33837 cards found
Systems Override

Systems Override {2}{R}

Sorcery
Gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn. If it's a Spacecraft, put ten charge counters on it. If you do, remove ten charge counters from it at the beginning of the next end step.
  • Edge of Eternities
Trostani, Selesnya's Voice

Trostani, Selesnya's Voice {G}{G}{W}{W}

Legendary Creature - Dryad
Whenever another creature you control enters, you gain life equal to that creature's toughness.
{1}{G}{W}, {T}: Populate.
2/5
Unified Strike

Unified Strike {W}

Instant
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
The tall, reedy grass of the Daru Plains rustles loudly in the winds, a perfect cover for any ambush.
  • Onslaught
Secret Plans

Secret Plans {G}{U}

Enchantment
Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.
Carrion Grub

Carrion Grub {3}{B}

Creature - Insect
This creature gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When this creature enters, mill four cards.
0/5
The Archenemy's Charm

The Archenemy's Charm {B}{B}{B}

Instant
Choose a scheme and set it into motion —
• Choose Your Demise
• Every Hope Shall Vanish
• Make Yourself Useful
  • Unknown Event
Alarum

Alarum {1}{W}

Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
"One timely cry of warning can save nine of surprise."
—Sidar Jabari
  • Mirage
Gorehorn Minotaurs

Gorehorn Minotaurs {2}{R}{R}

Creature - Minotaur Warrior
Bloodthirst 2
Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.
3/3
Chandra, Dressed to Kill

Chandra, Dressed to Kill {1}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Add {R}. Chandra deals 1 damage to up to one target player or planeswalker.
[+1]: Exile the top card of your library. If it's red, you may cast it this turn.
[–7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Loyalty:
3
Lake of the Dead

Lake of the Dead

Land
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {B}.
{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
Supreme Will

Supreme Will {2}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {3}.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Took Reaper

Took Reaper {1}{W}

Creature - Halfling Peasant
When this creature dies, the Ring tempts you.
The Tooks came, a hundred strong, from Tuckborough and the Green Hills.
2/1
Related cards: The Ring The Ring Tempts You
  • The Lord of the Rings: Tales of Middle-earth 35 486
Moldering Karok

Moldering Karok {2}{B}{G}

Creature - Zombie Crocodile
Trample, lifelink
Necroluminescence is common among the undead creatures of Sedgemoor, giving the midnight swamp an eerie glow. It's comforting—from a distance.
3/3
  • Strixhaven: School of Mages
Mischievous Mystic

Mischievous Mystic {1}{U}

Creature - Human Wizard
Flying
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
"Don't worry about where they're taking me. The more pressing question is, why aren't they taking you?"
2/1
  • Foundations
Kraum, Ludevic's Opus

Kraum, Ludevic's Opus {3}{U}{R}
(Barnabas Tharmr)

Legendary Creature - Zombie Horror
Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner
4/4
Bretagard Stronghold (Alchemy)

Bretagard Stronghold (Alchemy)

Land
Bretagard Stronghold enters tapped.
{T}: Add {G}.
{G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Distribute two +1/+1 counters among one or two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery.
Related card: Bretagard Stronghold
  • Kaldheim
Hoard Robber

Hoard Robber {1}{B}

Creature - Tiefling Rogue
Whenever this creature deals combat damage to a player, create a Treasure token.
"And to think, a year ago I was picking pockets in Waterdeep."
1/3
Bladetusk Boar

Bladetusk Boar {3}{R}

Creature - Boar
Intimidate
Deathbellow Canyon is home to minotaurs and many other creatures that share a love for the taste of human flesh.
3/2
Goblin Assassin

Goblin Assassin {3}{R}{R}

Creature - Goblin Assassin
Whenever this creature or another Goblin enters, each player flips a coin. Each player whose coin comes up tails sacrifices a creature of their choice.
The more victims he kills, the more likely he is to get the right one.
2/2
Emergent Woodwurm

Emergent Woodwurm {6}{G}

Creature - Wurm
Backup 3
Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
4/4
  • March of the Machine Commander 37 124
Jack-o'-Lantern

Jack-o'-Lantern {1}

Artifact
{1}, {T}, Sacrifice this artifact: Exile up to one target card from a graveyard. Draw a card.
{1}, Exile this card from your graveyard: Add one mana of any color.
By the end of the festival, it was the only thing still grinning.
Tectonic Giant

Tectonic Giant {2}{R}{R}

Creature - Elemental Giant
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one —
• This creature deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3/4
Just Desserts

Just Desserts {1}{R}

Instant
Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.))
"It's time to put the 'die' in 'diameter!'"
—Flaky the Irrational
  • Unstable
Great Oak Guardian

Great Oak Guardian {5}{G}

Creature - Treefolk
Flash
Reach
When this creature enters, creatures target player controls get +2/+2 until end of turn. Untap them.
His roots reach deep and grip hard.
4/5
Heart of Ramos

Heart of Ramos {3}

Artifact
{T}: Add {R}.
Sacrifice this artifact: Add {R}.
Ramos bled, and there was fire.