26636 cards found
Molten Sentry

Molten Sentry {3}{R}

Creature - Elemental
As this creature enters, flip a coin. If the coin comes up heads, this creature enters as a 5/2 creature with haste. If it comes up tails, this creature enters as a 2/5 creature with defender.
Some take after their father, Stone, some after their mother, Fire.
*/*
  • Ravnica: City of Guilds
Molten Slagheap

Molten Slagheap

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on this land.
{1}, Remove X storage counters from this land: Add X mana in any combination of {B} and/or {R}.
Molten Tributary

Molten Tributary

Land - Island Mountain
({T}: Add {U} or {R}.)
This land enters tapped.
Though dangerous, Shiv teems with both life and mana, making it a tempting destination for ambitious mages.
Molten Vortex

Molten Vortex {R}

Enchantment
{R}, Discard a land card: This enchantment deals 2 damage to any target.
If you can't take the heat . . . well, that's going to be a problem.
  • Magic Origins
Molten-Core Maestro

Molten-Core Maestro {1}{R}

Creature - Goblin Bard
Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power.
"My media? Fury and flame."
2/2
  • Secrets of Strixhaven 125 335
Molten-Tail Masticore

Molten-Tail Masticore {4}

Artifact Creature - Masticore
At the beginning of your upkeep, sacrifice this creature unless you discard a card.
{4}, Exile a creature card from your graveyard: This creature deals 4 damage to any target.
{2}: Regenerate this creature.
4/4
  • Scars of Mirrodin
Moltensteel Dragon

Moltensteel Dragon {4}{R/P}{R/P}

Artifact Creature - Phyrexian Dragon
Flying
{R/P}: This creature gets +1/+0 until end of turn.
An apocalypse in dragon form.
4/4
  • New Phyrexia
Molting Harpy

Molting Harpy {B}

Creature - Harpy Mercenary
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {2}.
Shed harpy feathers leave painful wounds—which explains the harpies' mood.
2/1
  • Mercadian Masques
Molting Skin

Molting Skin {2}{G}

Enchantment
Return this enchantment to its owner's hand: Regenerate target creature.
"We have learned much from the orochi."
  • Saviors of Kamigawa
Molting Snakeskin

Molting Snakeskin {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature."
Flesh wounds are meaningless to those who discard their flesh so readily.
  • Khans of Tarkir
Momentum

Momentum {2}{G}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, you may put a growth counter on this Aura.
Enchanted creature gets +1/+1 for each growth counter on this Aura.
  • Urza's Destiny
Momentum Breaker

Momentum Breaker {1}{B}

Enchantment
Start your engines!
When this enchantment enters, each opponent sacrifices a creature or Vehicle of their choice. Each opponent who can't discards a card.
{2}, Sacrifice this enchantment: You gain life equal to your speed.
  • Aetherdrift
Momentum Rumbler

Momentum Rumbler {3}{R}

Creature - Dinosaur
Whenever this creature attacks, if it doesn't have first strike, put a first strike counter on it.
Whenever this creature attacks, if it has first strike, it gains double strike until end of turn.
3/3
  • Ikoria: Lair of Behemoths
Momir Vig, Simic Visionary

Momir Vig, Simic Visionary {3}{G}{U}

Legendary Creature - Elf Wizard
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
2/2
Momo, Friendly Flier

Momo, Friendly Flier {W}

Legendary Creature - Lemur Bat Ally
Flying
The first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
1/1
Momo, Playful Pet

Momo, Playful Pet {W}

Legendary Creature - Lemur Bat Ally
Flying, vigilance
When Momo leaves the battlefield, choose one —
• Create a Food token.
• Put a +1/+1 counter on target creature you control.
• Scry 2.
1/1
  • Avatar: The Last Airbender
Momo, Rambunctious Rascal

Momo, Rambunctious Rascal {2}{W}

Legendary Creature - Lemur Bat Ally
Flying
When Momo enters, he deals 4 damage to target tapped creature an opponent controls.
"Where's Momo?"
—A common query among Team Avatar
1/1
  • Avatar: The Last Airbender Eternal 217 270
Mona Lisa, Ever Adaptable

Mona Lisa, Ever Adaptable {3}{G}

Legendary Creature - Lizard Mutant
Whenever a player casts a creature spell, you create a Mutagen token.
"Being surrounded by a little chaos is normally my little happy place, but . . ."
4/4
  • Teenage Mutant Ninja Turtles Eternal
Mona Lisa, Science Geek

Mona Lisa, Science Geek {2}{G}

Legendary Creature - Lizard Mutant
Reach
{T}: Add X mana of any one color, where X is Mona Lisa's power.
"I felt kind of excited about being mutated, you know? I was getting to have this once in a lifetime experience! Maybe I could even base my thesis on it . . ."
1/3
  • Teenage Mutant Ninja Turtles
Monastery Flock

Monastery Flock {2}{U}

Creature - Bird
Defender, flying
Morph {U}
"The arrow strikes one bird down, but the flock remains."
—Jeskai teaching
0/5
  • Khans of Tarkir
Monastery Loremaster

Monastery Loremaster {3}{U}

Creature - Djinn Wizard
Megamorph {5}{U}
When this creature is turned face up, return target noncreature, nonland card from your graveyard to your hand.
3/2
Monastery Mentor

Monastery Mentor {2}{W}

Creature - Human Monk
Prowess
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
"One path. Many feet."
2/2
Related card: Lam, Storm Crane Elder
Monastery Messenger

Monastery Messenger {2/U}{2/R}{2/W}

Creature - Bird Scout
Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.
Lanniao soared from Highspire Monastery all throughout Tarkir, carrying messages for monks and villagers alike.
2/3
  • Tarkir: Dragonstorm
Monastery Siege

Monastery Siege {2}{U}

Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
Monastery Swiftspear

Monastery Swiftspear {R}

Creature - Human Monk
Haste
Prowess
She focused her mind on the volcano's fury, and hers erupted in kind.
1/2