4310 cards found
Feldon, Ronom Excavator

Feldon, Ronom Excavator {1}{R}

Legendary Creature - Human Artificer
Haste
Feldon can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
2/2
Felidar Cub

Felidar Cub {1}{W}

Creature - Cat Beast
Sacrifice this creature: Destroy target enchantment.
Felidars that make it through their first year of life can easily live to see a hundred years more.
2/2
Felidar Retreat

Felidar Retreat {3}{W}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Felidar Savior

Felidar Savior {3}{W}

Creature - Cat Beast
Lifelink
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Cut and bruised from his climb to the summit, Zahr wept with relief when he saw the felidar's horns appear.
2/3
  • Foundations
Fell

Fell {1}{B}

Sorcery
Destroy target creature.
When Glarb ordered the egg stolen, the Great Maha communicated its anger in a universal language.
  • Bloomburrow 95 383
Fell Horseman

Fell Horseman {3}{B}

Creature - Zombie Knight
When this creature dies, put it on the bottom of its owner's library.
3/3
Card has other part: Deathly Ride
  • Wilds of Eldraine
Felling Blow

Felling Blow {2}{G}

Sorcery
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls.
"You are not welcome in Skemfar."
  • Foundations
Felonious Rage

Felonious Rage {R}

Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
It's hard to keep the peace if you can't even control your temper.
  • Murders at Karlov Manor
Felothar, Dawn of the Abzan

Felothar, Dawn of the Abzan {W}{B}{G}

Legendary Creature - Human Warrior
Trample
Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control.
"Through perennation, we stand together, families—ancestor and kin─united as one clan! Abzan!"
3/3
  • Tarkir: Dragonstorm 184 358
  • Tarkir: Dragonstorm Promos 184p 184s
Feral Deathgorger

Feral Deathgorger {5}{B}

Creature - Dragon
Flying, deathtouch
When this creature enters, exile up to two target cards from a single graveyard.
3/5
Card has other part: Dusk Sight
  • Tarkir: Dragonstorm 80a 298a
Feral Encounter

Feral Encounter {G}{G}

Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
  • Wilds of Eldraine 169 356
  • Wilds of Eldraine Promos 169p 169s
Ferocification

Ferocification {2}{R}

Enchantment
At the beginning of combat on your turn, choose one —
• Target creature you control gets +2/+0 until end of turn.
• Target creature you control gains menace and haste until end of turn.
  • Outlaws of Thunder Junction
Ferocious Werefox

Ferocious Werefox {3}{G}

Creature - Elf Fox Warrior
Trample
Each night, the elves of Redtooth Keep transform into feral, monstrous beasts.
4/3
Card has other part: Guard Change
  • Wilds of Eldraine
Fertilid's Favor

Fertilid's Favor {3}{G}

Instant
Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature.
The denizens of Lorwyn were accustomed to resisting darkness.
  • March of the Machine
Festering Gulch

Festering Gulch

Land - Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {B} or {G}.
"Lost a boot in the muck. Get the feeling I'm lucky I got to keep the leg."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction
Festerleech

Festerleech {B}

Creature - Zombie Leech
Whenever this creature deals combat damage to a player, you mill two cards.
{1}{B}: This creature gets +2/+2 until end of turn. Activate only once each turn.
"Four Dead in Zombie Leech Attack, Dozens Nauseated"
—Tenth District Times headline
1/1
  • Murders at Karlov Manor
Festival of Embers

Festival of Embers {4}{R}

Enchantment
During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs.
If a card or token would be put into your graveyard from anywhere, exile it instead.
{1}{R}: Sacrifice this enchantment.
Fetch Quest

Fetch Quest {5}{G}{G}

Sorcery - Adventure
Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.
Card has other part: Bramble Familiar
Fiendish Panda

Fiendish Panda {2}{W}{B}

Creature - Bear Demon
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
3/2
  • Foundations
Fierce Empath

Fierce Empath {2}{G}

Creature - Elf
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
1/1
Fiery Annihilation

Fiery Annihilation {2}{R}

Instant
Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.
"Fireproof or your money back!"
—Jornald's Arms and Armor (out of business)
  • Foundations
Fight On!

Fight On! {2}{B}

Instant
Return up to two target creature cards from your graveyard to your hand.
"Just hang in there! Someday we'll look back at these hard times and laugh."
  • Final Fantasy
Filter Out

Filter Out {1}{U}{U}

Instant
Return all noncreature, nonland permanents to their owners' hands.
The glistening oil had been rendered inert, but planes wouldn't begin to truly heal until every last drop was purged.
Final Flourish

Final Flourish {1}{B}

Instant
Kicker—Sacrifice an artifact or creature.
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Strixhaven braced for another Oriq assault, but something far worse arrived.
  • March of the Machine
Final Showdown

Final Showdown {W}

Instant
Spree
+ {1} — All creatures lose all abilities until end of turn.
+ {1} — Choose a creature you control. It gains indestructible until end of turn.
+ {3}{W}{W} — Destroy all creatures.
  • Outlaws of Thunder Junction Promos 11p 11s
  • Outlaws of Thunder Junction 11 312