29661 cards found
Vorpal Sword

Vorpal Sword {B}

Artifact - Equipment
Equipped creature gets +2/+0 and has deathtouch.
{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip {B}{B}
Clickslither

Clickslither {1}{R}{R}{R}

Creature - Insect
Haste
Sacrifice a Goblin: Clickslither gets +2/+2 and gains trample until end of turn.
The least popular goblins get the outer caves.
3/3
Pinecrest Ridge

Pinecrest Ridge

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step.
  • Champions of Kamigawa
Woodcutter's Grit

Woodcutter's Grit {2}{G}

Instant
Target creature you control gets +3/+3 and gains hexproof until end of turn.
The magic used by Kessigers is known for its practical applications.
  • Eldritch Moon
Pristine Talisman

Pristine Talisman {3}

Artifact
{T}: Add {C}. You gain 1 life.
"Tools and artisans can be destroyed, but the act of creation is inviolate."
—Elspeth Tirel
Deep-Sea Terror

Deep-Sea Terror {4}{U}{U}

Creature - Serpent
Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.
After stripping the sunken ships, it rises to the surface for another helping.
6/6
  • Magic Origins
Wash Out

Wash Out {3}{U}

Sorcery
Return all permanents of the color of your choice to their owners' hands.
"It's not the darkness I fear but dull and numbing shades of gray."
—Sydri, galvanic genius
Thousand Moons Infantry

Thousand Moons Infantry {2}{W}

Creature - Human Soldier
Untap Thousand Moons Infantry during each other player's untap step.
The Thousand Moons train and fight in tight-knit squads of ten. Every tenth Moon functions as an officer, every hundredth as a captain, and the thousandth, Anim Pakal, as supreme commander.
2/4
  • The Lost Caverns of Ixalan
Balance

Balance {1}{W}

Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Redwood Treefolk

Redwood Treefolk {4}{G}

Creature - Treefolk
And would you strip the bark from a treefolk?
—Elvish expression meaning "Are you crazy?"
3/6
Skull Collector

Skull Collector {1}{B}{B}

Creature - Ogre Warrior
At the beginning of your upkeep, return a black creature you control to its owner's hand.
{1}{B}: Regenerate Skull Collector.
"Your blood I'll use. Your skull I'll keep."
3/3
  • Saviors of Kamigawa
Ancient Hydra

Ancient Hydra {4}{R}

Creature - Hydra
Fading 5
{1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.
5/1
  • Nemesis
Apocalypse Hydra

Apocalypse Hydra {X}{R}{G}

Creature - Hydra
Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.
0/0
Command the Dreadhorde

Command the Dreadhorde {4}{B}{B}

Sorcery
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
Liliana seized the reins of Bolas's vast army, gritting her teeth behind the Chain Veil.
Stalking Vengeance

Stalking Vengeance {5}{R}{R}

Creature - Avatar
Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.
5/5
Entering

Entering {4}{B}{R}

Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse
Card has other part: Breaking
Enshrouding Mist

Enshrouding Mist {W}

Instant
Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
True faith is letting the blade fall without parry. True cunning is using that moment to strike a deadly blow.
  • Magic Origins
Form of the Dragon

Form of the Dragon {4}{R}{R}{R}

Enchantment
At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.
At the beginning of each end step, your life total becomes 5.
Creatures without flying can't attack you.
Goblin Burrows

Goblin Burrows

Land
{T}: Add {C}.
{1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Pondering Mage

Pondering Mage {3}{U}{U}

Creature - Human Wizard
When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
"Never leave the future to fate."
3/4
Soulfire Eruption

Soulfire Eruption {6}{R}{R}{R}

Sorcery
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Forsake flesh. Choose fire.
Kaervek the Merciless

Kaervek the Merciless {5}{B}{R}

Legendary Creature - Human Shaman
Whenever an opponent casts a spell, Kaervek the Merciless deals damage equal to that spell's mana value to any target.
"Rats and jackals feast in his swath, but even they will not walk with him."
—Mangara
5/4
Ethereal Champion

Ethereal Champion {2}{W}{W}{W}

Creature - Avatar
Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.
"If I have learned anything as a wizard it is this: never fight your own battles."
—Waffa, sorcerer of Nyomba
3/4
Equipoise

Equipoise {2}{W}

Enchantment
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures.
  • Visions
Gut, True Soul Zealot

Gut, True Soul Zealot {2}{R}

Legendary Creature - Goblin Shaman
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking.
Choose a Background
2/2
  • Commander Legends: Battle for Baldur's Gate 180 399 506