33836 cards found
First Day of Class

First Day of Class {1}{R}

Instant
Whenever a creature you control enters this turn, put a +1/+1 counter on it and it gains haste until end of turn.
Learn.
Nemata, Grove Guardian

Nemata, Grove Guardian {4}{G}{G}

Legendary Creature - Treefolk
{2}{G}: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.
4/5
Bogardan Lancer

Bogardan Lancer {1}{R}

Creature - Human Knight
Bloodthirst 1
Flanking
1/1
  • Future Sight
Burning Palm Efreet

Burning Palm Efreet {2}{R}{R}

Creature - Efreet
{1}{R}{R}: This creature deals 2 damage to target creature with flying and that creature loses flying until end of turn.
Even the lion envies the lark.
2/2
Pilgrim's Eye

Pilgrim's Eye {3}

Artifact Creature - Thopter
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Each time it is sent to find a safe haven, it takes longer to return.
1/1
Blessed Breath

Blessed Breath {W}

Instant - Arcane
Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane {W}
  • Champions of Kamigawa
Swooping Talon

Swooping Talon {4}{W}{W}

Creature - Bird Soldier
Flying
{1}: This creature loses flying until end of turn.
Provoke
2/6
  • Legions
Ramunap Hydra

Ramunap Hydra {3}{G}

Creature - Snake Hydra
Vigilance, reach, trample
This creature gets +1/+1 as long as you control a Desert.
This creature gets +1/+1 as long as there is a Desert card in your graveyard.
3/3
Infested Fleshcutter

Infested Fleshcutter {1}{W}

Artifact - Equipment
Equipped creature gets +2/+0.
Whenever equipped creature attacks, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Equip {2}{W}
  • Phyrexia: All Will Be One
Daze

Daze {1}{U}

Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays {1}.
Torrential Gearhulk

Torrential Gearhulk {4}{U}{U}

Artifact Creature - Construct
Flash
When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
5/6
Bespoke Battlewagon

Bespoke Battlewagon {3}{U}

Artifact - Vehicle
{T}: You get {E}{E}.
{T}, Pay {E}{E}: Tap target creature.
{T}, Pay {E}{E}{E}: Draw a card.
Pay {E}{E}{E}{E}: This Vehicle becomes an artifact creature until end of turn.
Crew 4
5/6
Shock Troops

Shock Troops {3}{R}

Creature - Human Soldier
Sacrifice this creature: It deals 2 damage to any target.
War is a conflict that determines not who is right—but who is left.
2/2
Nimbus Wings

Nimbus Wings {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2 and has flying.
Explorers may find ways into the Sky Ruin, but they find its secrets well protected by shifting hedrons and Roil winds.
  • Zendikar
Leonin Battlemage

Leonin Battlemage {3}{W}

Creature - Cat Wizard
{T}: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap this creature.
The strongest of the pride are measured not by the steel in their hands but by the steel in their souls.
2/3
  • Darksteel
Sephiroth, Planet's Heir

Sephiroth, Planet's Heir {4}{U}{B}

Legendary Creature - Human Avatar Soldier
Vigilance
When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.
"This is the end... for all of you."
4/4
Clockwork Beetle

Clockwork Beetle {1}

Artifact Creature - Insect
This creature enters with two +1/+1 counters on it.
Whenever this creature attacks or blocks, remove a +1/+1 counter from it at end of combat.
0/0
  • Mirrodin
Merfolk Traders

Merfolk Traders {1}{U}

Creature - Merfolk
When this creature enters, draw a card, then discard a card.
"As much as I hate water, I do love fish . . . ."
—Mirri of the Weatherlight
1/2
  • Weatherlight
Lightning Skelemental

Lightning Skelemental {B}{R}{R}

Creature - Elemental Skeleton
Trample, haste
Whenever this creature deals combat damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice this creature.
6/1
Jhessian Infiltrator

Jhessian Infiltrator {G}{U}

Creature - Human Rogue
This creature can't be blocked.
The Jhessian navy makes successful raids on Valeron's coastal towns thanks to their spies planted during peacetime.
2/2
  • Shards of Alara
Mudbrawler Cohort

Mudbrawler Cohort {1}{R}

Creature - Goblin Warrior
Haste
This creature gets +1/+1 as long as you control another red creature.
Before a raid, the members of Wort's gang egg each other on with tales of their hunger and what they'll do to sate it, each outdoing the last.
1/1
  • Shadowmoor
Graven Archfiend

Graven Archfiend {3}{B}{B}

Artifact Creature - Gargoyle Demon
As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.
4/5
Related card: Demonic Pact
  • Alchemy: New Capenna
Skittering Crustacean

Skittering Crustacean {2}{U}

Creature - Crab
{6}{U}: Monstrosity 4.
As long as this creature is monstrous, it has hexproof.
2/3
Golgari Longlegs

Golgari Longlegs {3}{B/G}{B/G}

Creature - Insect
Despite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing back into the undercity.
5/4
  • Return to Ravnica
Recruitment Drive

Recruitment Drive {2}{W}

Sorcery
Roll a d20.
1—9 | Create two 1/1 white Soldier creature tokens.
10—19 | Create two 2/2 white Knight creature tokens.
20 | Create three 2/2 white Knight creature tokens.
  • Commander Legends: Battle for Baldur's Gate