2127 cards found


Sacrifice a permanent: Return target creature to its owner's hand.
An old and powerful wizard living on the mysterious isle of Tolaria, Barrin is the teacher who trained the young Ertai. He is also Hanna's father, but for reasons known only to the two of them neither acknowledges the other—or their strained relationship.
Hand size bonus: 0
Life bonus: 6
  • Vanguard
Barrin's Codex

Barrin's Codex {4}

At the beginning of your upkeep, you may put a page counter on Barrin's Codex.
{4}, {T}, Sacrifice Barrin's Codex: Draw X cards, where X is the number of page counters on Barrin's Codex.
  • Urza's Saga
Basalt Golem

Basalt Golem {5}

Artifact Creature - Golem
Basalt Golem can't be blocked by artifact creatures.
Whenever Basalt Golem becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
  • Mirage
Basalt Monolith

Basalt Monolith {3}

Basalt Monolith doesn't untap during your untap step.
{T}: Add {C}{C}{C}.
{3}: Untap Basalt Monolith.
Basilisk Collar

Basilisk Collar {1}

Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.
Baton of Courage

Baton of Courage {3}

Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.
  • Fifth Dawn
Baton of Morale

Baton of Morale {2}

{2}: Target creature gains banding until end of turn.
"The Goblins would kill to get ahold of this one."
—Arcum Dagsson,
Soldevi Machinist
  • Ice Age
Battered Golem

Battered Golem {3}

Artifact Creature - Golem
Battered Golem doesn't untap during your untap step.
Whenever an artifact enters the battlefield, you may untap Battered Golem.
A dent marks every year of service, and it has as much rust as glory.
  • Fifth Dawn
Battering Ram

Battering Ram {2}

Artifact Creature - Construct
At the beginning of combat on your turn, Battering Ram gains banding until end of combat.
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
By the time Mishra was defeated, no mage was foolish enough to rely heavily on walls.

Batterskull {5}

Artifact - Equipment
Living weapon
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}
Bazaar of Baghdad

Bazaar of Baghdad

{T}: Draw two cards, then discard three cards.
Beast of Burden

Beast of Burden {6}

Artifact Creature - Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.
Because I Have Willed It

Because I Have Willed It

Ongoing Scheme
Spells you cast cost {1} less to cast.
At the beginning of your opponents' end step, if they cast four or more spells this turn, abandon this scheme.
  • Archenemy: Nicol Bolas
Bee-Bee Gun

Bee-Bee Gun

Artifact - Contraption
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2}: This creature fights another target creature."
  • Unstable
Behold the Power of Destruction

Behold the Power of Destruction

When you set this scheme in motion, destroy all nonland permanents target opponent controls.
"I'd call that a successful first test. Golem! Rearm the Doom Citadel!"
  • Archenemy
Belbe's Armor

Belbe's Armor {3}

{X}, {T}: Target creature gets -X/+X until end of turn.
It protects her from the ravages of Phyrexia and the savages of Rath.
  • Nemesis
Belbe's Portal

Belbe's Portal {5}

As Belbe's Portal enters the battlefield, choose a creature type.
{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
The fight will continue on a new battlefield.
  • Nemesis
Birds of Paradise Avatar

Birds of Paradise Avatar

Lands you control have "{T}: Add one mana of any color."
Long ago, birds of paradise littered the skies. Thanks to the city's sprawl, most now exist as pets of society's elite.
Hand size bonus: 0
Life bonus: -3
  • Vanguard 73 112
Black Lotus

Black Lotus {0}

{T}, Sacrifice Black Lotus: Add three mana of any one color.
Black Vise

Black Vise {1}

As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Blackblade Reforged

Blackblade Reforged {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature {3}
Equip {7}
It spilled the blood of one elder dragon. In Gideon's hands, it may yet taste another's.
  • Dominaria
Blacker Lotus

Blacker Lotus {0}

{T}: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.
  • Unglued
Blade of Selves

Blade of Selves {2}

Artifact - Equipment
Equipped creature has myriad.
Equip {4}
Blade of the Bloodchief

Blade of the Bloodchief {1}

Artifact - Equipment
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}
Bladed Bracers

Bladed Bracers {1}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Human or an Angel, it has vigilance.
Equip {2}
Forged from the rubble of the Helvault.
  • Avacyn Restored