Flying When this creature enters, look at the top four cards of your library, then put them back in any order. {4}{U}: Look at the top four cards of your library, then put them back in any order.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, discard a card, then heist target opponent's library. Warp {B/R}
(Color indicator: Ayara, Furnace Queen is black and red)
At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
Ayara cherished her new machine servitors just as much as she once did her many suitors: not at all.
Battlebond (You may pair this creature with an unpaired battle you control when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Azra Matchthrower is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."
Firebending 2 When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.
Flying Whenever this creature attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Reach Vehicles you control get +1/+1 and have vigilance and reach. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G}. If you do, after this phase, there is an additional combat phase.