29886 cards found
Winding Way

Winding Way {1}{G}

Sorcery
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Every path leads to discovery.
Hapatra's Mark

Hapatra's Mark {G}

Instant
Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it.
"If you fear poisons, it is because you are ignorant of them."
—Hapatra, vizier of poisons
  • Amonkhet
Merfolk Falconer

Merfolk Falconer {3}{U}{U}

Creature - Merfolk Wizard
Flying
Whenever you cast a kicked spell, scry 2.
"For generations, we have bred and trained falcons for expeditions into Emeria. Now more sky ruins open themselves to those with the means to reach the heights!"
4/4
  • Zendikar Rising
Sunder from Within

Sunder from Within {2}{R}{R}

Sorcery - Arcane
Destroy target artifact or land.
Trapped for eons within the sacred gong, the kami boomed and clanged to a deafening tempo as they destroyed their erstwhile prison.
  • Saviors of Kamigawa
Starving Revenant

Starving Revenant {2}{B}{B}

Creature - Spirit Horror
When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
4/4
  • The Lost Caverns of Ixalan Promos 123p 123s
  • The Lost Caverns of Ixalan 123 338
Patrol Hound

Patrol Hound {1}{W}

Creature - Dog
Discard a card: Patrol Hound gains first strike until end of turn.
To the camp, it was a fierce and loyal protector. To the sentry's youngest daughter, it would always be her "Wuv Muffin."
2/2
  • Odyssey
Infernal Contract

Infernal Contract {B}{B}{B}

Sorcery
Draw four cards. You lose half your life, rounded up.
"East and West meet and angels cry.
Unholy power darkens the sky."
—"The Ballad of the Paladins"
Show and Tell

Show and Tell {2}{U}

Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Clambassadors

Clambassadors {3}{U}

Creature - Clamfolk
Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.
"Sorry we shelled your village—here's some gold."
4/4
  • Unglued
Soulsworn Jury

Soulsworn Jury {2}{W}

Creature - Spirit
Defender
{1}{U}, Sacrifice Soulsworn Jury: Counter target creature spell.
In death, as in life, they protect the Grand Arbiter from exposure to contrary points of view.
1/4
  • Dissension
Bloodsoaked Altar

Bloodsoaked Altar {4}{B}{B}

Artifact
{T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.
Blood seeps into the stone, and darkness emerges.
Adarkar Unicorn

Adarkar Unicorn {1}{W}{W}

Creature - Unicorn
{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.
"There is no nobler creature in all of Terisiare."
—General Jarkeld, the Arctic Fox
2/2
  • Ice Age
For the Emperor!

For the Emperor! {3}{W}

Sorcery
Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
They all took up the cry, the missionaries, the pilgrims, the sisters of the Orders Militant. The forces of Chaos melted before the fire of their faith.
  • Warhammer 40,000 Commander 12 12★
Overburden

Overburden {1}{U}

Enchantment
Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
The Kipamu League knew what Keld refused to acknowledge: the land could support no more.
  • Prophecy
Goblin Grappler

Goblin Grappler {R}

Creature - Goblin
Provoke
Daru soldiers learned it's better to have a clean death from a sharp blade than to tangle with a goblin's rusted chains.
1/1
Cruel Celebrant

Cruel Celebrant {W}{B}

Creature - Vampire
Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
"Whichever side wins, I'm sure the banquet will be superb."
1/2
Mishra's Command

Mishra's Command {X}{R}

Sorcery
Choose two —
• Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way.
• This spell deals X damage to target creature.
• This spell deals X damage to target planeswalker.
• Target creature gets +X/+0 and gains haste until end of turn.
Scale Up

Scale Up {G}

Sorcery
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.
Overload {4}{G}{G}
Fall of Gil-galad

Fall of Gil-galad {1}{G}

Enchantment - Saga
I — Scry 2.
II — Put two +1/+1 counters on target creature you control.
III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.
Spirit Mantle

Spirit Mantle {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
The shield of unimpeachable purity is as strong as any wrought on the anvil.
Rubblebelt Runner

Rubblebelt Runner {1}{R}{G}

Creature - Viashino Warrior
Rubblebelt Runner can't be blocked by creature tokens.
The sly, stealthy warriors of the Slizt Clan survive by hiding in high ground and ambushing their enemies. Other Gruul call them skulkers and cowards, but only from a safe distance.
3/3
  • Ravnica Allegiance
Hateflayer

Hateflayer {5}{R}{R}

Creature - Elemental
Wither
{2}{R}, {Q}: Hateflayer deals damage equal to its power to any target.
It has no safe side.
5/5
  • Eventide
Orzhov Enforcer

Orzhov Enforcer {1}{B}

Creature - Human Rogue
Deathtouch
Afterlife 1
"You'll pay what you owe, with your money or your life."
1/2
Xenagos's Strike

Xenagos's Strike

Sorcery
Xenagos's Strike deals 4 damage to each player.
  • Defeat a God
Winter's Night

Winter's Night {R}{G}{W}

World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.