33837 cards found
Geistchanneler

Geistchanneler {1}{U}

Creature - Human Wizard
When this creature enters, choose an instant or sorcery card in your hand with mana value 3 or greater. It perpetually gains "This spell costs {2} less to cast."
1/3
  • Alchemy: Innistrad
Pools of Becoming

Pools of Becoming

Plane - Bolas's Meditation Realm
At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Whenever chaos ensues, reveal the top three cards of your planar deck. Each of the revealed cards' chaos abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.
Tanuki Transplanter

Tanuki Transplanter {3}{G}

Artifact Creature - Equipment Dog
Whenever this creature or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end.
Reconfigure {3}
2/4
Lich-Knights' Conquest

Lich-Knights' Conquest {4}{B}

Sorcery
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
In their rotting minds, they still quest for virtue and glory.
Warded Battlements

Warded Battlements {2}{W}

Creature - Wall
Defender
Attacking creatures you control get +1/+0.
In dire times, even a place of refuge can become a weapon of war.
0/3
  • Core Set 2021
Jelenn Sphinx

Jelenn Sphinx {3}{W}{U}

Creature - Sphinx
Flying, vigilance
Whenever this creature attacks, other attacking creatures get +1/+1 until end of turn.
Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.
1/5
Paragon of Gathering Mists

Paragon of Gathering Mists {3}{U}

Creature - Human Wizard
Other blue creatures you control get +1/+1.
{U}, {T}: Another target blue creature you control gains flying until end of turn.
2/2
  • Magic 2015
Burning Palm Efreet

Burning Palm Efreet {2}{R}{R}

Creature - Efreet
{1}{R}{R}: This creature deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Even the lion envies the lark.
2/2
Balshan Griffin

Balshan Griffin {3}{U}{U}

Creature - Griffin
Flying
{1}{U}, Discard a card: Return this creature to its owner's hand.
It helps to have an extra direction in which to run.
3/2
  • Odyssey
Bereavement

Bereavement {1}{B}

Enchantment
Whenever a green creature dies, its controller discards a card.
Grief is a razor that slices the soul.
Wingspan Stride

Wingspan Stride {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
{2}{U}: Return this Aura to its owner's hand.
"Yes, yes, very good. However, I believe you were supposed to be working on your sword techniques?"
—Taigam
  • Tarkir: Dragonstorm
Necron Overlord

Necron Overlord {2}{B}{B}

Artifact Creature - Necron Noble
Relentless March{X}, {T}, Tap X untapped artifacts you control: Target opponent loses X life.
"This galaxy once knelt before us, and it will do so again."
2/5
  • Warhammer 40,000 Commander 43 43★
Cinderclasm

Cinderclasm {1}{R}

Instant
Kicker {R}
Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
Every inferno begins with a spark.
  • Zendikar Rising
Ambush Party

Ambush Party {4}{R}

Creature - Human Rogue
First strike, haste
"Fair fight? I'll take survival over chivalry any day!"
—Tor Wauki, Bandit King
3/1
Related card: Apocalypse Chime
Thicket Elemental

Thicket Elemental {3}{G}{G}

Creature - Elemental
Kicker {1}{G}
When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
4/4
Those Who Serve

Those Who Serve {2}{W}

Creature - Zombie
"The dead perform all the work here—farming, building, teaching, even embalming their fellow mummies. The living need do nothing but train. What system could be more perfect?"
—Temmet, vizier of Naktamun
2/4
Vampire Outcasts

Vampire Outcasts {2}{B}{B}

Creature - Vampire
Bloodthirst 2
Lifelink
2/2
Nightshade Peddler

Nightshade Peddler {1}{G}

Creature - Human Druid
Soulbond
As long as this creature is paired with another creature, both creatures have deathtouch.
1/1
Zof Shade

Zof Shade {3}{B}

Creature - Shade
{2}{B}: This creature gets +2/+2 until end of turn.
Shades are drawn to places of power, often rooting themselves in a single area to feed.
2/2
Nyxborn Wolf

Nyxborn Wolf {2}{G}

Enchantment Creature - Wolf
Bestow {4}{G}
Enchanted creature gets +3/+1.
3/1
  • Born of the Gods
Minor Misstep

Minor Misstep {U}

Instant
Counter target spell with mana value 1 or less.
No matter how many times he saw it, Sarnvax always relished the look of dawning horror as his foes realized their mistake.
  • Phyrexia: All Will Be One
Sunken Hope

Sunken Hope {3}{U}{U}

Enchantment
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
"I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough."
—Ambassador Laquatus
Ruthless Deathfang

Ruthless Deathfang {4}{U}{B}

Creature - Dragon
Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature of their choice.
"Bring forth the dead, their skull-grins and rattle-bones. We will feast upon their wailing ghosts."
—Silumgar, translated from Draconic
4/4
Rejuvenating Springs

Rejuvenating Springs

Land
This land enters tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
When they're done pummeling each other, the fighters relax companionably in the springs, warming their sore muscles.
Finale of Eternity

Finale of Eternity {X}{B}{B}

Sorcery
Destroy up to three target creatures with toughness X or less. If X is 10 or more, return all creature cards from your graveyard to the battlefield.
When you rule by fear, your greatest weakness is one who's no longer afraid.
  • War of the Spark
  • War of the Spark Promos 91p 91s