R}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
Warriors of the Tsunami-nito School spend years in training to master the way of effortless effort.
Tatterkite

Tatterkite {3}

Artifact Creature - Scarecrow
Flying
This creature can't have counters put on it.
"I rigged it together from wicker and scrap, yet somehow I find it unalterably perfect."
—Braenna, cobblesmith
2/1
  • Shadowmoor
Crossway Vampire

Crossway Vampire {1}{R}{R}

Creature - Vampire
When this creature enters, target creature can't block this turn.
"Do not flatter Fate. It did not guide you into my clutches tonight. That was all my doing."
3/2
  • Innistrad
Barreling Attack

Barreling Attack {2}{R}{R}

Instant
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.
"The trollish game of push-fall inspired this impressive tactic."
—Sidar Jabari
  • Mirage
Winged Words

Winged Words {2}{U}

Sorcery
This spell costs {1} less to cast if you control a creature with flying.
Draw two cards.
Magic written across the sky falls like rain on thirsty ground, bringing forth wisdom in its season.
Mistcaller

Mistcaller {U}

Creature - Merfolk Wizard
Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.
Hospitality is of little concern to those who do not wish to be disturbed.
1/1
Temple of Enlightenment

Temple of Enlightenment

Land
This land enters tapped.
When this land enters, scry 1.
{T}: Add {W} or {U}.
Viridian Revel

Viridian Revel {1}{G}{G}

Enchantment
Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
"Let them have their revel. Soon those who won't submit will be turned. Those who won't be turned will die."
—Vorinclex, Voice of Hunger
  • Scars of Mirrodin
Monster Mash-Up

Monster Mash-Up {3}{B}{B}

Sorcery
Put two target creatures from graveyards onto the battlefield combined into one creature under your control. (The creature has the combined power and toughness of its cards. It has their names, types, text boxes, etc. They separate again if the creature leaves the battlefield.)
  • Unknown Event
Ugin's Conjurant

Ugin's Conjurant {X}

Creature - Spirit Monk
This creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from this creature.
0/0
  • War of the Spark
Baffling End

Baffling End {1}{W}

Enchantment
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less.
When this enchantment leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.