22388 cards found
Phantatog

Phantatog {1}{W}{U}

Creature - Atog
Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.
Discard a card: Phantatog gets +1/+1 until end of turn.
1/2
  • Odyssey
Phantom Beast

Phantom Beast {3}{U}

Creature - Illusion Beast
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
As insubstantial as fear, and as dangerous.
4/5
  • Magic 2011
Phantom Carriage

Phantom Carriage {4}{U}{U}

Creature - Spirit
Flying
When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
Passage to the abyss is free, but the return trip will cost you.
4/4
Related card: Phantom Carriage (Alchemy)
Phantom Carriage (Alchemy)

Phantom Carriage (Alchemy) {2}{U}{U}

Creature - Spirit
Flying
When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
4/4
Related card: Phantom Carriage
  • Innistrad: Midnight Hunt
Phantom Centaur

Phantom Centaur {2}{G}{G}

Creature - Centaur Spirit
Protection from black
Phantom Centaur enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Centaur, prevent that damage. Remove a +1/+1 counter from Phantom Centaur.
2/0
Phantom Flock

Phantom Flock {3}{W}{W}

Creature - Bird Soldier Spirit
Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
0/0
Phantom General

Phantom General {3}{W}

Creature - Spirit Soldier
Creature tokens you control get +1/+1.
After his death, the general was reunited with fallen soldiers from over thirty of his campaigns.
2/3
Phantom Monster

Phantom Monster {3}{U}

Creature - Illusion
Flying
Is it an amalgamation of faded memories or the projection of a half-remembered dream? Neither answer offers any comfort.
3/3
Phantom Nantuko

Phantom Nantuko {2}{G}

Creature - Insect Spirit
Trample
Phantom Nantuko enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko.
{T}: Put a +1/+1 counter on Phantom Nantuko.
0/0
Phantom Ninja

Phantom Ninja {1}{U}{U}

Creature - Illusion Ninja
Phantom Ninja can't be blocked.
"Ninjas can run across water, pull ladders from pockets, kill with a kiss, and slip between bricks. Pack of lies, I say."
—Benden, teahouse gossip
2/2
Phantom Nishoba

Phantom Nishoba {5}{G}{W}

Creature - Cat Beast Spirit
Trample
Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.
Whenever Phantom Nishoba deals damage, you gain that much life.
If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.
0/0
Phantom Nomad

Phantom Nomad {1}{W}

Creature - Spirit Nomad
Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
0/0
Phantom Steed

Phantom Steed {3}{U}

Creature - Horse Illusion
Flash
When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield.
Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
4/3
  • Forgotten Realms Commander 18 287
Phantom Tiger

Phantom Tiger {2}{G}

Creature - Cat Spirit
Phantom Tiger enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Tiger, prevent that damage. Remove a +1/+1 counter from Phantom Tiger.
1/0
Phantom Warrior

Phantom Warrior {1}{U}{U}

Creature - Illusion Warrior
Phantom Warrior can't be blocked.
"Only when I saw my enemy walk through all my defenses, untouchable as the moon in the sky, did I truly know what it is to be afraid."
—King Ixes
2/2
Phantom Whelp

Phantom Whelp {1}{U}

Creature - Illusion Dog
When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat.
It lurks in the mist, waiting for stragglers to fall behind. When the fog clears, nothing remains but footprints.
2/2
  • Odyssey
Phantom Wings

Phantom Wings {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Many kami could fly, which put some warriors at a distinct disadvantage. The mages of Minamo took it upon themselves to correct that imbalance.
Phantom Wurm

Phantom Wurm {4}{G}{G}

Creature - Wurm Spirit
Phantom Wurm enters the battlefield with four +1/+1 counters on it.
If damage would be dealt to Phantom Wurm, prevent that damage. Remove a +1/+1 counter from Phantom Wurm.
It died with the forest, yet both linger on in twisted form.
2/0
Pharagax Giant

Pharagax Giant {4}{R}

Creature - Giant
Tribute 2
When Pharagax Giant enters the battlefield, if tribute wasn't paid, Pharagax Giant deals 5 damage to each opponent.
3/3
  • Born of the Gods
Pharika's Chosen

Pharika's Chosen {B}

Creature - Snake
Deathtouch
The serpents' dens built into statues of Pharika serve not only to consecrate her temples, but as a hidden line of defense.
1/1
  • Journey into Nyx
Pharika's Disciple

Pharika's Disciple {3}{G}

Creature - Centaur Warrior
Deathtouch
Renown 1
2/3
  • Magic Origins
Pharika's Mender

Pharika's Mender {3}{B}{G}

Creature - Gorgon
When Pharika's Mender enters the battlefield, you may return target creature or enchantment card from your graveyard to your hand.
"The direst venom becomes a panacea under Pharika's guidance. I bring it to the worthy, clinging at the edge of the abyss."
4/3
Pharika's Spawn

Pharika's Spawn {3}{B}

Creature - Gorgon
Escape — {5}{B}, Exile three other cards from your graveyard.
Pharika's Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
3/4
  • Theros Beyond Death
Pharika, God of Affliction

Pharika, God of Affliction {1}{B}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
{B}{G}: Exile target creature card from a graveyard. Its owner creates a 1/1 black and green Snake enchantment creature token with deathtouch.
5/5
Phase Dolphin

Phase Dolphin {2}{U}

Creature - Elemental Whale
Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
"You've never had to trust your breath to an inhuman creature who could crush you at its whim, and I truly feel sorry for you."
—Eagan, seabonder
1/4
  • Ikoria: Lair of Behemoths