29335 cards found
Green Scarab

Green Scarab {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
  • Ice Age
Bringer of the White Dawn

Bringer of the White Dawn {7}{W}{W}

Creature - Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.
5/5
  • Fifth Dawn
Aegis of the Legion

Aegis of the Legion {R}{W}

Artifact - Equipment
Equipped creature gets +1/+1 and has mentor.
Whenever equipped creature mentors a creature, put a shield counter on that creature.
Equip {3}
  • Ravnica: Clue Edition
Deception

Deception {2}{B}

Sorcery
Target opponent discards two cards.
Believing they wrote the forged letter that had been stolen from Zhou Yu, Cao Cao rashly executed his two best admirals for treason.
  • Portal Three Kingdoms
Well of Discovery

Well of Discovery {6}

Artifact
At the beginning of your end step, if you control no untapped lands, draw a card.
When you have given everything, then you are capable of anything.
—Well inscription
  • Prophecy
Wargate

Wargate {X}{G}{W}{U}

Sorcery
Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
Bant mages still call to the heavens for aid, but angels are not the only ones who answer.
Pip-Boy 3000

Pip-Boy 3000 {1}

Artifact - Equipment
Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}
Xenk, Paladin Unbroken

Xenk, Paladin Unbroken {2}{W}{W}

Legendary Creature - Human Knight
Double strike
Auras you control have exalted.
2/4
  • Secret Lair Drop
Crusader of Odric

Crusader of Odric {2}{W}

Creature - Human Soldier
Crusader of Odric's power and toughness are each equal to the number of creatures you control.
"We are Odric's sword. We strike without fear, for his mind has divined how our foe will be slain."
*/*
Sanctum of All

Sanctum of All {W}{U}{B}{R}{G}

Legendary Enchantment - Shrine
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Grapple with the Past

Grapple with the Past {1}{G}

Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Emrakul does not grant wishes. Desires simply align to her will.
Diviner Spirit

Diviner Spirit {4}{U}

Creature - Spirit
Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.
Sentience is its natural habitat.
2/4
Ophiomancer

Ophiomancer {2}{B}

Creature - Human Shaman
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
"There are dark, ancient arts that fascinate even me."
—Sorin Markov
2/2
Rilsa Rael, Kingpin

Rilsa Rael, Kingpin {3}{U}{B}

Legendary Creature - Human Rogue
Deathtouch
When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
2/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Commander Legends: Battle for Baldur's Gate 293 439 550
Whirlpool Warrior

Whirlpool Warrior {2}{U}

Creature - Merfolk Warrior
When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
{R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.
2/2
Twin Bolt

Twin Bolt {1}{R}

Instant
Twin Bolt deals 2 damage divided as you choose among one or two targets.
Kolaghan archers are trained in Dakla, the way of the bow. They utilize their dragonlord's lightning to strike their target, no matter how small, how fast, or how far away.
Shadow Summoning

Shadow Summoning {W}{B}

Sorcery
Create two tapped 1/1 white Spirit creature tokens with flying.
"Whose shall the horn be? Who shall call them from the grey twilight, the forgotten people? The heir of him to whom the oath they swore."
—Malbeth the Seer
  • The Lord of the Rings: Tales of Middle-earth 226 677
Mnemonic Nexus

Mnemonic Nexus {3}{U}

Instant
Each player shuffles their graveyard into their library.
True enlightenment comes not with a new thought, but with understanding of all the old ones.
  • Ravnica: City of Guilds
Big Score

Big Score {3}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens.
"Unimaginable riches? I assure you, I have a vivid imagination."
Ridged Kusite

Ridged Kusite {B}

Creature - Horror Spellshaper
{1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
"It offers but a taste of the power that the shadows have to offer. But even that is a heady wine indeed."
—Ratadrabik of Urborg
1/1
Stensia Bloodhall

Stensia Bloodhall

Land
{T}: Add {C}.
{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player or planeswalker.
The revelry ends when the supply of fresh ingenues runs dry.
Ethereal Ambush

Ethereal Ambush {3}{G}{U}

Instant
Manifest the top two cards of your library.
The energies of the Temur lands are readily unleashed upon intruders.
Spikeshot Elder

Spikeshot Elder {R}

Creature - Goblin Shaman
{1}{R}{R}: Spikeshot Elder deals damage equal to its power to any target.
Now that he knows a thousand ways of hurting people, his next shamanic quest is to discover a thousand more.
1/1
Giant Trap Door Spider

Giant Trap Door Spider {1}{R}{G}

Creature - Spider
{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
"So large and so quiet—a combination best avoided."
—Disa the Restless, journal entry
2/3
Sigarda, Heron's Grace

Sigarda, Heron's Grace {3}{G}{W}

Legendary Creature - Angel
Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
4/5