672 cards found
Descent into Madness

Descent into Madness {3}{B}{B}

Enchantment
At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.
The stairs lead down in both directions.
  • Avacyn Restored
Desolate Lighthouse

Desolate Lighthouse

Land
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.
A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits.
Desperate Ravings

Desperate Ravings {1}{R}

Instant
Draw two cards, then discard a card at random.
Flashback {2}{U}
Her mind was quite gone, yet she spoke nothing but truth.
Devastation Tide

Devastation Tide {3}{U}{U}

Sorcery
Return all nonland permanents to their owners' hands.
Miracle {1}{U}
It's hard to argue with a force made of divine will.
Devil's Play

Devil's Play {X}{R}

Sorcery
Devil's Play deals X damage to any target.
Flashback {X}{R}{R}{R}
A devil's hands are never idle.
Related card: Tibalt, Wicked Tormentor
Devout Chaplain

Devout Chaplain {2}{W}

Creature - Human Cleric
{T}, Tap two untapped Humans you control: Exile target artifact or enchantment.
"By Avacyn's decree, we shall cleanse these relics of their demonic past."
2/2
Diregraf Captain

Diregraf Captain {1}{U}{B}

Creature - Zombie Soldier
Deathtouch
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.
2/2
Diregraf Escort

Diregraf Escort {G}

Creature - Human Cleric
Soulbond
As long as Diregraf Escort is paired with another creature, both creatures have protection from Zombies.
1/1
  • Avacyn Restored
Diregraf Ghoul

Diregraf Ghoul {B}

Creature - Zombie
Diregraf Ghoul enters the battlefield tapped.
"At least this one still has arms and legs. Well, most of its legs."
—Enslow, ghoulcaller of Nephalia
2/2
Disciple of Griselbrand

Disciple of Griselbrand {1}{B}

Creature - Human Cleric
{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few.
1/1
Dissipate

Dissipate {1}{U}{U}

Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Morning light, morning light,
Chase away the fears of night."
—Gavony children's rhyme
Divination

Divination {2}{U}

Sorcery
Draw two cards.
"The stars mark your destiny. May you accept the fate thus divulged."
Divine Deflection

Divine Deflection {X}{W}

Instant
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
  • Avacyn Restored
Divine Reckoning

Divine Reckoning {2}{W}{W}

Sorcery
Each player chooses a creature they control. Destroy the rest.
Flashback {5}{W}{W}
Survival of the purest.
Doomed Traveler

Doomed Traveler {W}

Creature - Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
He vowed he would never rest until he reached his destination. He doesn't know how right he was.
1/1
Dread Slaver

Dread Slaver {3}{B}{B}

Creature - Zombie Horror
Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Half a brain rules the mindless.
3/5
Dreadwaters

Dreadwaters {3}{U}

Sorcery
Target player mills X cards, where X is the number of lands you control.
Stray into the Morkrut and it may rise to claim you.
Dream Twist

Dream Twist {U}

Instant
Target player mills three cards.
Flashback {1}{U}
Driver of the Dead

Driver of the Dead {3}{B}

Creature - Vampire
When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Some vampires resorted to corpse trading after cathars burned their estates and drove them from their ancestral feeding grounds.
3/2
Drogskol Captain

Drogskol Captain {1}{W}{U}

Creature - Spirit Soldier
Flying
Other Spirit creatures you control get +1/+1 and have hexproof.
Dead or alive, true leaders can inspire an entire army.
2/2
Drogskol Reaver

Drogskol Reaver {5}{W}{U}

Creature - Spirit
Flying, double strike, lifelink
Whenever you gain life, draw a card.
Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.
3/5
  • Double Masters 2022 205 489
  • Dark Ascension
Druid's Familiar

Druid's Familiar {3}{G}

Creature - Bear
Soulbond
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.
2/2
  • Avacyn Restored
Druids' Repository

Druids' Repository {1}{G}{G}

Enchantment
Whenever a creature you control attacks, put a charge counter on Druids' Repository.
Remove a charge counter from Druids' Repository: Add one mana of any color.
  • Avacyn Restored
Dual Casting

Dual Casting {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."
Hours after the Helvault opened, his powers returned twice as strong as before.
Dungeon Geists

Dungeon Geists {2}{U}{U}

Creature - Spirit
Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
3/3