33836 cards found
Dawn Charm

Dawn Charm {1}{W}

Instant
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Bureau Headmaster

Bureau Headmaster {R}{W}

Creature - Human Assassin
Equipment spells you cast cost {1} less to cast.
Equip abilities you activate cost {1} less to activate.
"Don't let our creed fade."
—Tahira, the First Oath-Taker
2/2
  • Assassin's Creed
Jinxed Choker

Jinxed Choker {3}

Artifact
At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
{3}: Put a charge counter on this artifact or remove one from it.
  • Mirrodin
Nekusar, the Mindrazer

Nekusar, the Mindrazer {2}{U}{B}{R}
(Eddie, Lord of Light)

Legendary Creature - Zombie Wizard
At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar deals 1 damage to that player.
2/4
Serra Sphinx

Serra Sphinx {3}{U}{U}

Creature - Sphinx
Flying, vigilance
Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
4/4
Related card: Serra Angel
Fountainport Charmer

Fountainport Charmer {1}{G}

Creature - Frog Bard
Offspring {2}
When Fountainport Charmer enters, creature cards in your hand perpetually gain "This spell costs {1} less to cast."
2/3
  • Alchemy: Bloomburrow
Rock Jockey

Rock Jockey {2}{R}

Creature - Goblin
You can't cast Rock Jockey if you've played a land this turn.
You can't play lands if this creature was cast this turn.
Goblins don't know much about physics, but they know lots about falling and rocks.
3/3
  • Scourge
Bitterheart Witch

Bitterheart Witch {4}{B}

Creature - Human Shaman
Deathtouch
When this creature dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.
1/2
  • Innistrad
Ashiok, Sculptor of Fears

Ashiok, Sculptor of Fears {4}{U}{B}

Legendary Planeswalker - Ashiok
[+2]: Draw a card. Each player mills two cards.
[–5]: Put target creature card from a graveyard onto the battlefield under your control.
[–11]: Gain control of all creatures target opponent controls.
Loyalty:
4
Related card: Ashiok's Forerunner
  • Theros Beyond Death
Ignis Scientia

Ignis Scientia {1}{G}{U}

Legendary Creature - Human Advisor
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
I've Come Up with a New Recipe! — {1}{G}{U}, {T}: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
2/2
  • Final Fantasy 227 492
Hall of Triumph

Hall of Triumph {3}

Legendary Artifact
As Hall of Triumph enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Heroes act without thought of glory or reward. Accolades are a consequence, not a goal.
Grazing Gladehart

Grazing Gladehart {2}{G}

Creature - Antelope
Landfall — Whenever a land you control enters, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
2/2
Voldaren Stinger

Voldaren Stinger {R}

Creature - Vampire Warrior
This creature has first strike as long as it's attacking.
{2}{R}: This creature gets +2/+0 until end of turn.
A duel to first blood means something very different when a vampire is involved.
1/1
Rabaroo Troop

Rabaroo Troop {3}{W}{W}

Creature - Rabbit Kangaroo
Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life.
Plainscycling {2}
Rabaroos are famous enjoyers of hopping and infamous enjoyers of cabbage.
3/5
  • Avatar: The Last Airbender
Douse in Gloom

Douse in Gloom {2}{B}

Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
The Mardu warrior was overjoyed when Tasigur set him free and granted him passage through the jungle. He failed to notice the Sultai leader's cruel smile.
Invigorated Rampage

Invigorated Rampage {1}{R}

Instant
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Gremlins can change from pest to problem to plague in the span of a moment.
Heaped Harvest

Heaped Harvest {2}{G}

Artifact - Food
When this artifact enters and when you sacrifice it, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}, {T}, Sacrifice this artifact: You gain 3 life.
One can travel all of Valley and never eat the same meal twice.
  • Bloomburrow
Death-Rattle Oni

Death-Rattle Oni {6}{B}

Creature - Demon Spirit
Flash
This spell costs {2} less to cast for each creature that died this turn.
When this creature enters, destroy all other creatures that were dealt damage this turn.
5/4
  • March of the Machine: The Aftermath 13 63 113 197
Wake of Destruction

Wake of Destruction {3}{R}{R}{R}

Sorcery
Destroy target land and all other lands with the same name as that land.
Land charred black, rivers boiled,
Crops and wells alike despoiled, Mountains leveled, forests felled—
Footprints of the beasts of Keld.
Effie, Fast Learner

Effie, Fast Learner {1}{G}{W}

Legendary Creature - Human Survivor
Enlist
Survival — At the beginning of your second main phase, if Effie is tapped, put a +1/+1 counter on each tapped creature you control. Then seek a Survivor card with mana value less than or equal to the number of tapped creatures you control.
3/3
  • Alchemy: Duskmourn
Spider-Man, Brooklyn Visionary

Spider-Man, Brooklyn Visionary {4}{G}

Legendary Creature - Spider Human Hero
Web-slinging {2}{G}
When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Nothing like a little crimefighting after class."
4/3
Trench Stalker

Trench Stalker {4}{B}

Creature - Beast Horror
As long as you've drawn two or more cards this turn, this creature has deathtouch and lifelink.
It can hear a panicked heartbeat from a thousand paces away.
4/5
  • The Brothers' War
Baldin, Century Herdmaster

Baldin, Century Herdmaster {4}{W}{W}

Legendary Creature - Human Warrior
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
0/7
Descendants' Fury

Descendants' Fury {3}{R}

Enchantment
Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
  • Commander Masters 736 766
Jousting Lance

Jousting Lance {2}

Artifact - Equipment
Equipped creature gets +2/+0.
During your turn, equipped creature has first strike.
Equip {3}
Related card: Arms Scavenger