22643 cards found
Oblivion Sower

Oblivion Sower {6}

Creature - Eldrazi
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
The Eldrazi hunger without limit and consume without pause.
5/8
Oblivion Stone

Oblivion Stone {3}

Artifact
{4}, {T}: Put a fate counter on target permanent.
{5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.
Oboro Breezecaller

Oboro Breezecaller {1}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Untap target land.
"I feel their unnatural influence in the weary, weeping land. Do they care nothing for the creatures who walk below their clouds?"
—Eight-and-a-Half-Tails
1/1
  • Saviors of Kamigawa
Oboro Envoy

Oboro Envoy {3}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target creature gets -X/-0 until end of turn, where X is the number of cards in your hand.
1/3
  • Saviors of Kamigawa
Oboro, Palace in the Clouds

Oboro, Palace in the Clouds

Legendary Land
{T}: Add {U}.
{1}: Return Oboro, Palace in the Clouds to its owner's hand.
Here the soratami wove their endless plots—graceful, artful, and deceitful, while the unwitting world moved below.
  • Tales of Middle-earth Commander 371 401 401z
  • Saviors of Kamigawa
Obosh, the Preypiercer

Obosh, the Preypiercer {3}{B/R}{B/R}

Legendary Creature - Hellion Horror
Companion — Your starting deck contains only cards with odd mana values and land cards.
If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
3/5
Obscura Ascendancy

Obscura Ascendancy {W}{U}{B}

Enchantment
Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying.
As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3.
Obscura Initiate

Obscura Initiate {2}{U}

Creature - Bird Citizen
Flying
{1}{W/B}: Obscura Initiate gains lifelink until end of turn.
Obscura initiates are required to bring a gift of information. They are judged on both how useful it is and how hard it was to obtain.
2/2
  • Streets of New Capenna
Obscura Interceptor

Obscura Interceptor {1}{W}{U}{B}

Creature - Cephalid Wizard
Flash
Lifelink
When Obscura Interceptor enters the battlefield, it connives. When it connives this way, return up to one target spell to its owner's hand.
3/1
Obscura Polymorphist

Obscura Polymorphist {1}{W}{U}

Creature - Cephalid Wizard
When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.
2/2
  • Alchemy: New Capenna
Obscura Storefront

Obscura Storefront

Land
When Obscura Storefront enters the battlefield, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
In volatile times, a sense of certainty is in high demand.
  • Streets of New Capenna
Obscuring Aether

Obscuring Aether {G}

Enchantment
Face-down creature spells you cast cost {1} less to cast.
{1}{G}: Turn Obscuring Aether face down.
Observant Alseid

Observant Alseid {2}{W}

Enchantment Creature - Nymph
Bestow {4}{W}
Vigilance
Enchanted creature gets +2/+2 and has vigilance.
2/2
  • Theros
Obsessive Astronomer

Obsessive Astronomer {1}{R}

Creature - Human Wizard
If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.
"Sleep? I can sleep when I'm dead!"
2/2
Obsessive Collector

Obsessive Collector {3}{U}

Creature - Spirit
Flying
Ward {2}
Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand.
4/4
  • Alchemy: Innistrad
Obsessive Skinner

Obsessive Skinner {1}{G}

Creature - Human Rogue
When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.
1/1
Obsessive Stitcher

Obsessive Stitcher {1}{U}{B}

Creature - Human Wizard
{T}: Draw a card, then discard a card.
{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
No one is as dedicated to perfection as a stitcher working on their latest masterpiece.
0/3
Related card: Bind to Secrecy
Obsianus Golem

Obsianus Golem {6}

Artifact Creature - Golem
"The foot stone is connected to the ankle stone, the ankle stone is connected to the leg stone . . . ."
—"Song of the Artificer"
4/6
Obsidian Acolyte

Obsidian Acolyte {1}{W}

Creature - Human Cleric
Protection from black
{W}: Target creature gains protection from black until end of turn.
The truthful will stand in the gaze of death and escape unharmed.
—Obsidian acolyte creed
1/1
  • Invasion
Obsidian Battle-Axe

Obsidian Battle-Axe {3}

Tribal Artifact - Warrior Equipment
Equipped creature gets +2/+1 and has haste.
Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.
Equip {3}
It's the flint that sparks a warrior's rage.
  • Morningtide
Obsidian Charmaw

Obsidian Charmaw {3}{R}{R}

Creature - Dragon
This spell costs {1} less to cast for each land your opponents control that could produce {C}.
Flying
When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls.
4/4
Obsidian Fireheart

Obsidian Fireheart {1}{R}{R}{R}

Creature - Elemental
{1}{R}{R}: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you."
4/4
Obsidian Giant

Obsidian Giant {4}{R}

Creature - Giant
After a while, ships stopped sailing within his reach.
4/4
  • Portal Second Age
Obsidian Obelisk

Obsidian Obelisk {2}

Artifact
Obsidian Obelisk enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
  • Dominaria United Commander 18 94
Obstinate Baloth

Obstinate Baloth {2}{G}{G}

Creature - Beast
When Obstinate Baloth enters the battlefield, you gain 4 life.
If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
4/4