3609 cards found
Harvester of Misery

Harvester of Misery {3}{B}{B}

Creature - Spirit
Menace
When Harvester of Misery enters the battlefield, other creatures get -2/-2 until end of turn.
{1}{B}, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn.
5/4
Harvesttide Assailant
Harvesttide Infiltrator

Harvesttide Assailant

Creature - Werewolf
(Color indicator: Harvesttide Assailant is red)
Trample
Nightbound
When Tovolar's howl sounded from the woods, it was answered from the heart of the festival.
4/4
Card has other part: Harvesttide Infiltrator
Harvesttide Infiltrator
Harvesttide Assailant

Harvesttide Infiltrator {2}{R}

Creature - Human Werewolf
Trample
Daybound
He was one masked stranger among many. Blending in was child's play.
3/2
Card has other part: Harvesttide Assailant
Harvesttide Sentry

Harvesttide Sentry {1}{G}

Creature - Human Warrior
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.
She patrols the darkness so that others can forget their worries for one bright evening.
3/1
Haughty Djinn

Haughty Djinn {1}{U}{U}

Creature - Djinn
Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost {1} less to cast.
"I adore your outfit. It's so . . . rustic."
*/4
Hauken's Insight
Jacob Hauken, Inspector

Hauken's Insight

Legendary Enchantment
(Color indicator: Hauken's Insight is blue)
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
Card has other part: Jacob Hauken, Inspector
Haunted Mire

Haunted Mire

Land - Swamp Forest
({T}: Add {B} or {G}.)
Haunted Mire enters the battlefield tapped.
Some of the nature spirits and wraiths that haunt Urborg take offense at the term "ghost town."
  • Dominaria United
Haunted Ridge

Haunted Ridge

Land
Haunted Ridge enters the battlefield tapped unless you control two or more other lands.
{T}: Add {B} or {R}.
Swirling eddies of ash hide crumbling cliffs, treacherous drops, and the slavering maws of unknown evils.
Haunting Figment

Haunting Figment {1}{U}

Creature - Illusion
Vigilance
Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.
Some bad dreams stay with you forever.
2/1
  • Dominaria United
Have for Dinner

Have for Dinner {1}{W}

Instant - Adventure
Create a 1/1 white Human creature token and a Food token.
Card has other part: Devouring Sugarmaw
Haywire Mite

Haywire Mite {1}

Artifact Creature - Insect
When Haywire Mite dies, you gain 2 life.
{G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment.
"They're easy enough to squish, but they're a pain to wash out of a workbench."
—Tergel, goblin explosioneer
1/1
Related card: Haywire Mite (Alchemy)
  • The Brothers' War
Hazardous Blast

Hazardous Blast {3}{R}

Sorcery
Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
The Machine Orthodoxy finds strength in numbers. The Quiet Furnace finds that amusing.
  • Phyrexia: All Will Be One
Headless Rider

Headless Rider {2}{B}

Creature - Zombie
Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
He wanders the Moorlands hoping to one day chop off a head worthy of replacing his own.
3/1
Related card: Ominous Traveler
Heartflame Duelist

Heartflame Duelist {1}{W}

Creature - Human Knight
Instant and sorcery spells you control have lifelink.
"The fire of Embereth will never be doused!"
3/1
Card has other part: Heartflame Slash
Heartflame Slash

Heartflame Slash {2}{R}

Instant - Adventure
Heartflame Slash deals 3 damage to any target.
"The fire of Embereth will never be doused!"
Card has other part: Heartflame Duelist
Hearth Elemental

Hearth Elemental {5}{R}

Creature - Elemental
This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure.
4/5
Card has other part: Stoke Genius
  • Wilds of Eldraine
Heavyweight Demolisher

Heavyweight Demolisher {7}

Artifact Creature - Construct
Menace
At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}.
Unearth {6}{R}{R}
8/6
  • The Brothers' War
Hedge Maze

Hedge Maze

Land - Forest Island
({T}: Add {G} or {U}.)
Hedge Maze enters the battlefield tapped.
When Hedge Maze enters the battlefield, surveil 1.
  • Murders at Karlov Manor Promos 262p 262s
  • Murders at Karlov Manor 262 326
Hedge Whisperer

Hedge Whisperer {G}

Creature - Elf Druid Detective
You may choose not to untap Hedge Whisperer during your untap step.
{3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as Hedge Whisperer remains tapped. It's still a land. Activate only as a sorcery.
0/3
  • Murders at Karlov Manor
Hedgewitch's Mask

Hedgewitch's Mask {W}

Artifact - Equipment
Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
Equip {2}
In Kessig, even celebration wears a fearsome face.
Heiko Yamazaki, the General

Heiko Yamazaki, the General {3}{R}

Legendary Creature - Human Samurai
Trample
Whenever a Samurai or Warrior you control attacks alone, you may cast target artifact card from your graveyard this turn.
"I prefer to let my sword do the talking."
3/3
Related card: Imperial Blademaster
  • Kamigawa: Neon Dynasty 146 321
Heir of the Ancient Fang

Heir of the Ancient Fang {2}{G}

Creature - Snake Samurai
Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature.
On the last day of a Jukai agent's training, they are bequeathed a powerful relic blessed by the kami.
2/3
  • Kamigawa: Neon Dynasty 191 325
Heirloom Mirror
Inherited Fiend

Heirloom Mirror {1}{B}

Artifact
{1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery.
"Speak my name thrice, and be rewarded."
Card has other part: Inherited Fiend
Heliod, the Radiant Dawn
Heliod, the Warped Eclipse

Heliod, the Radiant Dawn {2}{W}{W}

Legendary Enchantment Creature - God
When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
{3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery.
"Compleat the faith, compleat the god."
—Ajani Goldmane
4/4
Card has other part: Heliod, the Warped Eclipse
Heliod, the Warped Eclipse
Heliod, the Radiant Dawn

Heliod, the Warped Eclipse

Legendary Enchantment Creature - Phyrexian God
(Color indicator: Heliod, the Warped Eclipse is white and blue)
You may cast spells as though they had flash.
Spells you cast cost {1} less to cast for each card your opponents have drawn this turn.
"Compleat the god, compleat the plane."
—Ajani Goldmane
4/6
Card has other part: Heliod, the Radiant Dawn