33837 cards found
Isolation at Orthanc

Isolation at Orthanc {3}{U}

Instant
Put target creature into its owner's library second from the top.
"They took me and set me on the pinnacle of Orthanc. I stood alone on an island in the clouds; I had no chance of escape, and my days were bitter and cold."
—Gandalf
  • The Lord of the Rings: Tales of Middle-earth 57 508
Stern Proctor

Stern Proctor {U}{U}

Creature - Human Wizard
When this creature enters, return target artifact or enchantment to its owner's hand.
"I preferred the harsh tutors—they made mischief all the more fun."
—Teferi, third-level student
1/2
  • Urza's Saga
Fight as One

Fight as One {W}

Instant
Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
  • Ikoria: Lair of Behemoths
Gnomeball Machine

Gnomeball Machine

Artifact - Contraption
Whenever you crank this Contraption, create two 1/1 colorless Gnome artifact creature tokens.
  • Unstable
Oversold Cemetery

Oversold Cemetery {1}{B}

Enchantment
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Stickytongue Sentinel

Stickytongue Sentinel {2}{G}

Creature - Frog Warrior
Reach
When this creature enters, return up to one other target permanent you control to its owner's hand.
Victory doesn't have to be close for him to taste it.
3/3
  • Bloomburrow
Heartless Conscription

Heartless Conscription {6}{B}{B}

Sorcery
Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
"History remembers the conquerors, not the bones they stand on."
—Gonti
  • Outlaws of Thunder Junction Commander 21 57
Errant Minion

Errant Minion {2}{U}

Enchantment - Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Abandon not your faith when others abandon you.
  • Ice Age
Burden of Guilt

Burden of Guilt {W}

Enchantment - Aura
Enchant creature
{1}: Tap enchanted creature.
"Grab an axe and defend the gate! Your despair is an extravagance we can ill afford."
—Thalia, Knight-Cathar
Bloodchief's Thirst

Bloodchief's Thirst {B}

Sorcery
Kicker {2}{B}
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
"We are free. It is our duty to live well."
Consider

Consider {U}

Instant
Surveil 1.
Draw a card.
Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last!
Related card: Tome of Gadwick
Decree of Pain

Decree of Pain {6}{B}{B}

Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B}
When you cycle this card, all creatures get -2/-2 until end of turn.
Moorish Cavalry

Moorish Cavalry {2}{W}{W}

Creature - Human Knight
Trample
Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.
3/3
Related card: City in a Bottle
  • Time Spiral Timeshifted
  • Arabian Nights 7 7†
Dual Casting

Dual Casting {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has "{R}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy."
Hours after the Helvault opened, his powers returned twice as strong as before.
Kor Castigator

Kor Castigator {1}{W}

Creature - Kor Wizard Ally
This creature can't be blocked by Eldrazi Scions.
"He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."
—Akiri, kor line-slinger
3/1
  • Battle for Zendikar
Chasm Skulker

Chasm Skulker {2}{U}

Creature - Squid Horror
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature.
Designed by Mike Neumann
1/1
Cliffside Rescuer

Cliffside Rescuer {1}{W}

Creature - Kor Soldier
Vigilance
{T}, Sacrifice this creature: Target permanent you control gains protection from each of your opponents until end of turn.
"Keep going! I'll buy you time!"
2/2
  • Commander 2019
Horde of Boggarts

Horde of Boggarts {3}{R}

Creature - Goblin
Menace
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.
*/*
  • Shadowmoor
Moonlit Ambusher
Oakshade Stalker

Moonlit Ambusher

Creature - Werewolf
(Color indicator: Moonlit Ambusher is green)
Nightbound
Even when he strikes, the only sound is the snap of jaws through bone.
6/3
Card has other part: Oakshade Stalker
Fathom Mage

Fathom Mage {2}{G}{U}

Creature - Human Wizard
Evolve
Whenever a +1/+1 counter is put on this creature, you may draw a card.
1/1
Nahiri's Machinations

Nahiri's Machinations {1}{W}

Enchantment
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: This enchantment deals 1 damage to target blocking creature.
"Sorin, I'm going to take everything from you."
  • Shadows over Innistrad
Ethersworn Shieldmage

Ethersworn Shieldmage {1}{W}{U}

Artifact Creature - Vedalken Wizard
Flash
When this creature enters, prevent all damage that would be dealt to artifact creatures this turn.
"See, children of metal? Already your bodies are rejecting harm. Continue on our path, and perfection will be yours."
2/2
Wretched Banquet

Wretched Banquet {B}

Sorcery
Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
"The meek inherit nothing."
—Sedris, the Traitor King
  • Conflux
Katilda's Rising Dawn
Katilda, Dawnhart Martyr

Katilda's Rising Dawn

Legendary Enchantment - Aura
(Color indicator: Katilda's Rising Dawn is white)
Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.
Card has other part: Katilda, Dawnhart Martyr
Vayne's Treachery

Vayne's Treachery {1}{B}

Instant
Kicker—Sacrifice an artifact or creature.
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
  • Final Fantasy