29335 cards found
Kazuul Warlord

Kazuul Warlord {4}{R}

Creature - Minotaur Warrior Ally
Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control.
On expeditions, minotaurs are worth their weight in gold. Fortunately for their paymasters, most minotaurs don't know how much they weigh.
3/3
  • Zendikar
Inferno Trap

Inferno Trap {3}{R}

Instant - Trap
If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost.
Inferno Trap deals 4 damage to target creature.
"Do you smell something burning?"
Highland Berserker

Highland Berserker {1}{R}

Creature - Human Berserker Ally
Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.
He gets paid by the axe.
2/1
  • Zendikar
Hellkite Charger

Hellkite Charger {4}{R}{R}

Creature - Dragon
Flying, haste
Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
5/5
Hellfire Mongrel

Hellfire Mongrel {2}{R}

Creature - Elemental Dog
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.
There is no fondness between the hound and its master. There is only a common appreciation of the hunt.
2/2
Goblin War Paint

Goblin War Paint {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
War paint made from kolya fruit heightens senses and lessens fear. Unfortunately, fear is usually what keeps you alive.
Goblin Shortcutter

Goblin Shortcutter {1}{R}

Creature - Goblin Scout
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
"Goblins are cheap, but be careful. It's a lot easier to steal from a corpse than a customer."
—Samila, Murasa Expeditionary House
2/1
Goblin Ruinblaster

Goblin Ruinblaster {2}{R}

Creature - Goblin Shaman
Kicker {R}
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
2/1
Goblin Guide

Goblin Guide {R}

Creature - Goblin Scout
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
"I've been all over this world. I even remember some of those places."
2/2
Goblin Bushwhacker

Goblin Bushwhacker {R}

Creature - Goblin Warrior
Kicker {R}
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
1/1
Geyser Glider

Geyser Glider {3}{R}{R}

Creature - Elemental Beast
Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.
"Quit pontificating, mage. The last thing we want to do is give it more hot air."
—Tala Vertan, Makindi shieldmate
4/4
Elemental Appeal

Elemental Appeal {R}{R}{R}{R}

Sorcery
Kicker {5}
Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
  • Zendikar
Electropotence

Electropotence {2}{R}

Enchantment
Whenever a creature enters the battlefield under your control, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
Where life and force collide.
  • Zendikar
Demolish

Demolish {3}{R}

Sorcery
Destroy target artifact or land.
"This is why I hate settlements. They lull you into a false sense of security."
—Yon Basrel, Oran-Rief survivalist
Chandra Ablaze

Chandra Ablaze {4}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target.
[–2]: Each player discards their hand, then draws three cards.
[–7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
Loyalty:
5
  • Zendikar
Burst Lightning

Burst Lightning {R}

Instant
Kicker {4}
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Bladetusk Boar

Bladetusk Boar {3}{R}

Creature - Boar
Intimidate
Those who dare stand in its path are either brave or mindless. Or in the case of goblins, both.
3/2
Vampire's Bite

Vampire's Bite {B}

Instant
Kicker {2}{B}
Target creature gets +3/+0 until end of turn. If this spell was kicked, that creature gains lifelink until end of turn.
Vampire Nighthawk

Vampire Nighthawk {1}{B}{B}

Creature - Vampire Shaman
Flying, deathtouch, lifelink
2/3
Vampire Lacerator

Vampire Lacerator {B}

Creature - Vampire Warrior
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.
2/2
Vampire Hexmage

Vampire Hexmage {B}{B}

Creature - Vampire Shaman
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
When the blood hunt lost its thrill, she looked for less tangible means of domination.
2/1
Surrakar Marauder

Surrakar Marauder {1}{B}

Creature - Surrakar
Landfall — Whenever a land enters the battlefield under your control, Surrakar Marauder gains intimidate until end of turn.
2/1
  • Zendikar
Soul Stair Expedition

Soul Stair Expedition {B}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.
Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
  • Zendikar
Sorin Markov

Sorin Markov {3}{B}{B}{B}

Legendary Planeswalker - Sorin
[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life.
[–3]: Target opponent's life total becomes 10.
[–7]: You control target player during that player's next turn.
Loyalty:
4
Sadistic Sacrament

Sadistic Sacrament {B}{B}{B}

Sorcery
Kicker {7}
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.
  • Zendikar