3430 cards found
Koilos Roc

Koilos Roc {4}{U}

Creature - Bird
Flash
Flying
When Koilos Roc enters the battlefield, create a tapped Powerstone token.
3/3
  • The Brothers' War
Kor Aeronaut

Kor Aeronaut {W}{W}

Creature - Kor Soldier
Kicker {1}{W}
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.
2/2
Kor Cartographer

Kor Cartographer {3}{W}

Creature - Kor Scout
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Kor have no concept of exploration. They return to homelands forgotten.
2/2
Kor Hookmaster

Kor Hookmaster {2}{W}

Creature - Kor Soldier
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
"For us, a rope represents the ties that bind the kor. For you, it's more literal."
2/2
Kor Outfitter

Kor Outfitter {W}{W}

Creature - Kor Soldier
When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
"We take only what we need to survive. Believe me, you will need this."
2/2
Kor Sanctifiers

Kor Sanctifiers {2}{W}

Creature - Kor Cleric
Kicker {W}
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.
"Why keep such trinkets? They only add weight to your travels."
2/3
Kor Skyfisher

Kor Skyfisher {1}{W}

Creature - Kor Soldier
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."
2/3
Kotose, the Silent Spider

Kotose, the Silent Spider {3}{U}{B}

Legendary Creature - Human Ninja
When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
4/4
Kozilek's Predator

Kozilek's Predator {3}{G}

Creature - Eldrazi Drone
When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
It's difficult to outwit something that doesn't speak, strategize, or even think.
3/3
Kraul Foragers

Kraul Foragers {4}{G}

Creature - Insect Scout
Undergrowth — When Kraul Foragers enters the battlefield, you gain 1 life for each creature card in your graveyard.
Feed on food, you eventually rot. Feed on rot, you live forever.
—Kraul saying
4/4
Kraul Harpooner

Kraul Harpooner {1}{G}

Creature - Insect Warrior
Reach
Undergrowth — When Kraul Harpooner enters the battlefield, choose up to one target creature with flying you don't control. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
3/2
Kraul Whipcracker

Kraul Whipcracker {B}{G}

Creature - Insect Assassin
Reach
When Kraul Whipcracker enters the battlefield, destroy target token an opponent controls.
"Er, sir, we could try to cite him for mishandling evidence, but I'm not sure he technically has hands."
—Argyle, Agency junior detective
3/2
Krenko's Buzzcrusher

Krenko's Buzzcrusher {2}{R}{R}

Artifact Creature - Insect Thopter
Flying, trample
When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
4/4
  • Murders at Karlov Manor Promos 136p 136s
  • Murders at Karlov Manor 136 405
Krosan Druid

Krosan Druid {2}{G}

Creature - Centaur Druid
Kicker {4}{G}
When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
"Druids endure disaster as seeds endure winter. Now Krosa blooms once more."
2/3
Krovikan Fetish

Krovikan Fetish {2}{B}

Enchantment - Aura
Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1.
Some Krovikans find strength in the ears and eyes of their victims and wear such fetishes into battle.
Krovikan Plague

Krovikan Plague {2}{B}

Enchantment - Aura
Enchant non-Wall creature you control
When Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
  • Alliances
Kujar Seedsculptor

Kujar Seedsculptor {1}{G}

Creature - Elf Druid
When Kujar Seedsculptor enters the battlefield, put a +1/+1 counter on target creature you control.
Every leaf, tree, and building in Kujar has been placed to achieve maximum harmony, in accordance with the elvish philosophy known as the Great Conduit.
1/2
Kuldotha Flamefiend

Kuldotha Flamefiend {4}{R}{R}

Creature - Elemental
When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of targets.
4/4
Kutzil's Flanker

Kutzil's Flanker {2}{W}

Creature - Cat Warrior
Flash
When Kutzil's Flanker enters the battlefield, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
3/1
  • The Lost Caverns of Ixalan Promos 20p 20s
  • The Lost Caverns of Ixalan 20 355
Kyodai, Soul of Kamigawa

Kyodai, Soul of Kamigawa {3}{W}

Legendary Creature - Dragon Spirit
Flash
Flying
When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai.
{W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
3/3
Laboratory Brute

Laboratory Brute {3}{U}

Creature - Zombie Horror
When Laboratory Brute enters the battlefield, mill four cards.
It keeps intruders out and experiments in.
3/3
Lagonna-Band Elder

Lagonna-Band Elder {2}{W}

Creature - Centaur Advisor
When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.
"The best lessons are not the ones I teach. They are the ones the pupils realize for themselves."
3/2
  • Theros
Lagonna-Band Storyteller

Lagonna-Band Storyteller {3}{W}

Creature - Centaur Advisor
When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
"Our stories are full of ancient wisdom; they tell us who we are."
3/4
  • Theros Beyond Death
Lagrella, the Magpie

Lagrella, the Magpie {G}{W}{U}

Legendary Creature - Human Soldier
When Lagrella, the Magpie enters the battlefield, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters the battlefield under your control this way, put two +1/+1 counters on it.
2/3
  • Streets of New Capenna 196 314 379
Lamplighter of Selhoff

Lamplighter of Selhoff {4}{U}

Creature - Zombie Horror
When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.
For stitchers and necro-alchemists, it's important that work can continue at all hours.
3/5
  • Shadows over Innistrad