18742 cards found
Rakshasa's Secret

Rakshasa's Secret {2}{B}

Sorcery
Target opponent discards two cards. Mill two cards.
Ral Zarek

Ral Zarek {2}{U}{R}

Legendary Planeswalker - Ral
[+1]: Tap target permanent, then untap another target permanent.
[–2]: Ral Zarek deals 3 damage to any target.
[–7]: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Loyalty:
4
Ral's Dispersal

Ral's Dispersal {3}{U}{U}

Instant
Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle.
Related card: Ral, Caller of Storms
  • Guilds of Ravnica
Ral's Outburst

Ral's Outburst {2}{U}{R}

Instant
Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
"Time to find the melting point of lazotep."
—Ral Zarek
  • War of the Spark
Ral's Staticaster

Ral's Staticaster {2}{U}{R}

Creature - Viashino Wizard
Trample
Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn.
3/3
  • Guilds of Ravnica
Ral, Caller of Storms

Ral, Caller of Storms {4}{U}{R}

Legendary Planeswalker - Ral
[+1]: Draw a card.
[–2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.
[–7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Loyalty:
4
Related card: Ral's Dispersal
  • Guilds of Ravnica
Ral, Izzet Viceroy

Ral, Izzet Viceroy {3}{U}{R}

Legendary Planeswalker - Ral
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
[–3]: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
[–8]: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Loyalty:
5
Ral, Storm Conduit

Ral, Storm Conduit {2}{U}{R}

Legendary Planeswalker - Ral
Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.
[+2]: Scry 1.
[–2]: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Loyalty:
4
Rally Maneuver

Rally Maneuver {2}{W}

Instant
Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
"Don't give up! You are steel and fire, and victory is yours to seize."
Rally for the Throne

Rally for the Throne {2}{W}

Instant
Create two 1/1 white Human creature tokens.
Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.
"If you're as loyal as you claim, now is the time to show it."
—Queen Linden of Ardenvale
  • Throne of Eldraine
Rally the Forces

Rally the Forces {2}{R}

Instant
Attacking creatures get +1/+0 and gain first strike until end of turn.
"Drive them back! Make their underworld into their grave!"
—Koth of the Hammer
  • Mirrodin Besieged
Rally the Galadhrim

Rally the Galadhrim {2}{G}{U}

Sorcery
Create a token that's a copy of target creature you control.
Conspire
  • Tales of Middle-earth Commander 499 543
Rally the Horde

Rally the Horde {5}{R}

Sorcery
Exile the top card of your library. Exile the top card of your library. Exile the top card of your library. If the last card exiled isn't a land card, repeat this process. Create a 1/1 red Warrior creature token for each nonland card exiled this way.
  • Saviors of Kamigawa
Rally the Peasants

Rally the Peasants {2}{W}

Instant
Creatures you control get +2/+0 until end of turn.
Flashback {2}{R}
"If you must go out at night, bring a mob."
—Master of the Elgaud Cathars
Rally the Righteous

Rally the Righteous {1}{R}{W}

Instant
Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Yuri took up the ragged Boros banner, and his brethren, inspired by the act, followed him back into the fight.
  • Ravnica: City of Guilds
Rally to Battle

Rally to Battle {3}{W}

Instant
Creatures you control get +1/+3 until end of turn. Untap them.
The guildmasters loom large in the political sphere, but in the end, the rulers of Ravnica are its people.
Rallying Roar

Rallying Roar {2}{W}

Instant
Creatures you control get +1/+1 until end of turn. Untap them.
"The sun's strength sings in our hearts! I have never been more proud of my home and my people."
—Huatli
  • Ixalan
Rambunctious Mutt

Rambunctious Mutt {3}{W}{W}

Creature - Dog
When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
Emphatic words with powerful gestures. Clearly this was playtime.
3/4
Ramirez DePietro

Ramirez DePietro {3}{U}{B}{B}

Legendary Creature - Human Pirate
First strike
Ramirez DePietro is a most flamboyant pirate. Be careful not to believe his tall tales, especially when you ask his age.
4/3
Ramirez DePietro, Pillager

Ramirez DePietro, Pillager {2}{U}{B}

Legendary Creature - Human Pirate
When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens.
Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
4/3
  • The Lost Caverns of Ixalan Commander
  • Dominaria United Commander 38 60
Rammas Echor, Ancient Shield

Rammas Echor, Ancient Shield {3}{W}

Legendary Artifact
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn.
  • Tales of Middle-earth Commander 505 549
Ramos, Dragon Engine

Ramos, Dragon Engine {6}

Legendary Artifact Creature - Dragon
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
4/4
Ramosian Captain

Ramosian Captain {1}{W}{W}

Creature - Human Rebel
First strike
{5}, {T}: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
The Cho-Arrim believe in leading by example.
2/2
  • Mercadian Masques
Ramosian Commander

Ramosian Commander {2}{W}{W}

Creature - Human Rebel
{6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
"Cho-Manno guides your spirit. I guide your sword."
2/4
  • Mercadian Masques
Ramosian Greatsword

Ramosian Greatsword {4}{R}

Artifact - Equipment
Convoke
Equipped creature gets +3/+1 and has trample.
Equip {2}
  • March of the Machine