34550 cards found
Drumbellower

Drumbellower {2}{W}

Creature - Spirit
Flying
Untap all creatures you control during each other player's untap step.
By the second night after the kami had drifted into town, the local general store was completely sold out of earplugs.
2/1
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Dualcaster Mage

Dualcaster Mage {1}{R}{R}

Creature - Human Wizard
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
2/2
Related card: Kayla's Kindling
Duel Tactics

Duel Tactics {R}

Sorcery
Duel Tactics deals 1 damage to target creature. It can't block this turn.
Flashback {1}{R}
"My trick? Hit their casting hand and they lose their advantage. So far, I'm undefeated."
—Alessia, Lorehold duelist
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Duty Beyond Death

Duty Beyond Death {1}{W}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control.
Eccentric Pestfinder

Eccentric Pestfinder {2}{B}{G}

Creature - Troll Druid
Trample
At the beginning of each end step, if you gained life this turn, this creature becomes prepared.
5/5
Card has other part: Turn Stones
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Eclipsed Steppe

Eclipsed Steppe

Land - Plains Swamp
({T}: Add {W} or {B}.)
This land enters tapped unless you control two or more basic lands.
The Arch Obscura never appears for the same eyes twice. Those who bear witness either find peace in their own insignificance or dread in the unnatural twilight.
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Eidolon of Countless Battles

Eidolon of Countless Battles {1}{W}{W}

Enchantment Creature - Spirit
Bestow {2}{W}{W}
This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
0/0
Eiganjo Dynastorian

Eiganjo Dynastorian {2}{W}

Creature - Fox Advisor
Vigilance
Whenever you attack with two or more creatures, this creature becomes prepared.
2/3
Card has other part: Replenish (Prepared)
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Eldrazi Conscription

Eldrazi Conscription {8}

Kindred Enchantment - Eldrazi Aura
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2.
The barest taste of Eldrazi power shatters both realms and identities.
Elemental Mascot

Elemental Mascot {1}{U}{R}

Creature - Elemental Bird
Flying, vigilance
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn.
It soars in the presence of true beauty.
1/4
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Elementalist's Palette

Elementalist's Palette {3}

Artifact
Whenever you cast a spell with {X} in its mana cost, put two charge counters on this artifact.
{T}: Add one mana of any color.
{T}: Add {C} for each charge counter on this artifact. Spend this mana only on costs that contain {X}.
Elusive Otter

Elusive Otter {U}

Creature - Otter
Prowess
Creatures with power less than this creature's power can't block it.
1/1
Card has other part: Grove's Bounty
Elvish Mystic

Elvish Mystic {G}

Creature - Elf Druid
{T}: Add {G}.
"Life grows everywhere. My kin merely find those places where it grows strongest."
—Nissa Revane
1/1
Emeria, the Sky Ruin

Emeria, the Sky Ruin

Land
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
{T}: Add {W}.
Emeritus of Ideation

Emeritus of Ideation {3}{U}{U}

Creature - Human Wizard
Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
5/5
Card has other part: Ancestral Recall (Prepared)
Entrancing Melody

Entrancing Melody {X}{U}{U}

Sorcery
Gain control of target creature with mana value X.
The stronger the will, the more bewitching the song.
Eriette of the Charmed Apple

Eriette of the Charmed Apple {1}{W}{B}

Legendary Creature - Human Warlock
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
"Hush now. I need your beauty sleep."
2/4
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Eureka Moment

Eureka Moment {2}{G}{U}

Instant
Draw two cards. You may put a land card from your hand onto the battlefield.
"At first, the equations were simply numbers. But in those numbers I saw a story, and in that story I saw a pattern, and suddenly it all fit together!"
Excava, the Risen Past

Excava, the Risen Past {2}{R}{W}

Legendary Creature - Spirit Horse
Flying, haste
Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types.
3/3
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Exhibition Tidecaller

Exhibition Tidecaller {U}

Creature - Djinn Wizard
Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead.
"Dangerously overflowing with creative expression."
—Strixhaven Star gallery show review
0/2
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Exotic Orchard

Exotic Orchard

Land
{T}: Add one mana of any color that a land an opponent controls could produce.
"When you can't find your way home, find home where you can."
—Rho, veteran hero
Expansion Algorithm

Expansion Algorithm {X}{U}{U}

Sorcery
Proliferate X times.
"When you find an equation that works, all that's left is finding its many applications."
—Zimone
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Expressive Iteration

Expressive Iteration {U}{R}

Sorcery
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Prismari students dance in the tension between passion and perfection.
Exsanguinate (Prepared)

Exsanguinate (Prepared) {X}{B}{B}

Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
Card has other part: Stensian Sanguinist
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Fabled Passage

Fabled Passage

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
The first sight most students see are the Torches of Enlightenment, welcoming them to the beginning of their great adventure.