25182 cards found
Mutagenic Growth

Mutagenic Growth {G/P}

Instant
Target creature gets +2/+2 until end of turn.
"Sympathy is for weaklings. Whoever survives, wins."
—Benzir, archdruid of Temple Might
Mutalith Vortex Beast

Mutalith Vortex Beast {4}{U}{R}

Creature - Mutant Beast
Trample
Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player.
6/6
  • Warhammer 40,000 Commander 134 134★
Mutant's Prey

Mutant's Prey {G}

Instant
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
Every street corner is a hunting ground, every citizen potential prey.
  • Dragon's Maze
Mutational Advantage

Mutational Advantage {1}{G}{U}

Instant
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate.
"Ow, my pipe!"
Mutavault

Mutavault

Land
{T}: Add {C}.
{1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some worlds possess a hidden core where life's essence constantly surges.
Mutilate

Mutilate {2}{B}{B}

Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
"It's only torture if you're strong enough to survive. Otherwise, it's a simple, gruesome death. I'm happy either way."
—Liliana Vess
Mutiny

Mutiny {R}

Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Pirate captains rarely enjoy a peaceful retirement.
Mutual Destruction

Mutual Destruction {B}

Sorcery
This spell has flash as long as you control a permanent with flash.
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Hunter and hunted both died thinking they had outwitted the other.
  • Ikoria: Lair of Behemoths
Mutual Epiphany

Mutual Epiphany

Phenomenon
When you encounter Mutual Epiphany, each player draws four cards.
Muxus, Goblin Grandee

Muxus, Goblin Grandee {4}{R}{R}

Legendary Creature - Goblin Noble
When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
4/4
Muzzio's Preparations

Muzzio's Preparations

Conspiracy
Hidden agenda
Each creature you control with the chosen name enters the battlefield with an additional +1/+1 counter on it.
  • Conspiracy
Muzzio, Visionary Architect

Muzzio, Visionary Architect {1}{U}{U}

Legendary Creature - Human Artificer
{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
1/3
Mwonvuli Acid-Moss

Mwonvuli Acid-Moss {2}{G}{G}

Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
"Life gives way to death, and death to new life. Nature feeds upon her own decay."
—Ezrith, druid of the Dark Hours
  • Time Spiral
Mwonvuli Beast Tracker

Mwonvuli Beast Tracker {1}{G}{G}

Creature - Human Scout
When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
"The more dangerous, the better."
2/1
My Crushing Masterstroke

My Crushing Masterstroke

Scheme
When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.
  • Archenemy Schemes
My First Tome

My First Tome {3}

Artifact
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and they guessed wrong, you draw a card.
This card is named My First Tome.
My Forces Are Innumerable

My Forces Are Innumerable

Ongoing Scheme
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.
  • Archenemy: Nicol Bolas Schemes
My Genius Knows No Bounds

My Genius Knows No Bounds

Scheme
When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.
"I can see . . . everything. The beginning and the end of time. The raw edges of reality. And now I see exactly how to kill you."
  • Archenemy Schemes
My Laughter Echoes

My Laughter Echoes

Ongoing Scheme
Whenever you set a non-ongoing scheme in motion, you may abandon this scheme. If you do, set that scheme in motion again.
"Groveling already? I'm just starting to enjoy myself."
  • Archenemy: Nicol Bolas Schemes
My Undead Horde Awakens

My Undead Horde Awakens

Ongoing Scheme
At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control.
When a creature put onto the battlefield with this scheme dies, abandon this scheme.
  • Archenemy Schemes
My Wish Is Your Command

My Wish Is Your Command

Scheme
When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
"Indulge me. Just one spell. One potentially fatal spell gone horribly awry."
  • Archenemy Schemes
Mycelic Ballad

Mycelic Ballad {3}{B}

Sorcery - Chorus
Starting intensity 2
Each player sacrifices X creatures and you gain X life, where X is this spell's intensity.
All Chorus cards you own intensify by 1.
  • Alchemy: Ixalan
Mycoid Maze
Twists and Turns

Mycoid Maze

Land - Cave
{T}: Add {G}.
{3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
Card has other part: Twists and Turns
  • The Lost Caverns of Ixalan
Mycoid Resurrection

Mycoid Resurrection {4}{B}{G}

Sorcery
Fathomless descent — Each creature card in your graveyard perpetually gets +X/+X, where X is the number of permanent cards in your graveyard. Then return a creature card from your graveyard to the battlefield.
  • Alchemy: Ixalan
Mycoid Shepherd

Mycoid Shepherd {1}{G}{G}{W}

Creature - Fungus
Whenever Mycoid Shepherd or another creature you control with power 5 or greater dies, you may gain 5 life.
As pure mana flooded across the shards, it brought a sense of unity even to Jund's vicious food chain.
5/4