33836 cards found
Earthcraft

Earthcraft {1}{G}

Enchantment
Tap an untapped creature you control: Untap target basic land.
"The land gives up little, but we are masters of persuasion."
—Eladamri, Lord of Leaves
  • Tempest
Teeterpeak Ambusher

Teeterpeak Ambusher {1}{R}

Creature - Goblin Warrior
{2}{R}: This creature gets +2/+0 until end of turn.
Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
1/3
  • Zendikar Rising
Desolation Angel

Desolation Angel {3}{B}{B}

Creature - Angel
Kicker {W}{W}
Flying
When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.
5/4
UNIT Headquarters

UNIT Headquarters

Plane - Earth
When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.
Whenever chaos ensues, put a +1/+1 counter on each creature you control.
  • Doctor Who
Canopy Cover

Canopy Cover {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.
  • Worldwake
Spreading Insurrection

Spreading Insurrection {4}{R}

Sorcery
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.
Storm
Everyone wants to be on the winning side.
Northern Paladin

Northern Paladin {2}{W}{W}

Creature - Human Knight
{W}{W}, {T}: Destroy target black permanent.
"How smooth his face, how sure his thoughts. I look forward to breaking his mighty will."
—The Eastern Paladin
3/3
Virtus the Veiled

Virtus the Veiled {2}{B}

Legendary Creature - Azra Assassin
Partner with Gorm the Great
Deathtouch
Whenever Virtus deals combat damage to a player, that player loses half their life, rounded up.
1/1
Related card: Gorm the Great
Conifer Strider

Conifer Strider {3}{G}

Creature - Elemental
Hexproof
Atarka's presence thaws the glaciers of Qal Sisma, forcing its elementals to migrate or adapt.
5/1
Gearbane Orangutan

Gearbane Orangutan {2}{R}

Creature - Ape
Reach
When this creature enters, choose one —
• Destroy up to one target artifact.
• Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.
"In her defense, thopters are very fun to smash."
—Udol of the Foundway Associates
2/2
  • Murders at Karlov Manor
Deny Reality

Deny Reality {3}{U}{B}

Sorcery
Cascade
Return target permanent to its owner's hand.
Rubbleback Rhino

Rubbleback Rhino {4}{G}

Creature - Rhino
Hexproof
The trouble started when a street urchin bet a goblin he could ride one until the clock on Shilbo's Tower struck thirteen.
3/4
  • Return to Ravnica
Repel the Abominable

Repel the Abominable {1}{W}

Instant
Prevent all damage that would be dealt this turn by non-Human sources.
"Fight for a better future, even if you may not live to see it."
—Grete, Order of Saint Traft
  • Eldritch Moon
Zuo Ci, the Mocking Sage

Zuo Ci, the Mocking Sage {1}{G}{G}

Legendary Creature - Human Advisor
Hexproof
Zuo Ci can't be blocked by creatures with horsemanship.
1/2
Maddening Wind

Maddening Wind {2}{G}

Enchantment - Aura
Enchant creature
Cumulative upkeep {G}
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 2 damage to that player.
"It is Freyalise, walking on the world."
—Kolbjörn, Elder Druid of the Juniper Order
  • Ice Age
Resurrection

Resurrection {2}{W}{W}

Sorcery
Return target creature card from your graveyard to the battlefield.
Baloth Woodcrasher

Baloth Woodcrasher {4}{G}{G}

Creature - Beast
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn.
Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.
4/4
Pileated Provisioner

Pileated Provisioner {4}{W}

Creature - Bird Scout
Flying
When this creature enters, put a +1/+1 counter on target creature you control without flying.
Aerial supporters train for years to make sure the weapons they drop land in the hands of mice and not on their heads.
3/4
  • Bloomburrow
Willow Elf

Willow Elf {G}

Creature - Elf
The forest lives in the elf as the elf lives in the forest.
1/1
There Is No Refuge

There Is No Refuge

Scheme
When you set this scheme in motion, it deals 3 damage to up to one target creature. Create a 3/3 black Horror creature token.
"The dunes smell spilled blood."
  • Archenemy: Nicol Bolas Schemes
Anax and Cymede & Kynaios and Tiro

Anax and Cymede & Kynaios and Tiro {1}{R}{G}{W}{U}

Legendary Creature - Human Soldier
First strike, vigilance
Heroic — Whenever you cast a spell that targets Anax and Cymede & Kynaios and Tiro, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
3/8
Phyrexian Broodstar

Phyrexian Broodstar {6}{U}{U}

Creature - Phyrexian Beast
Affinity for Phyrexians (This spell costs {1} less to cast for each Phyrexian you control.)
Flying
Phyrexian Broodstar's power and toughness are each equal to the number of Phyrexians you control.
*/*
  • Unknown Event
Cease

Cease {1}{B/G}

Instant
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
Card has other part: Desist
  • Murders at Karlov Manor
Archon of Redemption

Archon of Redemption {3}{W}{W}

Creature - Archon
Flying
Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power.
Until Emeria is freed, he raises his sword in her name.
3/4
Skull Prophet

Skull Prophet {B}{G}

Creature - Human Druid
{T}: Add {B} or {G}.
{T}: Mill two cards.
"I study bone because that's where truth dwells. One monster knucklebone is wiser than all that damp meat in your head."
3/1