169 cards found
Progenitus

Progenitus {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}

Legendary Creature - Hydra Avatar
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
The Soul of the World has returned.
10/10
Rafiq of the Many

Rafiq of the Many {1}{G}{W}{U}

Legendary Creature - Human Knight
Exalted
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Many sigils, one purpose.
3/3
Ravager of the Fells
Huntmaster of the Fells

Ravager of the Fells

Creature - Werewolf
(Color indicator: Ravager of the Fells is red and green)
Trample
Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent or planeswalker and 2 damage to up to one target creature that player or that planeswalker's controller controls.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
4/4
Card has other part: Huntmaster of the Fells
Rith, the Awakener

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
Rolling Earthquake

Rolling Earthquake {X}{R}

Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sensei's Divining Top

Sensei's Divining Top {1}

Artifact
{1}: Look at the top three cards of your library, then put them back in any order.
{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
Serendib Efreet

Serendib Efreet {2}{U}

Creature - Efreet
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
Summoners of efreeti remember only the power of command, never the sting of regret.
3/4
Related card: City in a Bottle
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying, vigilance
Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Sharuum the Hegemon

Sharuum the Hegemon {3}{W}{U}{B}

Legendary Artifact Creature - Sphinx
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
To gain audience with the hegemon, one must bring a riddle she has not heard.
5/5
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Shivan Gorge

Shivan Gorge

Legendary Land
{T}: Add {C}.
{2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
Both forge and pyre.
Skullclamp

Skullclamp {1}

Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
The mind is a beautiful bounty encased in an annoying bone container.
Smokestack

Smokestack {4}

Artifact
At the beginning of your upkeep, you may put a soot counter on Smokestack.
At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack.
Sol Ring

Sol Ring {1}

Artifact
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
Strip Mine

Strip Mine

Land
{T}: Add {C}.
{T}, Sacrifice Strip Mine: Destroy target land.
Unlike previous conflicts, the war between Urza and Mishra made Dominaria itself a casualty of war.
Related card: Golgothian Sylex
Sun Quan, Lord of Wu

Sun Quan, Lord of Wu {4}{U}{U}

Legendary Creature - Human Soldier
Creatures you control have horsemanship.
"One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze."
4/4
Sundering Titan

Sundering Titan {8}

Artifact Creature - Golem
When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
7/10
Sword of Body and Mind

Sword of Body and Mind {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip {2}
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
The smallest seed of regret can bloom into redemption.
Tangle Wire

Tangle Wire {3}

Artifact
Fading 4
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Tariel, Reckoner of Souls

Tariel, Reckoner of Souls {4}{R}{W}{B}

Legendary Creature - Angel
Flying, vigilance
{T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
"After death you face paradise, damnation, or Tariel."
—Priest's teaching
4/7
Teferi, Mage of Zhalfir

Teferi, Mage of Zhalfir {2}{U}{U}{U}

Legendary Creature - Human Wizard
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
To save this plane, he must forsake all others.
3/4
Temple of Aclazotz
Arguel's Blood Fast

Temple of Aclazotz

Legendary Land
{T}: Add {B}.
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
. . . to the lost temple of a bat-god of night, eternal enemy to the Threefold Sun.
Card has other part: Arguel's Blood Fast
Related card: High Marshal Arguel
Terminus

Terminus {4}{W}{W}

Sorcery
Put all creatures on the bottom of their owners' libraries.
Miracle {W}
Thran Dynamo

Thran Dynamo {4}

Artifact
{T}: Add {C}{C}{C}.
Urza's metathran children were conceived, birthed, and nurtured by an integrated system of machines.