234 cards found
Island

Island

Basic Land - Island
({T}: Add {U}.)
Kemba's Skyguard

Kemba's Skyguard {1}{W}{W}

Creature - Cat Knight
Flying
When Kemba's Skyguard enters the battlefield, you gain 2 life.
"We're now to dispense aid to any Mirran we see battling anything . . . 'strange.' Regent's orders."
—Ranya, skyhunter captain
2/2
Kemba, Kha Regent

Kemba, Kha Regent {1}{W}{W}

Legendary Creature - Cat Cleric
At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba, Kha Regent.
"I am not Raksha. I never will be. But I refuse to be the kha who watched her pride be torn asunder."
2/4
Koth of the Hammer

Koth of the Hammer {2}{R}{R}

Legendary Planeswalker - Koth
[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
[–2]: Add {R} for each Mountain you control.
[–5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"
Loyalty:
3
Kuldotha Forgemaster

Kuldotha Forgemaster {5}

Artifact Creature - Construct
{T}, Sacrifice three artifacts: Search your library for an artifact card, put it onto the battlefield, then shuffle.
The goblins say it used to be larger, before it began to stoke the Great Furnace with pieces of itself.
3/5
Kuldotha Phoenix

Kuldotha Phoenix {2}{R}{R}{R}

Creature - Phoenix
Flying, haste
Metalcraft{4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
4/4
Kuldotha Rebirth

Kuldotha Rebirth {R}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Create three 1/1 red Goblin creature tokens.
All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones.
Leaden Myr

Leaden Myr {2}

Artifact Creature - Myr
{T}: Add {B}.
The myr are like necrogen: a transformative force unconcerned with the changes they wreak.
1/1
Leonin Arbiter

Leonin Arbiter {1}{W}

Creature - Cat Cleric
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
"Our people are torn by infighting. Until the two sides reconcile, our laws can carry no meaning."
2/2
Liege of the Tangle

Liege of the Tangle {6}{G}{G}

Creature - Elemental
Trample
Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands.
8/8
Lifesmith

Lifesmith {1}{G}

Creature - Human Artificer
Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life.
The Sylvok see the artificer as a gardener, preparing the world for hardy growth.
2/1
  • Scars of Mirrodin
Liquimetal Coating

Liquimetal Coating {2}

Artifact
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.
"They'll soon become accustomed to wearing skin that is not their own."
—Elesh Norn, Grand Cenobite
Livewire Lash

Livewire Lash {2}

Artifact - Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target."
Equip {2}
Loxodon Wayfarer

Loxodon Wayfarer {2}{W}

Creature - Elephant Monk
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
  • Scars of Mirrodin
Lumengrid Drake

Lumengrid Drake {3}{U}

Creature - Drake
Flying
Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Properly outfitted, drakes made perfect sentries for vedalken strongholds.
2/2
  • Scars of Mirrodin
Lux Cannon

Lux Cannon {4}

Artifact
{T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.
There are few problems that can't be solved by putting a hole in the world.
Melt Terrain

Melt Terrain {2}{R}{R}

Sorcery
Destroy target land. Melt Terrain deals 2 damage to that land's controller.
Just as the most finely wrought metal can warp and rust, so too does Mirrodin buckle under pressures from without and within.
  • Scars of Mirrodin
Memnite

Memnite {0}

Artifact Creature - Construct
Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his power.
1/1
Memoricide

Memoricide {3}{B}

Sorcery
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
"You claim wisdom, yet I see nothing in here but tawdry wishes."
Mimic Vat

Mimic Vat {3}

Artifact
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
{3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
Mindslaver

Mindslaver {6}

Legendary Artifact
{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn.
It's a helm that leaves the head at its most vulnerable.
Molder Beast

Molder Beast {4}{G}

Creature - Beast
Trample
Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.
"A trail of scrap metal can lead it into an ambush. But take care not to overfeed it."
—Adaran, Tangle hunter
5/3
Molten Psyche

Molten Psyche {1}{R}{R}

Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Molten-Tail Masticore

Molten-Tail Masticore {4}

Artifact Creature - Masticore
At the beginning of your upkeep, sacrifice Molten-Tail Masticore unless you discard a card.
{4}, Exile a creature card from your graveyard: Molten-Tail Masticore deals 4 damage to any target.
{2}: Regenerate Molten-Tail Masticore.
4/4
  • Scars of Mirrodin
Moriok Reaver

Moriok Reaver {2}{B}

Creature - Human Warrior
"The Moriok are fools. They try so hard to gain my favor. All I want is for them to die quickly, to join the ranks of the nim."
—Geth, Lord of the Vault
3/2
  • Scars of Mirrodin