22388 cards found
Overgrown Arch

Overgrown Arch {1}{G}

Creature - Plant Wall
Defender
{T}: You gain 1 life.
{2}, Sacrifice Overgrown Arch: Learn.
0/4
  • Strixhaven: School of Mages
Overgrown Armasaur

Overgrown Armasaur {3}{G}{G}

Creature - Dinosaur
Enrage — Whenever Overgrown Armasaur is dealt damage, create a 1/1 green Saproling creature token.
It embodies the riotous growth of the jungle, where creatures crowd upon creatures, where roots sprawl and vines swarm.
4/4
Related card: Loose in the Park
Overgrown Battlement

Overgrown Battlement {1}{G}

Creature - Wall
Defender
{T}: Add {G} for each creature you control with defender.
"Our enemy is nothing less than the end of all life. We shall not want for allies."
—The War Diaries
0/4
Overgrown Estate

Overgrown Estate {W}{B}{G}

Enchantment
Sacrifice a land: You gain 3 life.
The decay of Crovax's ancestral home matched the state of his soul.
  • Apocalypse
Overgrown Farmland

Overgrown Farmland

Land
Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.
{T}: Add {G} or {W}.
A few weed-choked gourd patches are all that remain of the proud, thriving farms that once blanketed the province.
Overgrown Pest

Overgrown Pest {2}{G}

Creature - Pest
When Overgrown Pest enters the battlefield, look at the top five cards of your library. You may reveal a land or double-faced card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
If only the biofluctuations students could have seen what became of their prize specimen after its escape.
2/2
  • March of the Machine
Overgrown Tomb

Overgrown Tomb

Land - Swamp Forest
({T}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Cradle of the Golgari's new kingdom. Grave of those who wronged its queen.
Overgrowth

Overgrowth {2}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
Overgrowth Elemental

Overgrowth Elemental {2}{G}

Creature - Elemental
When Overgrowth Elemental enters the battlefield, put a +1/+1 counter on another target Elemental you control.
Whenever another creature you control dies, you gain 1 life. If that creature was an Elemental, put a +1/+1 counter on Overgrowth Elemental.
3/2
  • Core Set 2020
Overlaid Terrain

Overlaid Terrain {2}{G}{G}

Enchantment
As Overlaid Terrain enters the battlefield, sacrifice all lands you control.
Lands you control have "{T}: Add two mana of any one color."
One must reap before one can sow.
  • Nemesis
Overloaded Mage-Ring
Invasion of Vryn

Overloaded Mage-Ring

Artifact
(Color indicator: Overloaded Mage-Ring is blue)
{1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. You may choose new targets for the copy.
"On my signal, disable the safeguards. Let's blow these metal freaks right back to their own world!"
—Gav Beleren, mage-ring engineer
Card has other part: Invasion of Vryn
  • March of the Machine
Overseer of Vault 76

Overseer of Vault 76 {2}{W}

Legendary Creature - Human Advisor
First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3/3
Overseer of the Damned

Overseer of the Damned {5}{B}{B}

Creature - Demon
Flying
When Overseer of the Damned enters the battlefield, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
5/5
Oversold Cemetery

Oversold Cemetery {1}{B}

Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
"'Get out! Get out!' the dead screamed.
'We've not room for one more! Get out!'"
—Hexes of Dunbarrow
Oversoul of Dusk

Oversoul of Dusk {G/W}{G/W}{G/W}{G/W}{G/W}

Creature - Spirit Avatar
Protection from blue, from black, and from red
"Some say she hid the sun herself, a desperate act to save it from its ultimate extinction."
—The Seer's Parables
5/5
  • Shadowmoor
Overt Operative

Overt Operative {3}{B}

Creature - Human Ninja Rigger
Menace
Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Saw her coming. Didn't matter.
2/3
  • Unstable
Overtaker

Overtaker {1}{U}

Creature - Merfolk Spellshaper
{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
"It's no challenge to master a Mercadian."
1/1
Overwhelmed Apprentice

Overwhelmed Apprentice {U}

Creature - Human Wizard
When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2.
1/2
Overwhelmed Archivist
Archive Haunt

Overwhelmed Archivist {2}{U}

Creature - Human Wizard
When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb {3}{U}
"Bah! As if I had time to preserve everything."
3/2
Card has other part: Archive Haunt
Overwhelming Instinct

Overwhelming Instinct {2}{G}

Enchantment
Whenever you attack with three or more creatures, draw a card.
The biggest difference between a victory and a massacre is which side you're on.
Overwhelming Splendor

Overwhelming Splendor {6}{W}{W}

Enchantment - Aura Curse
Enchant player
Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.
Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Ovika, Enigma Goliath

Ovika, Enigma Goliath {5}{U}{R}

Legendary Creature - Phyrexian Nightmare
Flying
Ward—{3}, Pay 3 life.
Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
6/6
  • Phyrexia: All Will Be One Promos 213p 213s
  • Phyrexia: All Will Be One 213 322 474
Ovinomancer

Ovinomancer {2}{U}

Creature - Human Wizard
When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.
{T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
0/1
Oviya Pashiri, Sage Lifecrafter

Oviya Pashiri, Sage Lifecrafter {G}

Legendary Creature - Human Artificer
{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token.
{4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
"Inspiration is reciprocal: we all have a responsibility to each other to create."
1/2
Ow

Ow {B}

Enchantment
Whenever a creature deals damage to a player, that player may say "Ow" once for each permanent named Ow. If the player doesn't, Ow deals 1 damage to them.
Have you ever noticed how some flavor text has no relevance whatsoever to the card it's on?
  • Unglued