29661 cards found
Pick Your Poison

Pick Your Poison {G}

Sorcery
Choose one —
• Each opponent sacrifices an artifact.
• Each opponent sacrifices an enchantment.
• Each opponent sacrifices a creature with flying.
A reliable, general-purpose toxin is a handy way to save on belt space.
  • Murders at Karlov Manor
Whip Silk

Whip Silk {G}

Enchantment - Aura
Enchant creature
Enchanted creature has reach.
{G}: Return Whip Silk to its owner's hand.
Llanowar forges weapons of steel. Yavimaya grows her weapons within.
  • Invasion
Twinning Glass

Twinning Glass {4}

Artifact
{1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
It takes two to craft a mirror: a practiced metalsmith to silver one side and her own hazy reflection to polish the other.
  • Lorwyn
Braidwood Cup

Braidwood Cup {3}

Artifact
{T}: You gain 1 life.
"I think it no accident that every civilized people has discovered the art of distillation."
—Rofellos of Llanowar
  • Urza's Destiny
Amoeboid Changeling

Amoeboid Changeling {1}{U}

Creature - Shapeshifter
Changeling
{T}: Target creature gains all creature types until end of turn.
{T}: Target creature loses all creature types until end of turn.
1/1
Goblin Shortcutter

Goblin Shortcutter {1}{R}

Creature - Goblin Scout
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
"I'm not running away! I'm figuring out the best routes."
2/1
Rites of Spring

Rites of Spring {1}{G}

Sorcery
Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.
  • Odyssey
Faerie Conclave

Faerie Conclave

Land
Faerie Conclave enters the battlefield tapped.
{T}: Add {U}.
{1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Wilson, Ardent Bear

Wilson, Ardent Bear {1}{R}{G}

Legendary Creature - Bear Warrior
Double strike, reach, trample
Ward {2}
{1}{R}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery.
2/3
Related cards: Wilson, Bear Comrade Wilson, Fearsome Bear Wilson, Majestic Bear Wilson, Subtle Bear Wilson, Urbane Bear
  • Alchemy Horizons: Baldur's Gate
Festering Gulch

Festering Gulch

Land - Desert
Festering Gulch enters the battlefield tapped.
When Festering Gulch enters the battlefield, it deals 1 damage to target opponent.
{T}: Add {B} or {G}.
"Lost a boot in the muck. Get the feeling I'm lucky I got to keep the leg."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Seton's Scout

Seton's Scout {1}{G}

Creature - Centaur Druid Scout Archer
Reach
Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard.
2/1
Gideon Jura

Gideon Jura {3}{W}{W}

Legendary Planeswalker - Gideon
[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
[–2]: Destroy target tapped creature.
[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Loyalty:
6
Grave-Shell Scarab

Grave-Shell Scarab {2}{B}{G}{G}

Creature - Insect
{1}, Sacrifice Grave-Shell Scarab: Draw a card.
Dredge 1
4/4
Swarm Guildmage

Swarm Guildmage {B}{G}

Creature - Elf Shaman
{4}{B}, {T}: Creatures you control get +1/+0 and gain menace until end of turn.
{1}{G}, {T}: You gain 2 life.
2/2
  • Guilds of Ravnica
Caldera Hellion

Caldera Hellion {3}{R}{R}

Creature - Hellion
Devour 1
When Caldera Hellion enters the battlefield, it deals 3 damage to each creature.
3/3
  • Shards of Alara
Reaper King Avatar

Reaper King Avatar

Vanguard
Each creature you control gets +1/+1 for each of its colors.
Hand size bonus: -2
Life bonus: -5
  • Magic Online Avatars
Protective Parents

Protective Parents {2}{W}

Creature - Human Peasant
When Protective Parents dies, create a Young Hero Role token attached to up to one target creature you control.
3/2
  • Wilds of Eldraine
High Fae Prankster

High Fae Prankster {2}{U}{B}

Creature - Faerie Rogue
Flying, deathtouch
When High Fae Prankster enters the battlefield, choose up to one —
• Perpetually exchange target creature's base power with another target creature's base power.
• High Fae Prankster perpetually has base power and toughness 4/1.
1/4
  • Alchemy: Wilds of Eldraine
Spare Supplies

Spare Supplies {2}

Artifact
Spare Supplies enters the battlefield tapped.
When Spare Supplies enters the battlefield, draw a card.
{2}, {T}, Sacrifice Spare Supplies: Draw a card.
"It's better to carry a little extra weight than to find yourself halfway down a baloth's throat with no knife."
—Doral, Bala Ged guide
  • Zendikar Rising
Flaccify

Flaccify {2}{U}

Instant
Counter target spell unless its controller pays {3}{½}.
"Don't worry about it. It happens to every mage sooner or later."
  • Unhinged
Surprise Deployment

Surprise Deployment {3}{W}

Instant
Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand.
  • Planeshift
Keeper of Keys

Keeper of Keys {3}{U}{U}

Creature - Human Rogue Mutant
When Keeper of Keys enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
For the right price, he'll unlock your path to the throne.
4/4
Witch's Oven

Witch's Oven {1}

Artifact
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead.
The wafting smells are both scrumptious and suspicious.
Related card: Cursebound Witch
Baloth Gorger

Baloth Gorger {2}{G}{G}

Creature - Beast
Kicker {4}
If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
A baloth only cares about the many things it eats and the few things that eat it.
4/4
Lifeblood Hydra

Lifeblood Hydra {X}{G}{G}{G}

Creature - Hydra
Trample
Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.
When Lifeblood Hydra dies, you gain life and draw cards equal to its power.
Pharika has written her secrets on its bones so that only the worthy may discover them.
0/0