33835 cards found
Quandrix Command

Quandrix Command {1}{G}{U}

Instant
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Jenny Flint

Jenny Flint {1}{U}{R}

Legendary Creature - Human Detective
Partner with Madame Vastra
First strike
Training
Whenever you sacrifice a Clue or Food, put a +1/+1 counter on another target creature you control.
2/2
Related card: Madame Vastra
Skywriter Djinn

Skywriter Djinn {3}{U}

Creature - Djinn
Flying
Domain — When Skywriter Djinn enters, conjure a random card from Skywriter Djinn's spellbook into your hand. Then if you have fewer cards in hand than the number of basic land types among lands you control, repeat this process.
3/4
Related cards: Befuddle Bury in Books Choking Tethers Contentious Plan Flood of Recollection Ghostform Hampering Snare Hard Evidence Keep Safe Majestic Metamorphosis See the Truth Startle Stifle Suit Up Teferi's Time Twist
  • Alchemy: Dominaria
Titans' Vanguard

Titans' Vanguard {3}{R}{G}

Creature - Eldrazi
Devoid
When you cast this spell and whenever this creature attacks, put a +1/+1 counter on each colorless creature you control.
Trample
With a shriek, it directed the spawn toward the temple where the refugees sheltered.
5/5
  • Modern Horizons 3 206 518
Ancient Lumberknot

Ancient Lumberknot {2}{B}{G}

Creature - Treefolk
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
The soft creak of trees in the wind is not always cause for comfort.
1/4
Pikemen

Pikemen {1}{W}

Creature - Human Soldier
First strike; banding
"As the cavalry bore down, we faced them with swords drawn and pikes hidden in the grass at our feet. 'Don't lift your pikes 'til I give the word,' I said."
—Maeveen O'Donagh,
Memoirs of a Soldier
1/1
Dreamdrinker Vampire

Dreamdrinker Vampire {1}{B}

Creature - Vampire
Lifelink
{1}{B}: Adapt 1.
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
The dream she tastes will be your last.
2/1
  • Modern Horizons 3
Imperial Hellkite

Imperial Hellkite {5}{R}{R}

Creature - Dragon
Flying
Morph {6}{R}{R}
When this creature is turned face up, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
6/6
Candela, Aegis of Adagia

Candela, Aegis of Adagia {W}

Legendary Artifact - Spacecraft
Flash
When Candela enters, return up to one target creature you control to its owner's hand. It perpetually gets +1/+1.
Station
STATION 8+
Flying
Whenever Candela deals combat damage to a player, you may put a creature card with mana value 3 or less from your hand onto the battlefield.
3/3
  • Alchemy: Edge of Eternities
Karlach, Fury of Avernus

Karlach, Fury of Avernus {4}{R}

Legendary Creature - Tiefling Barbarian
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background
"I never wanted to serve Zariel. Forced to fight and fight I did."
5/4
Throne of the God-Pharaoh

Throne of the God-Pharaoh {2}

Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
"When the Second Sun rests between the horns on the horizon, so begins the Hour of Revelation. Then the Hour of Glory, the Hour of Promise, and finally the Hour of Eternity."
—The Accounting of Hours
Wreck and Rebuild

Wreck and Rebuild {1}{R}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment.
• Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped.
Flashback {3}{R}{G}
  • Outlaws of Thunder Junction Commander
  • Doctor Who 169 774
Silent Departure

Silent Departure {U}

Sorcery
Return target creature to its owner's hand.
Flashback {4}{U}
The same magic that lets geists pass through our realm can force them out of it.
Unpredictable Cyclone

Unpredictable Cyclone {3}{R}{R}

Enchantment
If a cycling ability of another nonland card would cause you to draw a card, instead exile cards from the top of your library until you exile a card that shares a card type with the cycled card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of your library in a random order.
Cycling {2}
Urianger Augurelt

Urianger Augurelt {W}{U}

Legendary Creature - Elf Advisor
Whenever you play a land from exile or cast a spell from exile, you gain 2 life.
Draw Arcanum{T}: Look at the top card of your library. You may exile it face down.
Play Arcanum{T}: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost {2} less to cast.
1/3
  • Final Fantasy Commander 96 189
Lash of Malice

Lash of Malice {B}

Instant
Target creature gets +2/-2 until end of turn.
"The strongest shadow spells come from disdain for someone else, not frustration with yourself."
—Embrose, Silverquill dean
Dream Chisel

Dream Chisel {2}

Artifact
Face-down creature spells you cast cost {1} less to cast.
Itself a product of Ixidor's tortured psyche, the chisel brings his darkest dreams to life.
  • Onslaught
Skyshroud Condor

Skyshroud Condor {1}{U}

Creature - Bird
Cast this spell only if you've cast another spell this turn.
Flying
Condor's flight augurs sleepless night.
—Skyshroud proverb
2/2
  • Tempest
Meria's Outrider

Meria's Outrider {4}{R}

Creature - Elf Archer
Reach
Domain — When this creature enters, it deals damage to each opponent equal to the number of basic land types among lands you control.
Arrows fashioned from the living wood of Yavimaya carry all of the forest's rage in their fire-hardened points.
4/4
Related card: Meria's Outrider (Alchemy)
Foul Play

Foul Play {1}{B}

Sorcery
Destroy target creature with power 2 or less. Investigate.
The evidence was overwhelming. Tovolar's howlpack was getting bolder, smarter, and stronger.
Concert Kaboomist

Concert Kaboomist {1}{R}{R}

Creature - Goblin Artificer
Trample
When Concert Kaboomist enters or is turned face up, it deals X damage to target opponent, where X is the number of noncreature spells you've cast since the beginning of your last turn.
Disguise {R}
4/2
  • Alchemy: Murders at Karlov Manor
Fell Horseman

Fell Horseman {3}{B}

Creature - Zombie Knight
When this creature dies, put it on the bottom of its owner's library.
3/3
Card has other part: Deathly Ride
  • Wilds of Eldraine
Thundercloud Shaman

Thundercloud Shaman {3}{R}{R}

Creature - Giant Shaman
When this creature enters, it deals damage equal to the number of Giants you control to each non-Giant creature.
He cares not for the disasters his storm brings as long as his path ahead is clear.
4/4
Totem-Guide Hartebeest

Totem-Guide Hartebeest {4}{W}

Creature - Antelope
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
It is hunted, but not for the kill. The magic within draws others to its presence.
2/5
Tattermunge Maniac

Tattermunge Maniac {R/G}

Creature - Goblin Warrior
This creature attacks each combat if able.
It shows up at one meal wearing the carcass of the last.
2/1
  • Shadowmoor