33835 cards found
Black Vise

Black Vise {1}

Artifact
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Cephalid Sage

Cephalid Sage {3}{U}

Creature - Octopus
Threshold — As long as seven or more cards are in your graveyard, this creature has "When this creature enters, draw three cards, then discard two cards."
2/3
Basilica Screecher

Basilica Screecher {1}{B}

Creature - Bat
Flying
Extort
A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.
1/2
Dockworker Drone

Dockworker Drone {1}{W}

Artifact Creature - Robot
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on target creature you control.
Eternity columns are the trade hubs of every solar system.
1/1
  • Edge of Eternities
Duty Beyond Death

Duty Beyond Death {1}{W}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control.
  • Tarkir: Dragonstorm
Goblin Oriflamme

Goblin Oriflamme {1}{R}

Enchantment
Attacking creatures you control get +1/+0.
"It was difficult to tell whether the piles of gore within their warrens were mere trash heaps, sacred altars, or warnings."
—Sarpadian Empires, vol. IV
Two-Headed Zombie

Two-Headed Zombie {3}{B}

Creature - Zombie
Menace
"Thread the torsos together with angel hair to ensure they will cooperate in battle."
—The Stitcher's Tome
4/2
  • Core Set 2019
Goremand

Goremand {4}{B}{B}

Creature - Demon
As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample
When this creature enters, each opponent sacrifices a creature.
5/5
Herd Gnarr

Herd Gnarr {3}{G}

Creature - Beast
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Long ago, the solitary gnarr was a sign of good luck. Now they have become wild pack hunters, a sign of impending danger.
2/2
Court Street Denizen

Court Street Denizen {2}{W}

Creature - Human Soldier
Whenever another white creature you control enters, tap target creature an opponent controls.
"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."
2/2
Steamfloggery

Steamfloggery {4}{R}{R}

Instant
Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Goblins only have two speeds: hard loaf and full-on hammer freak-out.
  • Unstable
Chancellor of the Forge

Chancellor of the Forge {4}{R}{R}{R}

Creature - Phyrexian Giant
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
When this creature enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
5/5
  • New Phyrexia
The Argent Etchings
Elesh Norn

The Argent Etchings

Enchantment - Saga
(Color indicator: The Argent Etchings is white)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile this Saga, then return it to the battlefield.
Card has other part: Elesh Norn
Walk with the Ancestors

Walk with the Ancestors {4}{G}

Sorcery
Return up to one target permanent card from your graveyard to your hand. Discover 4.
  • The Lost Caverns of Ixalan
Geth's Grimoire

Geth's Grimoire {4}

Artifact
Whenever an opponent discards a card, you may draw a card.
The book shrieks horribly until its cover is opened, granting the spirit inside a moment's rest from the painful stirrings of the book's contents.
Fire Nation Turret

Fire Nation Turret {2}{R}

Artifact
At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.
{R}: Put a charge counter on this artifact.
Remove fifty charge counters from this artifact: It deals 50 damage to any target.
  • Avatar: The Last Airbender Eternal
Ob Nixilis, Captive Kingpin

Ob Nixilis, Captive Kingpin {2}{B}{R}

Legendary Creature - Demon
Flying, trample
Whenever one or more opponents each lose exactly 1 life, put a +1/+1 counter on Ob Nixilis. Exile the top card of your library. Until your next end step, you may play that card.
Stranded on New Capenna without a spark, he faced five families out for blood.
4/3
Fear of Immobility

Fear of Immobility {4}{W}

Enchantment Creature - Nightmare
When this creature enters, tap up to one target creature. If an opponent controls that creature, put a stun counter on it.
As it slunk toward her, Nina told her legs to run, but they stayed rooted and rigid. She screamed—but no sound left her lips.
4/4
  • Duskmourn: House of Horror
Suspicious Bookcase

Suspicious Bookcase {2}

Artifact Creature - Wall
Defender
{3}, {T}: Target creature can't be blocked this turn.
The great library in the Museum of Old Capenna has a million volumes on display—and miles of passages hidden behind them.
0/4
Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, haste
When Karrthus enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
7/7
Ventifact Bottle

Ventifact Bottle {3}

Artifact
{X}{1}, {T}: Put X charge counters on this artifact. Activate only as a sorcery.
At the beginning of your first main phase, if this artifact has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way.
  • Mirage
Dwynen's Elite

Dwynen's Elite {1}{G}

Creature - Elf Warrior
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Call one, call them all.
2/2
Balduvian Rage

Balduvian Rage {X}{R}

Instant
Target attacking creature gets +X/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
"Let your heartbeat be the thunder in the valley. Let your swords be the lightning on the peaks."
—Lothar Lovisason, Balduvian chieftain
Amareth, the Lustrous

Amareth, the Lustrous {3}{G}{W}{U}
(Velkhana, Silver Sovereign)

Legendary Creature - Dragon
Flying
Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
6/6
Sewer Rats

Sewer Rats {B}

Creature - Rat
{B}, Pay 1 life: This creature gets +1/+0 until end of turn. Activate no more than three times each turn.
You lie down with rats, and the rats run away.
—Suq'Ata insult
1/1