28636 cards found
Null Caller

Null Caller {3}{B}

Creature - Vampire Shaman
{3}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Zendikar's defenders include both healers and vampires. One way or another, the fallen will return to the fight.
2/4
Null Chamber

Null Chamber {3}{W}

World Enchantment
As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name.
Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Discovered by Femeref mages, the Null Chamber is the ultimate testing ground for the uncreative.
  • Mirage
Null Champion

Null Champion {1}{B}

Creature - Zombie Warrior
Level up {3}
LEVEL 1-3
4/2
LEVEL 4+
7/3
{B}: Regenerate Null Champion.
1/1
  • Rise of the Eldrazi
Null Profusion

Null Profusion {4}{B}{B}

Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate."
—Volrath
Related card: Recycle
  • Planar Chaos
Null Rod

Null Rod {2}

Artifact
Activated abilities of artifacts can't be activated.
Gerrard: "But it doesn't do anything!"
Hanna: "No—it does nothing."
Nullhide Ferox

Nullhide Ferox {2}{G}{G}

Creature - Beast
Hexproof
You can't cast noncreature spells.
{2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.
6/6
  • Guilds of Ravnica
Nullify

Nullify {U}{U}

Instant
Counter target creature or Aura spell.
"Those who incur Thassa's anger will be swallowed whole by her waves, or torn asunder by her bident."
—Thrasios, triton hero
  • Born of the Gods
Nullmage Advocate

Nullmage Advocate {2}{G}

Creature - Insect Druid
{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
"Our unity unmasks your deceit."
2/3
Nullmage Shepherd

Nullmage Shepherd {3}{G}

Creature - Elf Shaman
Tap four untapped creatures you control: Destroy target artifact or enchantment.
The shepherds work in secret, seeking out abominations against nature and returning them to earth and dust.
2/4
Nullpriest of Oblivion

Nullpriest of Oblivion {1}{B}

Creature - Vampire Cleric
Kicker {3}{B}
Menace, lifelink
When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.
2/1
Nullstone Gargoyle

Nullstone Gargoyle {9}

Artifact Creature - Gargoyle
Flying
Whenever the first noncreature spell of a turn is cast, counter that spell.
Nullstone absorbs and dampens most forms of magical energy, as well as light, sound, and heat.
4/5
  • Ravnica: City of Guilds
Nulltread Gargantuan

Nulltread Gargantuan {1}{G}{U}

Creature - Beast
When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.
It crushes all underfoot, yet leaves no trace of its passage—no trampled debris, no flattened souls, not even a hoofprint.
5/6
  • Alara Reborn
Numa, Joraga Chieftain

Numa, Joraga Chieftain {2}{G}

Legendary Creature - Elf Warrior
At the beginning of combat on your turn, you may pay {X}{X}. When you do, distribute X +1/+1 counters among any number of target Elves.
Partner
His blade carves a path for his people. His words guide them along it.
2/2
Numai Outcast

Numai Outcast {3}{B}

Creature - Human Samurai
Bushido 2
{B}, Pay 5 life: Regenerate Numai Outcast.
"Beware the blade of dishonor. It kills more silently than war, more quickly than age."
—Sensei Golden-Tail
1/1
  • Champions of Kamigawa
Number Crunch

Number Crunch {2}{U}

Instant
Return target permanent to its owner's hand.
Gotcha — If an opponent says a number, you may say "Gotcha!" When you do, return Number Crunch from your graveyard to your hand.
Can you digit?
  • Unhinged
Numbing Dose

Numbing Dose {3}{U}{U}

Enchantment - Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.
  • New Phyrexia
Numbing Jellyfish

Numbing Jellyfish {3}{U}

Host Creature - Jellyfish
When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result.
2/3
  • Unstable
Numot, the Devastator

Numot, the Devastator {3}{U}{R}{W}

Legendary Creature - Dragon
Flying
Whenever Numot, the Devastator deals combat damage to a player, you may pay {2}{R}. If you do, destroy up to two target lands.
6/6
Nurgle's Conscription

Nurgle's Conscription {4}{B}

Instant
Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.
"In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death."
—Kulvain Hestarius of the Death Guard
  • Warhammer 40,000 Commander 44 44★
Nurgle's Rot

Nurgle's Rot {B}

Enchantment - Aura
Enchant creature an opponent controls
When enchanted creature dies, return Nurgle's Rot to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
Each plaguebearer is formed from the blighted soul of a mortal slain by Nurgle's Rot.
Related card: Plaguebearer
  • Warhammer 40,000 Commander 45 45★
Nurturer Initiate

Nurturer Initiate {G}

Creature - Elf Shaman
Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.
The elves alone preserve the few shreds of beauty left. There is no one else who cares.
1/1
  • Shadowmoor
Nurturing Bristleback

Nurturing Bristleback {5}{G}{G}

Creature - Dinosaur
When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token.
Forestcycling {2}
5/5
  • The Lost Caverns of Ixalan
Nurturing Licid

Nurturing Licid {1}{G}

Creature - Licid
{G}, {T}: Nurturing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect.
{G}: Regenerate enchanted creature.
1/1
  • Tempest
Nurturing Pixie

Nurturing Pixie {W}

Creature - Faerie Rogue
Flying
When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie.
"Count yourself lucky I came upon you. This is not a world of second chances."
1/1
  • Outlaws of Thunder Junction
Nurturing Presence

Nurturing Presence {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."
When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.