18821 cards found
Ritual of the Returned

Ritual of the Returned {3}{B}

Instant
Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.
A mask forged to avenge a death forgotten.
  • Journey into Nyx
Rivals' Duel

Rivals' Duel {3}{R}

Sorcery
Choose two target creatures that share no creature types. Those creatures fight each other.
They could agree on one thing only: one of them must die.
Riven Turnbull

Riven Turnbull {5}{U}{B}

Legendary Creature - Human Advisor
{T}: Add {B}.
"Political violence is a perfectly legitimate answer to the persecution handed down by dignitaries of the state."
5/7
River Bear

River Bear {3}{G}

Creature - Bear
Islandwalk
The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.
3/3
River Boa

River Boa {1}{G}

Creature - Snake
Islandwalk
{G}: Regenerate River Boa.
"Sheath your swords! Cudgels only. I see a new pair of waterproof trek boots slithering away."
—Nablus, North Hada trapper
2/1
River Darter

River Darter {2}{U}

Creature - Merfolk Warrior
River Darter can't be blocked by Dinosaurs.
"Don't make splashes. Make progress."
—Tishana
2/3
River Herald Guide

River Herald Guide {2}{G}

Creature - Merfolk Scout
Vigilance
When River Herald Guide enters the battlefield, it explores.
3/1
  • The Lost Caverns of Ixalan
River Herald Scout

River Herald Scout {1}{U}

Creature - Merfolk Scout
When River Herald Scout enters the battlefield, it explores.
"Don't worry, little swimmers. I'm here for the ruins, not you."
1/2
  • The Lost Caverns of Ixalan
River Heralds' Boon

River Heralds' Boon {1}{G}

Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
"We are kin to the trees, and their strength is our own."
  • Ixalan
River Hoopoe

River Hoopoe {G}{U}

Creature - Bird
Flying
{3}{G}{U}: You gain 2 life and draw a card.
"It's a cruel thing to give such a sad song to such a colorful creature."
—Sana, former Ahn-crop initiate
1/3
River Kaijin

River Kaijin {2}{U}

Creature - Spirit
"Since the war began, fishermen don't sing to the kaijin to ask for full nets. They guard the shore with thrice-blessed spears, saving the nets for their wives to pack their belongings and leave."
—Hayato, master sailor
1/4
  • Champions of Kamigawa
River Merfolk

River Merfolk {U}{U}

Creature - Merfolk
{U}: River Merfolk gains mountainwalk until end of turn.
"Dwelling in icy mountain streams near goblin and orcish foes, the river merfolk were known for their stoicism."
—Sarpadian Empires, vol. V
2/1
River Serpent

River Serpent {5}{U}

Creature - Serpent
River Serpent can't attack unless there are five or more cards in your graveyard.
Cycling {U}
Though the Luxa River brings life to Naktamun, it's not without dangers.
5/5
River Sneak

River Sneak {1}{U}

Creature - Merfolk Warrior
River Sneak can't be blocked.
Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.
No ripples, no splashes, no warning.
1/1
River's Favor

River's Favor {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
River's Grasp

River's Grasp {3}{U/B}

Sorcery
If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card.
  • Shadowmoor
Riverfall Mimic

Riverfall Mimic {1}{U/R}

Creature - Shapeshifter
Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.
Mimics don't hide their natural form well, but their disguises work well enough on boggarts.
2/1
  • Eventide
Riverwheel Aerialists

Riverwheel Aerialists {5}{U}

Creature - Djinn Monk
Flying
Prowess
Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.
4/5
Riverwise Augur

Riverwise Augur {3}{U}

Creature - Merfolk Wizard
When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
"Time flows as the rivers do, toward an unknown sea. The wise know to look downstream."
2/2
Riveteers Charm

Riveteers Charm {B}{R}{G}

Instant
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
  • Streets of New Capenna 217 331 396
Riveteers Decoy

Riveteers Decoy {1}{G}

Creature - Human Warrior
Riveteers Decoy must be blocked if able.
Blitz {3}{G}
He keeps the heat off his allies—by drawing it all to himself.
3/1
  • Streets of New Capenna
Riveteers Initiate

Riveteers Initiate {1}{R}

Creature - Viashino Citizen
{1}{B/G}: Riveteers Initiate gains deathtouch until end of turn.
Young viashino flock to the Riveteers for Ziatora's leadership, eager to unleash their own inner dragons.
2/2
Related card: Riveteers Initiate (Alchemy)
  • Streets of New Capenna
Riveteers Initiate (Alchemy)

Riveteers Initiate (Alchemy) {1}{R}

Creature - Viashino Citizen
{B/G}: Riveteers Initiate gains deathtouch until end of turn.
2/2
Related card: Riveteers Initiate
  • Streets of New Capenna
Riveteers Overlook

Riveteers Overlook

Land
When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Along the outer girders, in gold filigree, are inscribed the names of all those who fell to their deaths during construction.
  • Streets of New Capenna
Riveteers Requisitioner

Riveteers Requisitioner {1}{R}

Creature - Viashino Rogue
When Riveteers Requisitioner dies, create a Treasure token.
Blitz {2}{R}
3/1
  • Streets of New Capenna