27726 cards found
Perplexing Chimera

Perplexing Chimera {4}{U}

Enchantment Creature - Chimera
Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell.
3/3
  • Born of the Gods
Perplexing Test

Perplexing Test {3}{U}{U}

Instant
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
"Your proofs were a bit nontraditional, but effective nonetheless. Full marks."
Perrie, the Pulverizer

Perrie, the Pulverizer {1}{G}{W}{U}

Legendary Creature - Rhino Soldier
When Perrie enters the battlefield, put a shield counter on target creature.
Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.
3/3
Persecute

Persecute {2}{B}{B}

Sorcery
Choose a color. Target player reveals their hand and discards all cards of that color.
"Of all the tyrannies on humane kind
The worst is that which persecutes the mind."
—John Dryden,
"The Hind and the Panther"
Persecute Artist

Persecute Artist {1}{B}{B}

Sorcery
Choose an artist other than Rebecca Guay. Target player reveals their hand and discards all nonland cards with art by the chosen artist.
The torches and pitchforks were no match for Rebecca's fans.
  • Unhinged
Persist

Persist {1}{B}

Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
In the tight-knit doun of Mistmeadow, death is less important than duty.
Persistent Petitioners

Persistent Petitioners {1}{U}

Creature - Human Advisor
{1}, {T}: Target player mills a card.
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
1/3
Persistent Specimen

Persistent Specimen {B}

Creature - Skeleton
{2}{B}: Return Persistent Specimen from your graveyard to the battlefield tapped.
"The jaw bone's connected to the skull bone. The skull bone's connected to the . . . uh . . . hook thingy."
—Garl, sticher's assistant
1/1
Person of Interest

Person of Interest {3}{R}

Creature - Human Rogue
When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token.
"Maybe they're following someone else," Alvis thought to himself, despite mounting evidence to the contrary.
2/2
  • Murders at Karlov Manor
Personal Decoy

Personal Decoy {5}{W}{U}

Planeswalker - Duck
Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked.
[+1]: You gain 1 life.
[–4]: Draw a card.
Loyalty:
*
Personal Incarnation

Personal Incarnation {3}{W}{W}{W}

Creature - Avatar Incarnation
{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.
When Personal Incarnation dies, its owner loses half their life, rounded up.
6/6
Personal Sanctuary

Personal Sanctuary {2}{W}

Enchantment
During your turn, prevent all damage that would be dealt to you.
"There is a place deep within my soul where no foe can intrude and no tyrant can conquer."
—Sarlena, paladin of the Northern Verge
  • Magic 2012
Personal Tutor

Personal Tutor {U}

Sorcery
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Lomelda had spent four semesters on the waitlist for Kasmina's Advanced Polymorphological Theory seminar. She was determined not to miss a word.
Persuasion

Persuasion {3}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
There's no telling what an accomplished mage might collect.
Persuasive Interrogators

Persuasive Interrogators {4}{B}{B}

Creature - Gorgon Detective
When Persuasive Interrogators enters the battlefield, investigate.
Whenever you sacrifice a Clue, target opponent gets two poison counters.
5/6
  • Murders at Karlov Manor 98 345
Pest Control

Pest Control {W}{B}

Sorcery
Destroy all nonland permanents with mana value 1 or less.
Cycling {2}
"How dare these varmints befoul the shining streets of Prosperity?"
—Baron Bertram Graywater
Pest Infestation

Pest Infestation {X}{X}{G}

Sorcery
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
Pest Problem Plagues Eatery—"Never Thought I'd Miss the Rats," Owner Laments
Pest Problem

Pest Problem {2}{R}

Instant - Adventure
Create two 1/1 black Rat creature tokens with "This creature can't block."
"Where do they keep coming from?!"
Card has other part: Ratcatcher Trainee
  • Wilds of Eldraine
Pest Summoning

Pest Summoning {1}{B/G}{B/G}

Sorcery - Lesson
Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life."
"Step 1: Put the pests in mud.
"Step 2: Wait."
—Gyome's Guide to Pest Breeding
  • Strixhaven: School of Mages
Pestermite

Pestermite {2}{U}

Creature - Faerie Rogue
Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.
The fae know when they're not wanted. That's precisely why they show up.
2/1
Pestilence

Pestilence {2}{B}{B}

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
Related card: Pyrohemia
Pestilence Demon

Pestilence Demon {5}{B}{B}{B}

Creature - Demon
Flying
{B}: Pestilence Demon deals 1 damage to each creature and each player.
"I have schemed too long to be supplanted by dead gods. If I cannot have this world, no one can."
7/6
Pestilence Rats

Pestilence Rats {2}{B}

Creature - Rat
Pestilence Rats's power is equal to the number of other Rats on the battlefield.
*/3
  • Ice Age
Pestilent Cauldron
Restorative Burst

Pestilent Cauldron {2}{B}

Artifact
{T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
{1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn.
{4}, {T}: Exile four target cards from a single graveyard. Draw a card.
Card has other part: Restorative Burst
Pestilent Haze

Pestilent Haze {1}{B}{B}

Sorcery
Choose one —
• All creatures get -2/-2 until end of turn.
• Remove two loyalty counters from each planeswalker.
"Your crops will rot. The air itself will turn against you. You will suffer as I have suffered."
—Karaz, outcast
  • Core Set 2021