26636 cards found
Act of Authority

Act of Authority {1}{W}{W}

Enchantment
When this enchantment enters, you may exile target artifact or enchantment.
At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of this enchantment.
  • Commander 2013
Action News Crew

Action News Crew {1}{W}

Creature - Human Citizen
Vigilance
Channel{6}, Discard this card: Put a +1/+1 counter on each creature you control. Draw a card.
"I just hope this isn't another wild turtle chase!"
—Vernon Fenwick
2/2
  • Teenage Mutant Ninja Turtles
Activated Sleeper

Activated Sleeper {2}{B}

Creature - Phyrexian Shapeshifter
Flash
You may have this creature enter as a copy of any creature card in a graveyard that was put there from the battlefield this turn, except it's a Phyrexian in addition to its other types.
0/0
  • Dominaria United Commander 24 74
Adagia, Windswept Bastion

Adagia, Windswept Bastion

Land - Planet
This land enters tapped.
{T}: Add {W}.
Station
12+ | {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Related cards: Brood Astronomer Eumidian Lifeseed Volatile Orbit Vv'viza, Orbital Overseer
Adamaro, First to Desire

Adamaro, First to Desire {1}{R}{R}

Legendary Creature - Spirit
Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
"Beware Adamaro! In him all pain and anger is perfected."
—Isao, Enlightened Bushi
*/*
  • Saviors of Kamigawa
Adanto Vanguard

Adanto Vanguard {1}{W}

Creature - Vampire Soldier
As long as this creature is attacking, it gets +2/+0.
Pay 4 life: This creature gains indestructible until end of turn.
1/1
Adanto, the First Fort
Legion's Landing

Adanto, the First Fort

Legendary Land
{T}: Add {W}.
{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Card has other part: Legion's Landing
Adaptive Armorer

Adaptive Armorer {2}{W}{W}

Creature - Giant Warrior
Vigilance
When this creature enters, draft a card from Adaptive Armorer's spellbook and put it onto the battlefield. When an Equipment enters this way, attach it to target creature you control.
4/3
Related cards: Amorphous Axe Citizen's Crowbar Cloudsteel Kirin Conqueror's Flail Fireshrieker Fishing Pole Krovod Haunch Leech Gauntlet Lion Sash Mace of the Valiant Maul of the Skyclaves Shield of the Realm Sigiled Sword of Valeron Thran Power Suit Thunder Lasso
  • Alchemy: Lorwyn Eclipsed
Adaptive Automaton

Adaptive Automaton {3}

Artifact Creature - Construct
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Such loyalty can only be made.
2/2
Adaptive Gemguard

Adaptive Gemguard {3}{W}

Artifact Creature - Gnome
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Left to their own devices, gnomes reengineer their own devices.
3/3
  • The Lost Caverns of Ixalan
Adaptive Omnitool

Adaptive Omnitool {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each artifact you control.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip {3}
  • Aetherdrift Commander 16 32
Adaptive Shimmerer

Adaptive Shimmerer {5}

Creature - Insect
Flash
This creature enters with three +1/+1 counters on it.
"You sure you want to see what emerges? You might not like it. It definitely won't like you."
—Kinnan, bonder prodigy
0/0
  • Ikoria: Lair of Behemoths
Adaptive Snapjaw

Adaptive Snapjaw {4}{G}

Creature - Lizard Beast
Evolve
"Eh, needs more toad."
—Gulistan, Simic biomancer
6/2
Adaptive Sporesinger

Adaptive Sporesinger {2}{G}

Creature - Phyrexian Druid
Vigilance
When this creature enters, choose one —
• Target creature gets +2/+2 and gains vigilance until end of turn.
• Proliferate.
2/2
  • Phyrexia: All Will Be One
Adaptive Training Post

Adaptive Training Post {2}{U}

Artifact
Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it.
Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy.
  • Tarkir: Dragonstorm Commander 18 58
Adarkar Sentinel

Adarkar Sentinel {5}

Artifact Creature - Soldier
{1}: This creature gets +0/+1 until end of turn.
"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."
—Disa the Restless, journal entry
3/3
Adarkar Unicorn

Adarkar Unicorn {1}{W}{W}

Creature - Unicorn
{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.
"There is no nobler creature in all of Terisiare."
—General Jarkeld, the Arctic Fox
2/2
  • Ice Age
Adarkar Valkyrie

Adarkar Valkyrie {4}{W}{W}

Snow Creature - Angel
Flying, vigilance
{T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
She doesn't escort the dead to the afterlife, but instead raises them to fight and die again.
4/5
Adarkar Wastes

Adarkar Wastes

Land
{T}: Add {C}.
{T}: Add {W} or {U}. This land deals 1 damage to you.
Left barren by the Brothers' War, it stands as a stark reminder of Dominaria's likely fate should the Coalition fail.
Adarkar Windform

Adarkar Windform {4}{U}

Snow Creature - Illusion
Flying
{1}{S}: Target creature loses flying until end of turn.
Terisiare has only two kinds of weather: cold and weird.
3/3
  • Coldsnap
Adder-Staff Boggart

Adder-Staff Boggart {1}{R}

Creature - Goblin Warrior
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
2/1
  • Lorwyn
Additive Evolution

Additive Evolution {3}{G}{G}

Enchantment
When this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
"Numbers have no limits. Why should nature?"
—Emil, Quandrix fourth-year
  • Secrets of Strixhaven
Adelbert Steiner

Adelbert Steiner {1}{W}

Legendary Creature - Human Knight
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.
"Chivalry requires a knight to look after his comrades-in-arms. I will not abandon you!"
2/1
  • Final Fantasy 3 422
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar {1}{W}{W}

Legendary Creature - Human Knight
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
*/4
Adeliz, the Cinder Wind

Adeliz, the Cinder Wind {1}{U}{R}

Legendary Creature - Human Wizard
Flying, haste
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
The passionate intensity of the Ghitu tempered by the cool insight of Tolarian training.
2/2