25742 cards found
Nath of the Gilt-Leaf

Nath of the Gilt-Leaf {3}{B}{G}

Legendary Creature - Elf Warrior
At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
A savage hunter with a prince's bearing.
4/4
Nath's Buffoon

Nath's Buffoon {1}{B}

Creature - Goblin Rogue
Protection from Elves
Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform.
1/1
  • Lorwyn
Nath's Elite

Nath's Elite {4}{G}

Creature - Elf Warrior
All creatures able to block this creature do so.
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
4/2
  • Lorwyn
Nathan Drake, Treasure Hunter

Nathan Drake, Treasure Hunter {U}{B}{R}

Legendary Creature - Human Rogue
First strike
You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own.
Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards.
3/2
  • Secret Lair Drop
Natural Emergence

Natural Emergence {2}{R}{G}

Enchantment
When this enchantment enters, return a red or green enchantment you control to its owner's hand.
Lands you control are 2/2 creatures with first strike. They're still lands.
  • Planeshift
Naturalize the Phyresis

Naturalize the Phyresis {1}{G}

Enchantment
Poison Tolerance +1 (It takes an additional poison counter for you to lose the game to poison.)
When Naturalize the Phyresis enters the battlefield, destroy target artifact or enchantment an opponent controls.
  • Unknown Event
Nature's Blessing

Nature's Blessing {2}{G}{W}

Enchantment
{G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample.
"Be open to the blessings, whatever their form."
—Kaysa, Elder Druid of the Juniper Order
Nature's Chosen

Nature's Chosen {G}

Enchantment - Aura
Enchant creature you control
{0}: Untap enchanted creature. Activate only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
  • Alliances
Nature's Embrace

Nature's Embrace {2}{G}

Enchantment - Aura
Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."
Nature's Kiss

Nature's Kiss {1}{G}

Enchantment - Aura
Enchant creature
{1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
I cradle my rage even as the earth cradles my dead kin.
—Mirri of the Weatherlight
  • Weatherlight
Nature's Revolt

Nature's Revolt {3}{G}{G}

Enchantment
All lands are 2/2 creatures that are still lands.
The land rises up to defend against those who would spoil its beauty.
Nature's Will

Nature's Will {2}{G}{G}

Enchantment
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
"Without the kami to speak to nature on our behalf, we must beg help from nature directly."
—Seshiro the Anointed
Nature's Wrath

Nature's Wrath {4}{G}{G}

Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}.
Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent of their choice.
Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent of their choice.
Nautiloid Ship

Nautiloid Ship {4}

Artifact - Vehicle
Flying
When this Vehicle enters, exile target player's graveyard.
Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control.
Crew 3
5/5
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 328 373
Nav Squad Commandos

Nav Squad Commandos {4}{W}

Creature - Human Soldier
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +1/+1 until end of turn. Untap it.
Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.
3/5
  • Gatecrash
Navigation Orb

Navigation Orb {3}

Artifact
{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Travel the world without ever leaving the comfort of home.
Related card: Navigation Orb (Alchemy)
Navigation Orb (Alchemy)

Navigation Orb (Alchemy) {3}

Artifact
{1}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Related card: Navigation Orb
  • Alchemy Horizons: Baldur's Gate
Navigator's Compass

Navigator's Compass {1}

Artifact
When this artifact enters, you gain 3 life.
{T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
The Weatherlight can no longer planeshift, but it can traverse Dominaria with ease.
  • Dominaria
Navigator's Ruin

Navigator's Ruin {2}{U}

Enchantment
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
"You won't be needing this. Or this. Or these . . ."
  • Ixalan
Naya Battlemage

Naya Battlemage {2}{G}

Creature - Human Shaman
{R}, {T}: Target creature gets +2/+0 until end of turn.
{W}, {T}: Tap target creature.
"I have trained in all three schools of magic."
2/2
  • Shards of Alara
Naya Hushblade

Naya Hushblade {R/W}{G}

Creature - Elf Rogue
As long as you control another multicolored permanent, this creature gets +1/+1 and has shroud.
2/1
  • Alara Reborn
Naya Panorama

Naya Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.
Naya Sojourners

Naya Sojourners {2}{R}{G}{W}

Creature - Elf Shaman
When you cycle this card and when this creature dies, you may put a +1/+1 counter on target creature.
Cycling {2}{G}
The elves had entered a land like an open grave—an act of fortitude or folly?
5/3
Naya Soulbeast

Naya Soulbeast {6}{G}{G}

Creature - Beast
When you cast this spell, each player reveals the top card of their library. This creature enters with X +1/+1 counters on it, where X is the total mana value of all cards revealed this way.
Trample
0/0
  • Commander 2013
Nazahn, Revered Bladesmith

Nazahn, Revered Bladesmith {4}{G}{W}

Legendary Creature - Cat Artificer
When Nazahn enters, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
5/4
Related card: Hammer of Nazahn