1264 cards found
Weatherseed Treefolk

Weatherseed Treefolk {2}{G}{G}{G}

Creature - Treefolk
Trample
When Weatherseed Treefolk dies, return it to its owner's hand.
5/3
Western Paladin

Western Paladin {2}{B}{B}

Creature - Phyrexian Zombie Knight
{B}{B}, {T}: Destroy target white creature.
"Their weak laws. Their flawed systems. They inhibit the Grand Evolution. In Yawgmoth's name, we shall erase them."
—Oath of the West
3/3
Wheel of Torture

Wheel of Torture {3}

Artifact
At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
"I'd like to buy a bowel."
Whetstone

Whetstone {3}

Artifact
{3}: Each player mills two cards.
To hone swords and dull minds.
—Whetstone inscription
Whirlwind

Whirlwind {2}{G}{G}

Sorcery
Destroy all creatures with flying.
Urza tried to rule the air, but Gaea taught him that she controlled all the elements.
Wild Colos

Wild Colos {2}{R}

Creature - Goat Beast
Haste
You'll never get a Keldon's goat.
2/2
  • Urza's Destiny
Wild Dogs

Wild Dogs {G}

Creature - Dog
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Dogs.
Cycling {2}
2/1
Wild Growth

Wild Growth {G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Wild Jhovall

Wild Jhovall {3}{R}

Creature - Cat
Jhovalls sharpen their claws on trees—or on Mercadians, if no trees are handy.
3/3
  • Mercadian Masques
Wildfire

Wildfire {4}{R}{R}

Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
"Shiv hatched from a shell of stone around a yolk of flame."
—Viashino myth
Wind Drake

Wind Drake {2}{U}

Creature - Drake
Flying
"No bird soars too high, if he soars with his own wings."
—William Blake, The Marriage of Heaven and Hell
2/2
Wind Spirit

Wind Spirit {4}{U}

Creature - Elemental Spirit
Flying
Menace
" . . . When the trees bow down their heads, The wind is passing by."
—Christina Rossetti,
"Who Has Seen the Wind?"
3/2
Winding Wurm

Winding Wurm {4}{G}

Creature - Wurm
Echo {4}{G}
Entire trees were stripped of their bark and branches by the wurm's writhing path.
6/6
  • Urza's Saga
Wing Snare

Wing Snare {2}{G}

Sorcery
Destroy target creature with flying.
"Argoth's doom rained from a clear sky. Yavimaya will not share that fate."
—Multani, maro-sorcerer
Wirecat

Wirecat {4}

Artifact Creature - Cat
Wirecat can't attack or block if an enchantment is on the battlefield.
Its purr is the sound of iron filings sliding down satin.
4/3
  • Urza's Saga
Wishmonger

Wishmonger {3}{W}

Creature - Unicorn Monger
{2}: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
"It's not what you ask for, but how you ask for it."
3/3
  • Mercadian Masques
Witch Engine

Witch Engine {5}{B}

Creature - Horror
Swampwalk
{T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine.
4/4
Wizard Mentor

Wizard Mentor {2}{U}

Creature - Human Wizard
{T}: Return Wizard Mentor and target creature you control to their owner's hand.
Although some of the students quickly grasped the concept, the others could summon only blackboards.
2/2
Wooden Sphere

Wooden Sphere {1}

Artifact
Whenever a player casts a green spell, you may pay {1}. If you do, you gain 1 life.
Word of Blasting

Word of Blasting {1}{R}

Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Worldly Tutor

Worldly Tutor {G}

Instant
Search your library for a creature card, reveal it, then shuffle and put the card on top.
"Aselbo soon had the rhino eating from his palm and the snake waiting at his heels."
—Afari, Tales
Worn Powerstone

Worn Powerstone {3}

Artifact
Worn Powerstone enters the battlefield tapped.
{T}: Add {C}{C}.
Worry Beads

Worry Beads {3}

Artifact
At the beginning of each player's upkeep, that player mills a card.
  • Mercadian Masques
Worship

Worship {3}{W}

Enchantment
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
"Believe in the ideal, not the idol."
—Serra
Wrath of God

Wrath of God {2}{W}{W}

Sorcery
Destroy all creatures. They can't be regenerated.
Related card: Damnation