33454 cards found
Nature's Claim

Nature's Claim {G}

Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
"On this plane, the use of magic can provoke a ferocious reprisal from nature. Whoever the Eldrazi were, their relics left Zendikar forever enraged."
—Jace Beleren
Nemesis Trap

Nemesis Trap {4}{B}{B}

Instant - Trap
If a white creature is attacking, you may pay {B}{B} rather than pay this spell's mana cost.
Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Novablast Wurm

Novablast Wurm {3}{G}{G}{W}{W}

Creature - Wurm
Whenever this creature attacks, destroy all other creatures.
"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss."
—Screed of the Mul Daya
7/7
  • Worldwake
Omnath, Locus of Mana

Omnath, Locus of Mana {2}{G}

Legendary Creature - Elemental
You don't lose unspent green mana as steps and phases end.
Omnath gets +1/+1 for each unspent green mana you have.
It gathers against the coming storm.
1/1
Perimeter Captain

Perimeter Captain {W}

Creature - Human Soldier
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
"We stand between the jaws of chaos and the mantle of order."
0/4
Permafrost Trap

Permafrost Trap {2}{U}{U}

Instant - Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
  • Worldwake
Quag Vampires

Quag Vampires {B}

Creature - Vampire Rogue
Multikicker {1}{B}
Swampwalk
This creature enters with a +1/+1 counter on it for each time it was kicked.
1/1
Quest for Renewal

Quest for Renewal {1}{G}

Enchantment
Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment.
As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.
  • Worldwake
Quest for Ula's Temple

Quest for Ula's Temple {U}

Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment.
At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
  • Worldwake
Quest for the Goblin Lord

Quest for the Goblin Lord {R}

Enchantment
Whenever a Goblin you control enters, you may put a quest counter on this enchantment.
As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.
A shrine to unchecked desire.
  • Worldwake
Quest for the Nihil Stone

Quest for the Nihil Stone {B}

Enchantment
Whenever an opponent discards a card, you may put a quest counter on this enchantment.
At the beginning of each opponent's upkeep, if that player has no cards in hand and this enchantment has two or more quest counters on it, you may have that player lose 5 life.
Quicksand

Quicksand

Land
{T}: Add {C}.
{T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Not all deaths are etched with mythic meaning and iconic glory.
Raging Ravine

Raging Ravine

Land
This land enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Razor Boomerang

Razor Boomerang {3}

Artifact - Equipment
Equipped creature has "{T}, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."
Equip {2}
Few can catch it without losing a finger.
  • Worldwake
Refraction Trap

Refraction Trap {3}{W}

Instant - Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
  • Worldwake
Rest for the Weary

Rest for the Weary {1}{W}

Instant
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace.
  • Worldwake
Ricochet Trap

Ricochet Trap {3}{R}

Instant - Trap
If an opponent cast a blue spell this turn, you may pay {R} rather than pay this spell's mana cost.
Change the target of target spell with a single target.
In his last seconds, Remhas regretted using his most powerful spell.
Roiling Terrain

Roiling Terrain {2}{R}{R}

Sorcery
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
"The trembling lands ruptured, leaving an open door for things from below to emerge."
—Screed of the Mul Daya
  • Worldwake
Ruin Ghost

Ruin Ghost {1}{W}

Creature - Spirit
{W}, {T}: Exile target land you control, then return it to the battlefield under your control.
The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot.
1/1
  • Worldwake
Rumbling Aftershocks

Rumbling Aftershocks {4}{R}

Enchantment
Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.
"I like it here. You always get a little more for your mana."
—Chandra Nalaar
  • Worldwake
Ruthless Cullblade

Ruthless Cullblade {1}{B}

Creature - Vampire Warrior
This creature gets +2/+1 as long as an opponent has 10 or less life.
She wields a blade as bloodthirsty and elegant as herself.
2/1
Scrib Nibblers

Scrib Nibblers {2}{B}

Creature - Rat
{T}: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land you control enters, you may untap this creature.
1/1
  • Worldwake
Searing Blaze

Searing Blaze {R}{R}

Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Seer's Sundial

Seer's Sundial {4}

Artifact
Landfall — Whenever a land you control enters, you may pay {2}. If you do, draw a card.
"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."
Sejiri Merfolk

Sejiri Merfolk {1}{U}

Creature - Merfolk Soldier
As long as you control a Plains, this creature has first strike and lifelink.
2/1