33837 cards found
Warcry Phoenix

Warcry Phoenix {3}{R}

Creature - Phoenix
Flying, haste
Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking.
War begins with one red ember.
2/2
Dumb Ass

Dumb Ass {2}{R}

Creature - Donkey Barbarian
At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether this creature attacks this turn.
Envying the intelligence of goblins is a bad place to be.
3½/2
  • Unhinged
Nessian Wilds Ravager

Nessian Wilds Ravager {4}{G}{G}

Creature - Hydra
Tribute 6
When this creature enters, if tribute wasn't paid, you may have this creature fight another target creature.
6/6
Most Wanted (Alchemy)

Most Wanted (Alchemy) {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, create two Treasure tokens.
Related card: Most Wanted
  • Streets of New Capenna
Burn

Burn {1}{R}

Instant
Burn deals 2 damage to any target.
Fuse
Card has other part: Turn
Kobold Drill Sergeant

Kobold Drill Sergeant {1}{R}

Creature - Kobold Soldier
Other Kobold creatures you control get +0/+1 and have trample.
"Joining this army is easy, boy. Just survive your first battle."
1/2
Encase in Ice

Encase in Ice {1}{U}

Enchantment - Aura
Flash
Enchant red or green creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Dragons of Tarkir
Depose

Depose {1}{W/U}

Instant
Tap target creature.
Draw a card.
Card has other part: Deploy
Impulse

Impulse {1}{U}

Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
"I've always made snap decisions. I'm just better at making the right ones now that I'm older and wiser."
—Teferi
Kulrath Knight

Kulrath Knight {3}{B/R}{B/R}

Creature - Elemental Knight
Flying
Wither
Creatures your opponents control with counters on them can't attack or block.
Mounted cinders circle the blasted peak at Kulrath, hunting the Extinguisher.
3/3
Wall of Mourning

Wall of Mourning {1}{W}

Creature - Wall
Defender
When this creature enters, exile a card from the top of your library face down for each opponent you have.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with this creature into its owner's hand.
0/4
Jedit Ojanen

Jedit Ojanen {4}{W}{W}{U}

Legendary Creature - Cat Warrior
Mightiest of the Cat Warriors, Jedit Ojanen forsook the forests of his tribe and took service with the Robaran Mercenaries, rising through their ranks to lead them in the battle for Efrava.
5/5
Screeching Skaab

Screeching Skaab {1}{U}

Creature - Zombie
When this creature enters, mill two cards.
Its screeching is the sound of you losing your mind.
2/1
Subterranean Tremors

Subterranean Tremors {X}{R}

Sorcery
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
The market is now closed.
Helldozer

Helldozer {3}{B}{B}{B}

Creature - Zombie Giant
{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap this creature.
Sometimes you go to hell, and sometimes hell comes to you.
6/5
Love Song of Night and Day

Love Song of Night and Day {2}{W}

Enchantment - Saga
Read ahead
I — You and target opponent each draw two cards.
II — Create a 1/1 white Bird creature token with flying.
III — Put a +1/+1 counter on each of up to two target creatures.
Kheru Goldkeeper

Kheru Goldkeeper {1}{B}{G}{U}

Creature - Dragon
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token.
Renew{2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
3/3
  • Tarkir: Dragonstorm 199 313
Sun Warriors

Sun Warriors {2}{R}{W}

Creature - Human Warrior Ally
Firebending X, where X is the number of creatures you control.
{5}: Create a 1/1 white Ally creature token.
A secretive people who protect the ancient origins of firebending.
3/5
  • Avatar: The Last Airbender
Eidolon of Astral Winds

Eidolon of Astral Winds {2}{W}

Enchantment Creature - Spirit
Vigilance
Constellation — Whenever this creature or another enchantment you control enters, choose target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains flying.
2/4
  • Foundations Jumpstart
Savage Silhouette

Savage Silhouette {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Some elves believe that their survival instincts are born of many cycles of reincarnation.
  • Zendikar
Head Games

Head Games {3}{B}{B}

Sorcery
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Goliath Hatchery

Goliath Hatchery {4}{G}{G}

Enchantment
When this enchantment enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1.
Corrupted — At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.
  • Phyrexia: All Will Be One 408 413
By Force

By Force {X}{R}

Sorcery
Destroy X target artifacts.
"Dissent? Your gods can't even begin to comprehend the dissent that's about to happen here!"
—Chandra Nalaar
Make a _____ Splash

Make a _____ Splash {2}{U}

Enchantment
Flash
When this enchantment enters, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment.
The largest dunk tank in forty-seven galaxies.
  • Unfinity 50 336
Echo Tracer

Echo Tracer {2}{U}

Creature - Human Wizard
Morph {2}{U}
When this creature is turned face up, return target creature to its owner's hand.
2/2