1681 cards found
Wayward Soul

Wayward Soul {2}{U}{U}

Creature - Spirit
Flying
{U}: Put Wayward Soul on top of its owner's library.
"no home no heart no hope"
—Stronghold graffito
3/2
Weakness

Weakness {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-1.
Weathered Wayfarer

Weathered Wayfarer {W}

Creature - Human Nomad Cleric
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1/1
Web

Web {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and has reach.
Wei Ambush Force

Wei Ambush Force {1}{B}

Creature - Human Soldier
Whenever Wei Ambush Force attacks, it gets +2/+0 until end of turn.
The battle of Puyang marked the beginning of the end for Lu Bu. He lost the city—and later his life—to Cao Cao.
1/1
  • Portal Three Kingdoms
Wei Assassins

Wei Assassins {3}{B}{B}

Creature - Human Soldier Assassin
When Wei Assassins enters the battlefield, target opponent chooses a creature they control. Destroy that creature.
3/2
  • Portal Three Kingdoms
Wei Elite Companions

Wei Elite Companions {4}{B}

Creature - Human Soldier
Horsemanship
Cao Cao was more concerned with capabilities than lineage. He excelled at recruiting and retaining men of talent to serve him.
3/3
Wei Infantry

Wei Infantry {1}{B}

Creature - Human Soldier
Wei won the battle of Hefei when Zhang Liao defeated Sun Quan and then foiled a Wu scheme to incite rebellion.
2/1
Wei Night Raiders

Wei Night Raiders {2}{B}{B}

Creature - Human Soldier
Horsemanship
Whenever Wei Night Raiders deals damage to an opponent, that player discards a card.
2/2
Wei Scout

Wei Scout {1}{B}

Creature - Human Soldier Scout
Horsemanship
He will win who, prepared himself, waits to take the enemy unprepared."
—Sun Tzu, Art of War (trans. Giles)
1/1
  • Portal Three Kingdoms
Wei Strike Force

Wei Strike Force {2}{B}

Creature - Human Soldier
Horsemanship
At the battle of Chang'an, Ma Chao defeated the two generals Cao Cao sent to guard the pass but was forced to flee when Cao Cao's trickery turned his own ally against him.
2/1
Weird Harvest

Weird Harvest {X}{G}{G}

Sorcery
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Krosa's distorted groves bear strange fruit.
Western Paladin

Western Paladin {2}{B}{B}

Creature - Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target white creature.
"Expect nothing but scorn, flattery, and lies. And never turn your back on him."
—Northern paladin
3/3
Wheel of Fortune

Wheel of Fortune {2}{R}

Sorcery
Each player discards their hand, then draws seven cards.
Whip Sergeant

Whip Sergeant {2}{R}

Creature - Human Soldier
{R}: Target creature gains haste until end of turn.
Keldon soldiers learn to move faster than the whip.
2/1
Whiptail Wurm

Whiptail Wurm {6}{G}

Creature - Wurm
It's hard to say for certain which end is more dangerous.
8/5
Whirling Dervish

Whirling Dervish {G}{G}

Creature - Human Monk
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
Related card: Dunerider Outlaw
Whirlwind

Whirlwind {2}{G}{G}

Sorcery
Destroy all creatures with flying.
White Knight

White Knight {W}{W}

Creature - Human Knight
First strike
Protection from black
Out of the blackness and stench of the engulfing swamp emerged a shimmering figure. Only the splattered armor and ichor-stained sword hinted at the unfathomable evil the knight had just laid waste.
2/2
White Mana Battery

White Mana Battery {4}

Artifact
{2}, {T}: Put a charge counter on White Mana Battery.
{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
White Ward

White Ward {W}

Enchantment - Aura
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove White Ward.
Wicked Pact

Wicked Pact {1}{B}{B}

Sorcery
Destroy two target nonblack creatures. You lose 5 life.
Wielding the Green Dragon

Wielding the Green Dragon {1}{G}

Sorcery
Target creature gets +4/+4 until end of turn.
Named for the eastern part of the sky, the source of energy and renewal, Guan Yu's crescent-moon blade weighed over 100 pounds.
  • Portal Three Kingdoms
Wild Griffin

Wild Griffin {2}{W}

Creature - Griffin
Flying
Two little goblins, out in the sun. Down came a griffin, and then there was one.
2/2
Wild Growth

Wild Growth {G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
If you stop to listen, you can hear it grow.