4647 cards found
Form a Posse

Form a Posse {X}{R}{W}

Sorcery
Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
The terms were simple: half in advance, half when the entire town belonged to their employer.
  • Outlaws of Thunder Junction
Formation Breaker

Formation Breaker {1}{G}

Creature - Beast
Creatures with power less than this creature's power can't block it.
As long as you control a creature with a counter on it, this creature gets +1/+2.
"The war chargers seem restless. Let them out to play."
—Ermaz, Abzan border guard
2/1
  • Tarkir: Dragonstorm
Formidable Speaker

Formidable Speaker {2}{G}

Creature - Elf Druid
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
{1}, {T}: Untap another target permanent.
Jean-Emmanuel Depraz, World Champion XXIX
2/4
Forsaken Miner

Forsaken Miner {B}

Creature - Skeleton Rogue
This creature can't block.
Whenever you commit a crime, you may pay {B}. If you do, return this card from your graveyard to the battlefield.
2/2
  • Outlaws of Thunder Junction
Fortress Kin-Guard

Fortress Kin-Guard {1}{W}

Creature - Dog Soldier
When this creature enters, it endures 1.
All through the night, the ancestor whispered of ancient battles fought from this very rampart atop Arashin City.
1/2
  • Tarkir: Dragonstorm
Fortune, Loyal Steed

Fortune, Loyal Steed {2}{W}

Legendary Creature - Beast Mount
When Fortune enters, scry 2.
Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control.
Saddle 1
2/4
  • Outlaws of Thunder Junction Promos 12p 12s
  • Outlaws of Thunder Junction 12 313
Forum Familiar

Forum Familiar {W}

Creature - Cat
Disguise {1}{W}
When this creature is turned face up, return another target permanent you control to its owner's hand and put a +1/+1 counter on this creature.
1/1
  • Murders at Karlov Manor
Forum Necroscribe

Forum Necroscribe {5}{B}

Creature - Troll Warlock
Ward—Discard a card.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield.
She had watched many arguments wither on the Forum floor. Now, it was time to call on them to prove her point.
5/4
  • Secrets of Strixhaven
Forum of Amity

Forum of Amity

Land
This land enters tapped.
{T}: Add {W} or {B}.
{2}{W}{B}, {T}: Surveil 1.
A sprawling edifice dedicated to promoting and protecting the fragile peace that holds Arcavios together.
  • Secrets of Strixhaven
Forum's Favor

Forum's Favor {W}

Sorcery
Target creature gets +1/+0 and gains flying until end of turn.
Card has other part: Honorbound Page
  • Secrets of Strixhaven
Foul Roads

Foul Roads

Land
This land enters tapped unless you control a Mount or Vehicle.
{T}: Add {B}.
{1}{B}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
  • Aetherdrift
Found Footage

Found Footage {1}

Artifact - Clue
You may look at face-down creatures your opponents control any time.
{2}, Sacrifice this artifact: Surveil 2, then draw a card.
  • Duskmourn: House of Horror
Fountainport

Fountainport

Land
{T}: Add {C}.
{2}, {T}, Sacrifice a token: Draw a card.
{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.
{4}, {T}: Create a Treasure token.
Fountainport Bell

Fountainport Bell {1}

Artifact
When this artifact enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
{1}, Sacrifice this artifact: Draw a card.
Fountainport's town crier once saved the townsfolk from predation by a rottenmouth viper with only their bell.
  • Bloomburrow
Fractal Anomaly

Fractal Anomaly {U}

Instant
Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it, where X is the number of cards you've drawn this turn.
"Dear dad, please send sixteen tons of krill in your next care package. Will explain at semester break."
  • Secrets of Strixhaven
Fractal Mascot

Fractal Mascot {4}{G}{U}

Creature - Fractal Elk
Trample
When this creature enters, tap target creature an opponent controls. Put a stun counter on it.
The nature of theory given form and function.
6/6
  • Secrets of Strixhaven
Fractal Tender

Fractal Tender {3}{G}{U}

Creature - Elf Wizard
Ward {2}
Increment
At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it.
3/3
  • Secrets of Strixhaven
Fractalize

Fractalize {X}{U}

Instant
Until end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1.
"Return your lizards to their natural size before class ends. We don't want another incident."
—Professor Berta
  • Secrets of Strixhaven
Fractured Realm

Fractured Realm {5}{U}{U}

Enchantment - Room
If a triggered ability of a permanent you control triggers, that ability triggers an additional time.
Card has other part: Mirror Room
  • Duskmourn: House of Horror Promos 67pb 67sb
  • Duskmourn: House of Horror 67b 337b
Frantic Firebolt

Frantic Firebolt {2}{R}

Instant
Frantic Firebolt deals X damage to target creature, where X is 2 plus the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
Johann's conjecture about draconic fire dispelling rainwater elementals proved to be correct. Now he just needed a way to dispel draconic fire.
  • Wilds of Eldraine
Frantic Scapegoat

Frantic Scapegoat {R}

Creature - Goat
Haste
When this creature enters, suspect it.
Whenever one or more other creatures you control enter, if this creature is suspected, you may suspect one of the other creatures. If you do, this creature is no longer suspected.
1/1
  • Murders at Karlov Manor 126 347
Frantic Strength

Frantic Strength {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 and has trample.
With his friends dead and his weapons broken, Taros seized the only thing he could to defend himself.
  • Duskmourn: House of Horror
Free the Fae

Free the Fae {1}{U}

Instant - Adventure
Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
You can't cage mischief.
Card has other part: Picklock Prankster
Related card: Thoughtsteal Sprites
  • Wilds of Eldraine
Freestrider Commando

Freestrider Commando {2}{G}

Creature - Centaur Mercenary
This creature enters with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.
Plot {3}{G}
3/3
  • Outlaws of Thunder Junction
Freestrider Lookout

Freestrider Lookout {2}{G}

Creature - Human Rogue
Reach
Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn.
3/3
  • Outlaws of Thunder Junction Promos 163p 163s
  • Outlaws of Thunder Junction 163 340