29508 cards found
Lightning Axe

Lightning Axe {R}

Instant
As an additional cost to cast this spell, discard a card or pay {5}.
Lightning Axe deals 5 damage to target creature.
Spirits disturbed by ghoulcallers become geists driven by restless anger.
Lightning Berserker

Lightning Berserker {R}

Creature - Human Berserker
{R}: This creature gets +1/+0 until end of turn.
Dash {R}
1/1
  • Dragons of Tarkir
Lightning Blast

Lightning Blast {3}{R}

Instant
Lightning Blast deals 4 damage to any target.
"Those who fear the darkness have never seen what the light can do."
—Selenia, dark angel
Lightning Bolt

Lightning Bolt {R}

Instant
Lightning Bolt deals 3 damage to any target.
Related cards: Indris, the Hydrostatic Surge Kayla's Kindling Key to the Archive Thayan Evokers Toralf's Disciple
Lightning Coils

Lightning Coils {3}

Artifact
Whenever a nontoken creature you control dies, put a charge counter on this artifact.
At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Lightning Colt

Lightning Colt {3}{R}{R}

Instant Creature - Horse
When Lightning Colt enters, it deals 3 damage to any target.
3/3
Lightning Crafter

Lightning Crafter {3}{R}

Creature - Goblin Shaman
Champion a Goblin or Shaman
{T}: This creature deals 3 damage to any target.
3/3
Lightning Diadem

Lightning Diadem {5}{R}

Enchantment - Aura
Enchant creature
When this Aura enters, it deals 2 damage to any target.
Enchanted creature gets +2/+2.
"I fight for Keranos and for mortals. I see no contradiction."
Lightning Dragon

Lightning Dragon {2}{R}{R}

Creature - Dragon
Flying
Echo {2}{R}{R}
{R}: This creature gets +1/+0 until end of turn.
4/4
Lightning Elemental

Lightning Elemental {3}{R}

Creature - Elemental
Haste
"Oh, it's easy enough to kill, but I'm not going anywhere near it."
—Norin the Wary
4/1
Lightning Greaves

Lightning Greaves {2}

Artifact - Equipment
Equipped creature has haste and shroud.
Equip {0}
Related card: Masterpiece Vault
Lightning Helix

Lightning Helix {R}{W}

Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
After heavy casualties in the Phyrexian invasion, the Boros mage-priests trained as many rank-and-file soldiers as possible to wield the Legion's legendary battle magic.
Related card: Key to the Archive
Lightning Javelin

Lightning Javelin {3}{R}

Sorcery
Lightning Javelin deals 3 damage to any target. Scry 1.
The harpies descended without mercy upon Akros, only to find their attack put them within range of the javelineers.
Lightning Mare

Lightning Mare {R}{R}

Creature - Elemental Horse
This spell can't be countered.
This creature can't be blocked by blue creatures.
{1}{R}: This creature gets +1/+0 until end of turn.
When it passes, storm clouds bolt across the land.
3/1
  • Core Set 2019
Lightning Mauler

Lightning Mauler {1}{R}

Creature - Human Berserker
Soulbond
As long as this creature is paired with another creature, both creatures have haste.
2/1
Lightning Phoenix

Lightning Phoenix {2}{R}

Creature - Phoenix
Flying, haste
This creature can't block.
At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return this card from your graveyard to the battlefield.
2/2
  • Jumpstart
Lightning Prowess

Lightning Prowess {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."
"Undead flesh is dry and papery. A single spark and 'poof.' No more ghoul."
  • Avacyn Restored
Lightning Reaver

Lightning Reaver {3}{B}{R}

Creature - Zombie Beast
Haste; fear
Whenever this creature deals combat damage to a player, put a charge counter on it.
At the beginning of your end step, this creature deals damage equal to the number of charge counters on it to each opponent.
3/3
  • Alara Reborn
Lightning Reflexes

Lightning Reflexes {1}{R}

Enchantment - Aura
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Lightning Rift

Lightning Rift {1}{R}

Enchantment
Whenever a player cycles a card, you may pay {1}. If you do, this enchantment deals 2 damage to any target.
Options will cost you, but a lack of them will cost you even more.
Lightning Runner

Lightning Runner {3}{R}{R}

Creature - Human Warrior
Double strike, haste
Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
"Catch me if you can."
2/2
Lightning Serpent

Lightning Serpent {X}{R}

Creature - Elemental Serpent
Trample, haste
This creature enters with X +1/+0 counters on it.
At the beginning of the end step, sacrifice this creature.
Ice exploded into steam in its wake, hissing like a thousand serpents hailing their blazing master.
2/1
Lightning Shrieker

Lightning Shrieker {4}{R}

Creature - Dragon
Flying, trample, haste
At the beginning of the end step, this creature's owner shuffles it into their library.
Dragonslayers learned to keep silent about their deeds after seeing the terrible vengeance wrought by Kolaghan and her brood.
5/5
Lightning Skelemental

Lightning Skelemental {B}{R}{R}

Creature - Elemental Skeleton
Trample, haste
Whenever this creature deals combat damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice this creature.
6/1
Lightning Spear

Lightning Spear {1}{R}

Artifact - Equipment
Equipped creature gets +1/+0 and has trample.
{2}{R}, Sacrifice this Equipment: It deals 3 damage to any target.
Equip {1}
When wielded, it begs to be released.