33837 cards found
Raiyuu, Storm's Edge

Raiyuu, Storm's Edge {2}{R}{W}

Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
"The tempest is the only ally I need."
3/3
Related card: Raiyuu, Storm's Edge (Alchemy)
Naga Vitalist

Naga Vitalist {1}{G}

Creature - Snake Druid
{T}: Add one mana of any type that a land you control could produce.
"The lands of the God-Pharaoh are suffused with his breath."
1/2
Slith Predator

Slith Predator {G}{G}

Creature - Slith
Trample
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Born amid the molten metal of the Great Furnace, the slith have more than adapted to the perils of a metal world.
1/1
  • Mirrodin
Windseeker Centaur

Windseeker Centaur {1}{R}{R}

Creature - Centaur
Vigilance
Loyal and passionate in battle, the Windseeker tribe roams the Green Lands near the Honeyed Sea.
2/2
Agonasaur Rex

Agonasaur Rex {3}{G}{G}

Creature - Dinosaur
Trample
Cycling {2}{G}
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
8/8
Lightning Hounds

Lightning Hounds {2}{R}{R}

Creature - Dog
First strike
Quick enough to avoid jhovalls when alone and fierce enough to attack them in packs, the hounds were as at home in the mountains as the Mercadians were atop theirs.
3/2
Char

Char {2}{R}

Instant
Char deals 4 damage to any target and 2 damage to you.
Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.
Glissa's Courier

Glissa's Courier {1}{G}{G}

Creature - Phyrexian Horror
Mountainwalk
"So, the survivors from Oxid Ridge are on the move. Let them come and witness predation in its purest form."
—Glissa
2/3
Elvish Warrior

Elvish Warrior {G}{G}

Creature - Elf Warrior
As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.
2/3
Kry Shield

Kry Shield {2}

Artifact
{2}, {T}: Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its mana value.
  • Legends
Prince Imrahil the Fair

Prince Imrahil the Fair {W}{U}

Legendary Creature - Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
"The Lord Aragorn I hold to be my liege lord, whether he claim it or no. His wish is to me a command."
2/2
  • The Lord of the Rings: Tales of Middle-earth 219 431 670
Viashino Firstblade

Viashino Firstblade {1}{R}{W}

Creature - Lizard Soldier
Haste
When this creature enters, it gets +2/+2 until end of turn.
"All that steel doesn't make them slower. It makes them bolder."
—Tajic, Blade of the Legion
2/2
  • Dragon's Maze
Pious Wayfarer

Pious Wayfarer {W}

Creature - Human Scout
Constellation — Whenever an enchantment you control enters, target creature gets +1/+1 until end of turn.
Every footstep is a prayer, every road a temple.
1/2
Sewer Shambler

Sewer Shambler {2}{B}

Creature - Zombie
Swampwalk
Scavenge {2}{B}
2/1
Grey Havens Navigator

Grey Havens Navigator {2}{U}

Creature - Elf Pilot
Flash
When this creature enters, scry 1.
It was an old tradition that beyond the Shire stood the Grey Havens, from which at times elven-ships set sail, never to return.
3/2
  • The Lord of the Rings: Tales of Middle-earth 53 504
Lightning-Rig Crew

Lightning-Rig Crew {2}{R}

Creature - Goblin Pirate
{T}: This creature deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap this creature.
A pirate ship in battle is a storm of activity.
0/5
Central Elevator

Central Elevator {3}{U}

Enchantment - Room
When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.
Card has other part: Promising Stairs
  • Duskmourn: House of Horror Promos 44pa 44sa
  • Duskmourn: House of Horror 44a 336a
Gilgamesh, Master-at-Arms

Gilgamesh, Master-at-Arms {4}{R}{R}

Legendary Creature - Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
6/6
Sabertooth Mauler

Sabertooth Mauler {3}{G}

Creature - Cat
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature and untap it.
"I hope the idiot who introduced these creatures to the jungle was their first meal."
—Opar, veteran guide
3/3
Related card: Loose in the Park
  • Core Set 2021
Flowstone Strike

Flowstone Strike {1}{R}

Instant
Target creature gets +1/-1 and gains haste until end of turn.
Aggression exacts its toll.
  • Nemesis
Pyrophobia

Pyrophobia {1}{R}

Sorcery
Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
"I hate this! I hate fire! I hate you for taking me on this route!"
—Norin the Wary
Siege Rhino

Siege Rhino {1}{W}{B}{G}

Creature - Rhino
Trample
When this creature enters, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
4/5
Related card: Call the Crash
Herald's Horn

Herald's Horn {3}

Artifact
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost {1} less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Relic Sloth

Relic Sloth {3}{R}{W}

Creature - Sloth Beast
Vigilance
Menace
When it comes to transporting priceless, delicate artifacts, safety is more important than speed.
4/4
  • Strixhaven: School of Mages
Reckless Stormseeker
Storm-Charged Slasher

Reckless Stormseeker {2}{R}

Creature - Human Werewolf
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound
2/3
Card has other part: Storm-Charged Slasher