204 cards found
Nether Shadow

Nether Shadow {B}{B}

Creature - Spirit
Haste
At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield.
1/1
Nettling Imp

Nettling Imp {2}{B}

Creature - Imp
{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
1/1
Nimana Skydancer

Nimana Skydancer {2}{B}

Creature - Human Rogue
Flash
Flying
When Nimana Skydancer enters the battlefield, target opponent mills two cards.
The Free City of Nimana is a great place to recruit adventurers with shady skill sets.
2/1
  • Zendikar Rising
Novice Occultist

Novice Occultist {1}{B}

Creature - Human Wizard
When Novice Occultist dies, you draw a card and you lose 1 life.
All across Gavony, in shuttered bedrooms and locked barns, young people seek the answers their elders failed to provide.
1/2
One-Clown Band

One-Clown Band {1}{R}

Artifact Creature - Clown Robot Bard
{2}{R}: Target Robot gets +2/+0 until end of turn.
Programmed to play more than seventy instruments and only one song.
1/3
  • Unfinity 117 403
Orzhov Racketeers

Orzhov Racketeers {4}{B}

Creature - Human Rogue
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.
Afterlife 2
"Looks like you need protection."
3/2
Path of Ancestry

Path of Ancestry

Land
Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
Peer into the Abyss

Peer into the Abyss {4}{B}{B}{B}

Sorcery
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
"Oh, don't be so dramatic. When your eyes bleed, and your brain leaks out your ears, then we'll talk about lost sanity."
—Braids, dementia summoner
Pestilence

Pestilence {2}{B}{B}

Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
{B}: Pestilence deals 1 damage to each creature and each player.
Related card: Pyrohemia
Phyrexian Reaper

Phyrexian Reaper {4}{B}

Creature - Phyrexian Zombie
Whenever Phyrexian Reaper becomes blocked by a green creature, destroy that creature. It can't be regenerated.
It desires only to help others shed the itchy wet skin of life.
3/3
  • Invasion
Plow Under

Plow Under {3}{G}{G}

Sorcery
Put two target lands on top of their owners' libraries.
To renew the land, plow the land. To destroy the land, do nothing.
—Druids' saying
Predator's Gambit

Predator's Gambit {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
Enchanted creature has intimidate as long as its controller controls no other creatures.
  • Avacyn Restored
Predatory Hunger

Predatory Hunger {G}

Enchantment - Aura
Enchant creature
Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.
Hunger growls, never purrs.
  • Exodus
Pugnacious Pugilist

Pugnacious Pugilist {3}{R}{R}

Creature - Ogre Warrior
Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Blitz {3}{R}
4/4
  • Streets of New Capenna
Putrid Warrior

Putrid Warrior {W}{B}

Creature - Zombie Soldier Warrior
Whenever Putrid Warrior deals damage, choose one —
• Each player loses 1 life.
• Each player gains 1 life.
"I do not like it," said Grizzlegom, "but I will take every soldier I can get."
2/2
Quirion Ranger

Quirion Ranger {G}

Creature - Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
"Respect the earth, for it will one day be your shield and another day your blanket."
—Liefellen, Quirion exarch
1/1
Rampaging War Mammoth

Rampaging War Mammoth {5}{R}{R}

Creature - Elephant
Trample
Cycling {X}{2}{R}
When you cycle Rampaging War Mammoth, destroy up to X target artifacts.
The Mûmakil of Harad were great beasts, like moving houses, capable of dragging huge towers and engines to war.
9/7
  • Tales of Middle-earth Commander 34 117 436
Ray of Ruin

Ray of Ruin {4}{B}

Sorcery
Exile target creature, Vehicle, or nonbasic land. Scry 1.
"We know Chimil's light as a warming, healing presence, but make no mistake: to those who would desecrate her lands, it is a terrible force of scouring fury."
—Akal Pakal, First Steward of Oteclan
  • The Lost Caverns of Ixalan
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
The dead know lessons the living haven't learned.
Reaper's Talisman

Reaper's Talisman {B}

Artifact - Equipment
Whenever equipped creature attacks, it gains deathtouch until end of turn.
Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.
Equip {2}
  • Adventures in the Forgotten Realms
Reckless Spite

Reckless Spite {1}{B}{B}

Instant
Destroy two target nonblack creatures. You lose 5 life.
"The end is justified in being mean. Or something like that."
Remove Soul

Remove Soul {1}{U}

Instant
Counter target creature spell.
Nethya stiffened suddenly, head cocked as if straining to hear some distant sound, then fell lifeless to the ground.
Resize

Resize {1}{G}

Instant
Target creature gets +3/+3 until end of turn.
Recover {1}{G}
  • Coldsnap
Restoration Angel

Restoration Angel {3}{W}

Creature - Angel
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3/4
Revel in Riches

Revel in Riches {4}{B}

Enchantment
Whenever a creature an opponent controls dies, create a Treasure token.
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.