254 cards found
Herald of Kozilek

Herald of Kozilek {1}{U}{R}

Creature - Eldrazi Drone
Devoid
Colorless spells you cast cost {1} less to cast.
"Some Eldrazi, their purpose is obvious: suck the life out of the land, birth new Eldrazi. Others aren't so obvious, and those are the ones that make me really nervous."
—Chadir the Navigator
2/4
  • Battle for Zendikar
Hero of Goma Fada

Hero of Goma Fada {4}{W}

Creature - Human Knight Ally
Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
"They seek to break us. Let us show them our strength!"
4/3
Horribly Awry

Horribly Awry {1}{U}

Instant
Devoid
Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"We are nothing but dust to them—our bodies, our actions, even our words."
—Jori En, expedition leader
  • Battle for Zendikar
Incubator Drone

Incubator Drone {3}{U}

Creature - Eldrazi Drone
Devoid
When Incubator Drone enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
The touch of an Eldrazi brings life and death in turn.
2/3
  • Battle for Zendikar
Infuse with the Elements

Infuse with the Elements {3}{G}

Instant
Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
"Zendikar has given us the weapons to wage war on the appropriate scale."
—Najiya, leader of the Tajuru
  • Battle for Zendikar
Inspired Charge

Inspired Charge {2}{W}{W}

Instant
Creatures you control get +2/+1 until end of turn.
"For the lands you have lost and the beauty that remains, for freedom and the future, we must hold nothing back!"
—Gideon Jura
Island

Island

Basic Land - Island
({T}: Add {U}.)
Jaddi Offshoot

Jaddi Offshoot {G}

Creature - Plant
Defender
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
On Murasa, even the trees grow trees.
0/3
Kalastria Healer

Kalastria Healer {1}{B}

Creature - Vampire Cleric Ally
Rally — Whenever Kalastria Healer or another Ally enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
"Time and again, I have demonstrated my skills as a healer. Why, then, are you so ill at ease?"
1/2
  • Battle for Zendikar
Kalastria Nightwatch

Kalastria Nightwatch {4}{B}

Creature - Vampire Warrior Ally
Whenever you gain life, Kalastria Nightwatch gains flying until end of turn.
"Kalitas may have returned to mindless servitude beneath the Eldrazi, but we say never again."
—Drana, Kalastria bloodchief
4/5
Kiora, Master of the Depths

Kiora, Master of the Depths {2}{G}{U}

Legendary Planeswalker - Kiora
[+1]: Untap up to one target creature and up to one target land.
[–2]: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
[–8]: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
Loyalty:
4
Kitesail Scout

Kitesail Scout {W}

Creature - Kor Scout
Flying
"The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace."
1/1
  • Battle for Zendikar
Kor Bladewhirl

Kor Bladewhirl {1}{W}

Creature - Kor Soldier Ally
Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.
The high-pitched whirl of a hook is the only battle cry she needs.
2/2
Kor Castigator

Kor Castigator {1}{W}

Creature - Kor Wizard Ally
Kor Castigator can't be blocked by Eldrazi Scions.
"He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."
—Akiri, kor line-slinger
3/1
  • Battle for Zendikar
Kor Entanglers

Kor Entanglers {4}{W}

Creature - Kor Soldier Ally
Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.
"We came into this world together. We fight for this world together. We'll leave this world together."
3/4
  • Battle for Zendikar
Kozilek's Channeler

Kozilek's Channeler {5}

Creature - Eldrazi
{T}: Add {C}{C}.
"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined."
—Nissa Revane
4/4
  • Battle for Zendikar
Kozilek's Sentinel

Kozilek's Sentinel {1}{R}

Creature - Eldrazi Drone
Devoid
Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.
It moves through the tunnels as slowly and surely as the shifting stones.
1/4
  • Battle for Zendikar
Lantern Scout

Lantern Scout {2}{W}

Creature - Human Scout Ally
Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
Hedron lanterns fend off more than just the darkness.
3/2
Lavastep Raider

Lavastep Raider {R}

Creature - Goblin Warrior
{2}{R}: Lavastep Raider gets +2/+0 until end of turn.
Goblins were first to see the potential of hedrons in the fight against the Eldrazi, for the magical stones came ready-made with pointy bits.
1/2
Lifespring Druid

Lifespring Druid {2}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
"The land is not dead, merely sick. I will nurse it back to health."
2/1
Lithomancer's Focus

Lithomancer's Focus {W}

Instant
Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
"Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."
—Ugin
  • Battle for Zendikar
Looming Spires

Looming Spires

Land
Looming Spires enters the battlefield tapped.
When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
{T}: Add {R}.
  • Battle for Zendikar
Lumbering Falls

Lumbering Falls

Land
Lumbering Falls enters the battlefield tapped.
{T}: Add {G} or {U}.
{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
Makindi Patrol

Makindi Patrol {2}{W}

Creature - Human Knight Ally
Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.
2/3
  • Battle for Zendikar
Makindi Sliderunner

Makindi Sliderunner {1}{R}

Creature - Beast
Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
After a battle, it breaks the hillsides into manageable pieces to prepare for next time.
2/1