29661 cards found
Norn's Wellspring

Norn's Wellspring {1}{W}

Artifact
Whenever a creature you control dies, scry 1 and put an oil counter on Norn's Wellspring.
{1}, {T}, Remove two oil counters from Norn's Wellspring: Draw a card.
"Drown, so you may breathe again."
—Atraxa
  • Phyrexia: All Will Be One Promos 24p 24s
  • Phyrexia: All Will Be One 24 375
Norritt

Norritt {3}{B}

Creature - Imp
{T}: Untap target blue creature.
{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only before attackers are declared.
1/1
  • Ice Age
North Pole Research Base

North Pole Research Base

Plane - Earth
At the beginning of your upkeep, target opponent draws a card and creates a Treasure token.
Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it.
  • Doctor Who
North Star

North Star {4}

Artifact
{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost.
  • Legends
Northern Paladin

Northern Paladin {2}{W}{W}

Creature - Human Knight
{W}{W}, {T}: Destroy target black permanent.
"How smooth his face, how sure his thoughts. I look forward to breaking his mighty will."
—The Eastern Paladin
3/3
Norwood Archers

Norwood Archers {3}{G}

Creature - Elf Archer
Reach
"'Air superiority?' Not while our archers scan the skies."
—Elvish scout
3/3
Norwood Priestess

Norwood Priestess {2}{G}{G}

Creature - Elf Druid
{T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.
1/1
Norwood Ranger

Norwood Ranger {G}

Creature - Elf Scout Ranger
The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.
1/2
Norwood Riders

Norwood Riders {3}{G}

Creature - Elf
Norwood Riders can't be blocked by more than one creature.
"Trade my moose? Sure—when I find a horse that can spear ten goblins at a time!"
3/3
  • Portal Second Age
Norwood Warrior

Norwood Warrior {2}{G}

Creature - Elf Warrior
Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.
"The woods hold peace for those who desire it, but those who seek battle will find me."
2/2
  • Portal Second Age
Nostalgic Dreams

Nostalgic Dreams {G}{G}

Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.
Seton dreams of life renewed.
Nosy Goblin

Nosy Goblin {2}{R}

Creature - Goblin
{T}, Sacrifice Nosy Goblin: Destroy target face-down creature.
To his surprise, Furt discovered that the strange creatures were not at all like bugs.
2/1
  • Onslaught
Not Dead After All

Not Dead After All {B}

Instant
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it."
  • Wilds of Eldraine
Not Forgotten

Not Forgotten {1}{W}

Sorcery
Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Visit the dead, and they may return the favor.
Not of This World

Not of This World {7}

Tribal Instant - Eldrazi
Counter target spell or ability that targets a permanent you control.
This spell costs {7} less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Not on My Watch

Not on My Watch {1}{W}

Instant
Exile target attacking creature.
"You know, Proft, I've done a lot of questionable things in my life, but helping a pompous detective save lives is a new low, even for me."
  • Murders at Karlov Manor 28 291
Nothic

Nothic {4}{B}

Creature - Horror
Weird Insight — When Nothic dies, roll a d20.
1—9 | You draw a card and you lose 1 life.
10—19 | You draw two cards and you lose 2 life.
20 | You draw seven cards and you lose 7 life.
4/3
  • Commander Legends: Battle for Baldur's Gate
Nothing Can Stop Me Now

Nothing Can Stop Me Now

Ongoing Scheme
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
At the beginning of each end step, if you've been dealt 5 or more damage this turn, abandon this scheme.
  • Archenemy Schemes
Notion Rain

Notion Rain {1}{U}{B}

Sorcery
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you.
City air is a constant drizzle of private thoughts.
Notion Thief

Notion Thief {2}{U}{B}

Creature - Human Rogue
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
3/1
Notorious Assassin

Notorious Assassin {3}{B}

Creature - Human Spellshaper Assassin
{2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated.
He wears his infamy like a fine silk shirt.
2/2
  • Mercadian Masques
Notorious Sliver War

Notorious Sliver War

Stickers
{TK}{TK}{5}: Creatures you control get +1/+1 until end of turn.
{TK}{TK}{TK} — Protection from creatures with two or more creature types
{TK}{TK} — 3/3
{TK}{TK}{TK}{TK}{TK} — 9/6
  • Unfinity Sticker Sheets
Notorious Throng

Notorious Throng {3}{U}

Tribal Sorcery - Rogue
Prowl {5}{U}
Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.
Nourish

Nourish {G}{G}

Instant
You gain 6 life.
Gelfruit grows abundantly wherever Sylvok druids live, as if the Tangle knows that humans are not as hardy as the beasts or as nimble as the elves.
  • Darksteel
Nourishing Shoal

Nourishing Shoal {X}{G}{G}

Instant - Arcane
You may exile a green card with mana value X from your hand rather than pay this spell's mana cost.
You gain X life.