30542 cards found
Moment of Valor

Moment of Valor {2}{W}

Instant
Choose one —
• Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
• Destroy target creature with power 4 or greater.
Hardened by the Phyrexian invasion, Will's knights starved the nightmares of the thing they craved most: fear.
  • Wilds of Eldraine
Moment's Peace

Moment's Peace {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Flashback {2}{G}
Momentary Blink

Momentary Blink {1}{W}

Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback {3}{U}
Momentous Fall

Momentous Fall {2}{G}{G}

Instant
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
It wasn't long until the elves had developed a use for every part of the Eldrazi.
Momentum

Momentum {2}{G}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, you may put a growth counter on this Aura.
Enchanted creature gets +1/+1 for each growth counter on this Aura.
  • Urza's Destiny
Momentum Breaker

Momentum Breaker {1}{B}

Enchantment
Start your engines!
When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card.
{2}, Sacrifice this enchantment: You gain life equal to your speed.
  • Aetherdrift
Momentum Rumbler

Momentum Rumbler {3}{R}

Creature - Dinosaur
Whenever this creature attacks, if it doesn't have first strike, put a first strike counter on it.
Whenever this creature attacks, if it has first strike, it gains double strike until end of turn.
3/3
  • Ikoria: Lair of Behemoths
Momir Vig, Simic Visionary

Momir Vig, Simic Visionary {3}{G}{U}

Legendary Creature - Elf Wizard
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
2/2
Momo, Friendly Flier

Momo, Friendly Flier {W}

Legendary Creature - Lemur Bat Ally
Flying
The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
1/1
  • Avatar: The Last Airbender 29 317
Momo, Rambunctious Rascal

Momo, Rambunctious Rascal {2}{W}

Legendary Creature - Lemur Bat Ally
Flying
When Momo enters, he deals 4 damage to target tapped creature an opponent controls.
"Where's Моmo?"
—A common query among Team Avatar
1/1
  • Avatar: The Last Airbender Eternal 217 270
Monastery Flock

Monastery Flock {2}{U}

Creature - Bird
Defender, flying
Morph {U}
"The arrow strikes one bird down, but the flock remains."
—Jeskai teaching
0/5
  • Khans of Tarkir
Monastery Loremaster

Monastery Loremaster {3}{U}

Creature - Djinn Wizard
Megamorph {5}{U}
When this creature is turned face up, return target noncreature, nonland card from your graveyard to your hand.
3/2
Monastery Mentor

Monastery Mentor {2}{W}

Creature - Human Monk
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
"One path. Many feet."
2/2
Related card: Lam, Storm Crane Elder
Monastery Messenger

Monastery Messenger {2/U}{2/R}{2/W}

Creature - Bird Scout
Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.
Lanniao soared from Highspire Monastery all throughout Tarkir, carrying messages for monks and villagers alike.
2/3
  • Tarkir: Dragonstorm
Monastery Raid

Monastery Raid {2}{R}

Sorcery
Freerunning {X}{R}
Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.
  • Assassin's Creed 35 217
Monastery Siege

Monastery Siege {2}{U}

Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
Monastery Swiftspear

Monastery Swiftspear {R}

Creature - Human Monk
Haste
Prowess
She focused her mind on the volcano's fury, and hers erupted in kind.
1/2
Mondrak, Glory Dominus

Mondrak, Glory Dominus {2}{W}{W}

Legendary Creature - Phyrexian Horror
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
{1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak.
4/4
Mondronen Shaman
Tovolar's Magehunter

Mondronen Shaman {3}{R}

Creature - Human Shaman Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
"Tovolar, my master. Gather the howlpack, for the Hunter's Moon is nigh and Thraben's walls grow weak."
3/2
Card has other part: Tovolar's Magehunter
Mongoose Lizard

Mongoose Lizard {4}{R}{R}

Creature - Mongoose Lizard
Menace
When this creature enters, it deals 1 damage to any target.
Mountaincycling {2}
5/6
  • Avatar: The Last Airbender
Mongrel Pack

Mongrel Pack {3}{G}

Creature - Dog
When this creature dies during combat, create four 1/1 green Dog creature tokens.
4/1
Monitor Monitor

Monitor Monitor {2}{U}{U}

Creature - Human Employee
When this creature enters, open an Attraction.
Once each turn, you may pay {1} to reroll one or more dice you rolled.
Nine fires, a hull breach, and a Quafloovian meganibbler escaped from the petting zoo. Things were suspiciously quiet.
2/5
  • Unfinity 52 338
Monk Class

Monk Class {W}{U}

Enchantment - Class
The second spell you cast each turn costs {1} less to cast.
{W}{U}: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
{1}{W}{U}: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
  • Adventures in the Forgotten Realms Promos 228a 228p 228s
  • Adventures in the Forgotten Realms
Monk Idealist

Monk Idealist {2}{W}

Creature - Human Monk Cleric
When this creature enters, return target enchantment card from your graveyard to your hand.
"Belief is the strongest mortar."
2/2
Monk Realist

Monk Realist {1}{W}

Creature - Human Monk Cleric
When this creature enters, destroy target enchantment.
"We plant the seeds of doubt to harvest the crop of wisdom."
1/1