4349 cards found
Glass Casket

Glass Casket {1}{W}

Artifact
When this artifact enters, exile target creature an opponent controls with mana value 3 or less until this artifact leaves the battlefield.
While Neva's mind wandered the realm of dreams, her body lay protected as mages worked frantically to find a cure for the Wicked Slumber.
Related card: Slayer's Bounty
  • Wilds of Eldraine
  • Throne of Eldraine 15 393
Glassworks

Glassworks {2}{R}

Enchantment - Room
When you unlock this door, this Room deals 4 damage to target creature an opponent controls.
Card has other part: Shattered Yard
  • Duskmourn: House of Horror
Gleaming Barrier

Gleaming Barrier {2}

Artifact Creature - Wall
Defender
When this creature dies, create a Treasure token.
"Gold without freedom might as well be lead."
—Angrath
0/4
Gleaming Geardrake

Gleaming Geardrake {U}{R}

Artifact Creature - Drake
Flying
When this creature enters, investigate.
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature.
1/1
  • Murders at Karlov Manor 205 361 424
Glen Elendra Guardian

Glen Elendra Guardian {2}{U}

Creature - Faerie Wizard
Flash
Flying
This creature enters with a -1/-1 counter on it.
{1}{U}, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.
"The home of the fae must be protected."
3/4
Related card: Thoughtsteal Sprites
Glen Elendra's Answer

Glen Elendra's Answer {2}{U}{U}

Instant
This spell can't be countered.
Counter all spells your opponents control and all abilities your opponents control. Create a 1/1 blue and black Faerie creature token with flying for each spell and ability countered this way.
"This is my domain, and I am its Queen."
—Maralen, fae ascendant
Glidedive Duo

Glidedive Duo {4}{B}

Creature - Bat Lizard
Flying
When this creature enters, each opponent loses 2 life and you gain 2 life.
"Catch the thermal!" called the bat.
"What's a thermal?!" cried the lizard.
3/3
  • Bloomburrow
Glider Kids

Glider Kids {2}{W}

Creature - Human Pilot Ally
Flying
When this creature enters, scry 1.
The Fire Nation never expected the Earth Kingdom to take to the skies.
2/3
  • Avatar: The Last Airbender
Glider Staff

Glider Staff {2}{W}

Artifact - Equipment
When this Equipment enters, airbend up to one target creature.
Equipped creature gets +1/+1 and has flying.
Equip {2}
More tools than weapons, gliders were used by Air Nomads to harness wind currents for travel.
  • Avatar: The Last Airbender
Glimmer Seeker

Glimmer Seeker {2}{W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.
"Well, hello there. Want to come exploring?"
3/3
  • Duskmourn: House of Horror
Glimmerburst

Glimmerburst {3}{U}

Instant
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
At first Sasha felt silly fending off the cellarspawn hordes with the essence of her childhood pet hamster. But it sure beat dying alone in the dark.
  • Duskmourn: House of Horror
Glimmerlight

Glimmerlight {2}

Artifact - Equipment
When this Equipment enters, create a 1/1 white Glimmer enchantment creature token.
Equipped creature gets +1/+1.
Equip {1}
Hope and reliable lighting are in short supply in the House. Glimmers provide both.
  • Duskmourn: House of Horror
Glimpse the Core

Glimpse the Core {1}{G}

Sorcery
Choose one —
• Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
• Return target Cave card from your graveyard to the battlefield tapped.
"Wow. It's a good thing we brought a poet."
—Wayta
Glint Weaver

Glint Weaver {5}{G}{G}

Creature - Spider
Reach
When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control.
The spider just loved how the gems twinkled, and the high-class prey they attracted.
3/3
  • Murders at Karlov Manor
Glister Bairn

Glister Bairn {2}{G/U}{G/U}{G/U}

Creature - Ouphe
Vivid — At the beginning of combat on your turn, another target creature you control gets +X/+X until end of turn, where X is the number of colors among permanents you control.
"We'll leave this one here and that one there. Then wait and see who comes to share."
1/4
  • Lorwyn Eclipsed
Glitch Ghost Surveyor

Glitch Ghost Surveyor {2}{U}

Creature - Spirit Scout
Flying
Start your engines!
Max speed — {3}, Exile this card from your graveyard: Draw a card.
2/2
  • Aetherdrift
Gloom Ripper

Gloom Ripper {3}{B}{B}

Creature - Elf Assassin
When this creature enters, target creature you control gets +X/+0 until end of turn and up to one target creature an opponent controls gets -0/-X until end of turn, where X is the number of Elves you control plus the number of Elf cards in your graveyard.
"I will not rest until I have excised the rot from this land."
4/4
Gloomlake Verge

Gloomlake Verge

Land
{T}: Add {U}.
{T}: Add {B}. Activate only if you control an Island or a Swamp.
Here, the Floodpits languish like a corpse, the clear waters choked by the filthy hands of the bog.
  • Duskmourn: House of Horror Promos 260p 260s
  • Duskmourn: House of Horror 260 331
Glorifier of Suffering

Glorifier of Suffering {2}{W}

Creature - Vampire Soldier
When this creature enters, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.
"Everyone wants to be remembered. Few are willing to do what it takes."
3/2
  • The Lost Caverns of Ixalan
Gloryheath Lynx

Gloryheath Lynx {1}{W}

Creature - Cat Mount
Lifelink
Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Saddle 2
2/3
  • Aetherdrift
Glowcap Lantern

Glowcap Lantern {G}

Artifact - Equipment
Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores."
Equip {2}
  • The Lost Caverns of Ixalan
Gnarlback Rhino

Gnarlback Rhino {2}{G}{G}

Creature - Rhino
Trample
Whenever you cast a spell that targets this creature, draw a card.
"The bad news is the siege wall is gone. The good news I've got ideas for a new battering ram."
—Sergeant Ginnick
4/4
Gnarlbark Elm

Gnarlbark Elm {2}{B}

Creature - Treefolk Warlock
This creature enters with two -1/-1 counters on it.
{2}{B}, Remove two counters from this creature: Target creature gets -2/-2 until end of turn. Activate only as a sorcery.
It greedily drinks boggart curses and returns their pain in kind.
3/4
  • Lorwyn Eclipsed
Gnarlid Colony

Gnarlid Colony {1}{G}

Creature - Beast
Kicker {2}{G}
If this creature was kicked, it enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
2/2
Related card: Gnarlid Colony (Alchemy)
Gnawing Crescendo

Gnawing Crescendo {2}{R}

Instant
Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This token can't block."
Totentanz's song had no lyrics, but the rats understood it nonetheless. "You own this land," it said. "You deserve to feast."
  • Wilds of Eldraine