33454 cards found
Rockslide Elemental

Rockslide Elemental {2}{R}

Creature - Elemental
First strike
Whenever another creature dies, you may put a +1/+1 counter on this creature.
On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.
1/1
Parting Gust

Parting Gust {W}{W}

Instant
Gift a tapped Fish
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
  • Bloomburrow
Call to Arms

Call to Arms {1}{W}

Enchantment
As this enchantment enters, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.
Curse of the Fire Penguin Creature

Curse of the Fire Penguin Creature

Creature - Penguin
(Curse of the Fire Penguin Creature keeps color and mana cost of Curse of the Fire Penguin when flipped)
Trample
When this creature dies, return Curse of the Fire Penguin to the battlefield.
6/5
Card has other part: Curse of the Fire Penguin
  • Unhinged
Pit Raptor

Pit Raptor {2}{B}{B}

Creature - Bird Mercenary
Flying, first strike
At the beginning of your upkeep, sacrifice this creature unless you pay {2}{B}{B}.
4/3
  • Prophecy
Phoenix, Warden of Fire
Joshua, Phoenix's Dominant

Phoenix, Warden of Fire

Legendary Enchantment Creature - Saga Phoenix
(Color indicator: Phoenix, Warden of Fire is white and red)
I, II — Rising Flames — Phoenix deals 2 damage to each opponent.
III — Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield.
Flying, lifelink
4/4
Card has other part: Joshua, Phoenix's Dominant
Dismiss into Dream

Dismiss into Dream {6}{U}

Enchantment
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
"You trust in the shadows of a breeze."
—Noyan Dar, Tazeem lullmage
  • Magic 2014
Coruscation Mage

Coruscation Mage {1}{R}

Creature - Otter Wizard
Offspring {2}
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
2/2
  • Bloomburrow
The Golden-Gear Colossus
Tetzin, Gnome Champion

The Golden-Gear Colossus

Legendary Artifact Creature - Gnome
(Color indicator: The Golden-Gear Colossus is white, blue, and red)
Vigilance, trample
Whenever The Golden-Gear Colossus enters or attacks, transform up to one other target double-faced artifact you control. Create two 1/1 colorless Gnome artifact creature tokens.
The sum is greater than the parts.
6/6
Card has other part: Tetzin, Gnome Champion
  • The Lost Caverns of Ixalan Commander 13b 31b
Patchwork Crawler

Patchwork Crawler {1}{U}

Creature - Zombie Horror
{2}{U}: Exile target creature card from your graveyard and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
1/2
Fungal Colossus

Fungal Colossus {6}{G}

Creature - Fungus Beast
This spell costs {X} less to cast, where X is the number of differently named lands you control.
When falling shards of Kavaron shattered the icy shell of Evendo, the Eumidian seed pods were far from the only form of life awakened from slumber.
5/5
  • Edge of Eternities
Malanthrope

Malanthrope {1}{G}{U}

Creature - Tyranid
Flying
Scavenge the Dead — When this creature enters, exile target player's graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way.
2/2
  • Warhammer 40,000 Commander 132 132★
Veteran Beastrider

Veteran Beastrider {1}{G}{W}

Creature - Human Knight
At the beginning of your end step, untap each creature you control.
{2}{G}{W}: Creatures you control get +1/+1 until end of turn.
"Your enemies will underestimate you, but you must never underestimate yourself."
3/4
  • Aetherdrift
Lord of the Ulvenwald
Kessig Naturalist

Lord of the Ulvenwald

Creature - Werewolf
(Color indicator: Lord of the Ulvenwald is red and green)
Other Wolves and Werewolves you control get +1/+1.
Whenever this creature attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound
3/3
Card has other part: Kessig Naturalist
Elderfang Ritualist

Elderfang Ritualist {2}{B}

Creature - Elf Cleric
When this creature dies, return another target Elf card from your graveyard to your hand.
Her fingers stiffened as the shrouded corpse stirred. Her final, ragged breath was one of triumph. "Return, my chosen, and grant our people victory!"
3/1
Related card: Elderfang Ritualist (Alchemy)
  • Kaldheim
Sunder the Gateway

Sunder the Gateway {1}{W}

Sorcery
Choose one —
• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2.
• Incubate 2, then transform an Incubator token you control.
Trickster Mage

Trickster Mage {U}

Creature - Human Spellshaper
{U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.
"If it ain't broke, I'll break it. If it is broke, I'll fix it."
1/1
  • Nemesis
Waste Land

Waste Land

Land
{T}: Add {C}.
{T}, Sacrifice Waste Land: Destroy target nonbasic land. That land's controller creates a Wastes token. (It's a land with {T}: Add {C}.)
Heartwood Giant

Heartwood Giant {3}{G}{G}

Creature - Giant
{T}, Sacrifice a Forest: This creature deals 2 damage to target player or planeswalker.
Wind in the trees is soothing, but the same can't be said for trees on the wind.
4/4
Hystrodon

Hystrodon {4}{G}

Creature - Beast
Trample
Whenever this creature deals combat damage to a player, you may draw a card.
Morph {1}{G}{G}
3/4
  • Onslaught
Land Grant

Land Grant {1}{G}

Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Nissa's Revelation

Nissa's Revelation {5}{G}{G}

Sorcery
Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
The evil inside the mountain pulsed at Nissa in a shock wave of madness.
Dazzling Reflection

Dazzling Reflection {1}{W}

Instant
You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
"The light of a felidar's horns can give even an Eldrazi pause."
—Zarra, lullmage
  • Oath of the Gatewatch
Dreamcaller Siren

Dreamcaller Siren {2}{U}{U}

Creature - Siren Pirate
Flash
Flying
This creature can block only creatures with flying.
When this creature enters, if you control another Pirate, tap up to two target nonland permanents.
3/3
The Lost and the Damned

The Lost and the Damned {1}{U}{R}

Enchantment
Whenever a land you control enters from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
The gods of Chaos bestow gifts of mutations upon their champions. Too many of these gifts transform their bearer into mindless, writhing chaos spawn.
  • Warhammer 40,000 Commander 129 129★