17942 cards found
Arrogant Vampire

Arrogant Vampire {3}{b}{b}

Creature - Vampire
Charm and grace may hide a foul heart.
  • Portal
Undercity Shade

Undercity Shade {4}{b}

Creature - Shade
{B}: Undercity Shade gets +1/+1 until end of turn.
"Officially, there's nothing under that bridge to hunt . . . Unofficially, my torchers are too terrified to go there after nightfall."
—Agrus Kos
  • Ravnica: City of Guilds
Chaos Harlequin

Chaos Harlequin {2}{r}{r}

Creature - Human
{R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn.
  • Alliances
Battlefield Scavenger

Battlefield Scavenger {1}{r}

Creature - Jackal Rogue
You may exert Battlefield Scavenger as it attacks.
Whenever you exert a creature, you may discard a card. If you do, draw a card.
  • Amonkhet
Flameshadow Conjuring

Flameshadow Conjuring {3}{r}

Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
  • Magic Origins
Rhonas the Indomitable

Rhonas the Indomitable {2}{g}

Legendary Creature - God
Deathtouch, indestructible
Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.
{2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
Mystic Speculation

Mystic Speculation {u}

Buyback {2}
Scry 3.
  • Future Sight

Char {2}{r}

Char deals 4 damage to target creature or player and 2 damage to you.
Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.
Forest Bear

Forest Bear {1}{g}

Creature - Bear
Fish and bear paws—one can't have both.
—Chinese idiom meaning
"you can't have it both ways"
  • Portal Three Kingdoms

Reflexes {r}

Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Skirk Fire Marshal

Skirk Fire Marshal {3}{r}{r}

Creature - Goblin
Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
He's boss because he's smart enough to get out of the way.
Lawless Broker

Lawless Broker {2}{b}

Creature - Aetherborn Rogue
When Lawless Broker dies, put a +1/+1 counter on target creature you control.
Kaladesh's illicit marketplaces are known as "night markets," but if you know who to ask, you can find what you're looking for at any time of the day.
  • Kaladesh
Crystalline Crawler

Crystalline Crawler {4}

Artifact Creature - Construct
Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool.
{T}: Put a +1/+1 counter on Crystalline Crawler.
  • Commander 2016
Wrecking Ball

Wrecking Ball {2}{b}{r}

Destroy target creature or land.
Rakdos festivals almost leave enough rubble in their wake to hide the bodies.
Daring Demolition

Daring Demolition {2}{b}{b}

Destroy target creature or Vehicle.
Living so close to death gives the aetherborn an unusual perspective on risk.
  • Aether Revolt
Satyr Piper

Satyr Piper {2}{g}

Creature - Satyr Rogue
{3}{G}: Target creature must be blocked this turn if able.
"When I asked my commander the reward for killing that prancing nuisance, he told me, 'None! I want to kill him myself!'"
—Phrogas, soldier of Akros
  • Theros
Douse in Gloom

Douse in Gloom {2}{b}

Douse in Gloom deals 2 damage to target creature and you gain 2 life.
The Mardu warrior was overjoyed when Tasigur set him free and granted him passage through the jungle. He failed to notice the Sultai leader's cruel smile.


{T}: Add {C} to your mana pool.
{T}: Regenerate target Insect, Rat, Spider, or Squirrel.
Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.
  • Time Spiral
Resounding Thunder

Resounding Thunder {2}{r}

Resounding Thunder deals 3 damage to target creature or player.
Cycling {5}{B}{R}{G}
When you cycle Resounding Thunder, it deals 6 damage to target creature or player.
  • Shards of Alara
Wayward Giant

Wayward Giant {4}{r}

Creature - Giant
"The giants follow the flow of aether, and twice a year it leads them through here. Lesson learned. More clearance is needed."
—Sram, senior edificer
  • Kaladesh
Risen Sanctuary

Risen Sanctuary {5}{g}{w}

Creature - Elemental
When one of the great guardians arises, it sweeps enemies aside like chaff yet takes care not to crush a single insect underfoot.
  • Return to Ravnica
Vance's Blasting Cannons Spitfire Bastion

Vance's Blasting Cannons {3}{r}

Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
With a broadside assault, Captain Vance carved the cliffs to form her new home.
Card has other part: Spitfire Bastion
  • Ixalan
Blood Scrivener

Blood Scrivener {1}{b}

Creature - Zombie Wizard
If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.
Make sure you bleed the fine print.
  • Dragon's Maze
Stalwart Shield-Bearers

Stalwart Shield-Bearers {1}{w}

Creature - Human Soldier
Other creatures you control with defender get +0/+2.
"Hold fast the line! Either we stop them here or we wake up in their guts!"
—Tala Vertan, Makindi shieldmate
  • Rise of the Eldrazi
Hooded Hydra

Hooded Hydra {x}{g}{g}

Creature - Snake Hydra
Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph {3}{G}{G}
As Hooded Hydra is turned face up, put five +1/+1 counters on it.
  • Khans of Tarkir