32843 cards found
Pestilent Kathari

Pestilent Kathari {2}{B}

Creature - Bird Warrior
Flying
Deathtouch
{2}{R}: This creature gains first strike until end of turn.
1/1
  • Conflux
Quenchable Fire

Quenchable Fire {3}{R}

Sorcery
Quenchable Fire deals 3 damage to target player or planeswalker. It deals an additional 3 damage to that player or planeswalker at the beginning of your next upkeep step unless that player or that planeswalker's controller pays {U} before that step.
You'd better know how to pray for rain.
  • Conflux
Rakka Mar

Rakka Mar {2}{R}{R}

Legendary Creature - Human Shaman
Haste
{R}, {T}: Create a 3/1 red Elemental creature token with haste.
"The finest pawns are those with pawns of their own."
—Nicol Bolas
2/2
Rhox Bodyguard

Rhox Bodyguard {3}{G}{W}

Creature - Rhino Monk Soldier
Exalted
When this creature enters, you gain 3 life.
An enlightened soul caged in a body made for battle.
2/3
  • Conflux
Rhox Meditant

Rhox Meditant {3}{W}

Creature - Rhino Monk
When this creature enters, if you control a green permanent, draw a card.
The weight of her conviction balances on the harmony of her soul.
2/4
Rotting Rats

Rotting Rats {1}{B}

Creature - Zombie Rat
When this creature enters, each player discards a card.
Unearth {1}{B}
1/1
Sacellum Archers

Sacellum Archers {2}{G}

Creature - Elf Archer
{R}{W}, {T}: This creature deals 2 damage to target attacking or blocking creature.
"Our arrows are aimed not at the sacred behemoths but at those who dare to dream of such a trophy."
2/3
  • Conflux
Salvage Slasher

Salvage Slasher {1}{B}

Artifact Creature - Human Rogue
This creature gets +1/+0 for each artifact card in your graveyard.
Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats.
1/1
Scarland Thrinax

Scarland Thrinax {B}{R}{G}

Creature - Lizard
Sacrifice a creature: Put a +1/+1 counter on this creature.
"There is only one way of life in Jund: feed on the weak until you are cut down by something stronger."
—Jorshu of Clan Nel Toth
2/2
Scattershot Archer

Scattershot Archer {G}

Creature - Elf Archer
{T}: This creature deals 1 damage to each creature with flying.
To train her elves for war, Mayael would drop a sackful of acorns from the tree canopy. Each archer tried to split as many as possible before the acorns hit the forest floor below.
1/2
  • Conflux
Scepter of Dominance

Scepter of Dominance {1}{W}{W}

Artifact
{W}, {T}: Tap target permanent.
"Whether or not you will bow to me is not open to debate. The question is, will I ever let you rise?"
—Fridius, telemin master
  • Conflux
Scepter of Fugue

Scepter of Fugue {B}{B}

Artifact
{1}{B}, {T}: Target player discards a card. Activate only during your turn.
One goes to Tidehollow either to forget or to be forgotten. Either way, the scullers will oblige.
  • Conflux
Scepter of Insight

Scepter of Insight {1}{U}{U}

Artifact
{3}{U}, {T}: Draw a card.
"The road to truth has many branches, and so must the cane with which I walk it."
—Voln the Elder
  • Conflux
Scornful Aether-Lich

Scornful Aether-Lich {3}{U}

Artifact Creature - Zombie Wizard
{W}{B}: This creature gains fear and vigilance until end of turn.
"With no flesh, there is no pain, no hesitation, no emotion of any kind. He is crafted perfection."
—Tezzeret
2/4
  • Conflux
Sedraxis Alchemist

Sedraxis Alchemist {2}{B}

Creature - Zombie Wizard
When this creature enters, if you control a blue permanent, return target nonland permanent to its owner's hand.
The problem with a liquid that can dissolve anything is finding something to carry it in.
2/2
  • Conflux
Shambling Remains

Shambling Remains {1}{B}{R}

Creature - Zombie Horror
This creature can't block.
Unearth {B}{R}
4/3
Shard Convergence

Shard Convergence {3}{G}

Sorcery
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Alara is broken no more.
  • Conflux
Skyward Eye Prophets

Skyward Eye Prophets {3}{G}{W}{U}

Creature - Human Wizard
Vigilance
{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
They lament the doom that is coming to Bant without realizing the part their own leaders have played in it.
3/3
Sludge Strider

Sludge Strider {1}{W}{U}{B}

Artifact Creature - Insect
Whenever another artifact you control enters or leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Underneath the cities of Esper are cycles of life unseen by those who feed them.
3/3
Soul's Majesty

Soul's Majesty {4}{G}

Sorcery
Draw cards equal to the power of target creature you control.
An avatar he sculpts of wisdom and strength.
Sphinx Summoner

Sphinx Summoner {3}{U}{B}

Artifact Creature - Sphinx
Flying
When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle.
3/3
Spore Burst

Spore Burst {3}{G}

Sorcery
Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Seeds from Jund don't drift gently on the wind. They get up and stampede.
  • Conflux
Suicidal Charge

Suicidal Charge {3}{B}{R}

Enchantment
Sacrifice this enchantment: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
"They think they're winning. But they're just lining up to be dinner."
—Rakka Mar
  • Conflux
Sylvan Bounty

Sylvan Bounty {5}{G}

Instant
Target player gains 8 life.
Basic landcycling {1}{G}
Some who scouted new lands chose to stay.
Telemin Performance

Telemin Performance {3}{U}{U}

Sorcery
Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.
  • Conflux