2999 cards found
Arcane Spyglass

Arcane Spyglass {4}

Artifact
{2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass.
Remove three charge counters from Arcane Spyglass: Draw a card.
It breaches not physical distances but temporal ones.
  • Darksteel
Arcanis, the Omnipotent Avatar

Arcanis, the Omnipotent Avatar

Vanguard
{X}, Return a creature you control with mana value X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0.
Hand size bonus: +1
Life bonus: -3
  • Magic Online Avatars
Arcbound Bruiser

Arcbound Bruiser {5}

Artifact Creature - Golem
Modular 3
Break in case of emergency.
0/0
  • Darksteel
Arcbound Crusher

Arcbound Crusher {4}

Artifact Creature - Juggernaut
Trample
Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.
Modular 1
0/0
Arcbound Fiend

Arcbound Fiend {6}

Artifact Creature - Horror
Fear
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3
0/0
  • Darksteel
Arcbound Hybrid

Arcbound Hybrid {4}

Artifact Creature - Beast
Haste
Modular 2
0/0
  • Darksteel
Arcbound Lancer

Arcbound Lancer {7}

Artifact Creature - Beast
First strike
Modular 4
0/0
  • Darksteel
Arcbound Overseer

Arcbound Overseer {8}

Artifact Creature - Golem
At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.
Modular 6
0/0
Arcbound Overseer Avatar

Arcbound Overseer Avatar

Vanguard
At the beginning of your upkeep, you may put a +1/+1 counter on target creature you control.
At the beginning of your upkeep, you may put a charge counter on target permanent you control.
Hand size bonus: +0
Life bonus: +3
  • Magic Online Avatars
Arcbound Ravager

Arcbound Ravager {2}

Artifact Creature - Beast
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1
0/0
Arcbound Reclaimer

Arcbound Reclaimer {4}

Artifact Creature - Golem
Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2
0/0
  • Darksteel
Arcbound Slith

Arcbound Slith {2}

Artifact Creature - Slith
Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.
Modular 1
0/0
Arcbound Stinger

Arcbound Stinger {2}

Artifact Creature - Insect
Flying
Modular 1
0/0
Arcbound Wanderer

Arcbound Wanderer {6}

Artifact Creature - Golem
Modular—Sunburst
0/0
Arcbound Worker

Arcbound Worker {1}

Artifact Creature - Construct
Modular 1
The parts are as strong as the whole.
0/0
Arch of Orazca

Arch of Orazca

Land
Ascend
{T}: Add {C}.
{5}, {T}: Draw a card. Activate only if you have the city's blessing.
Archaeological Dig

Archaeological Dig

Land
{T}: Add {C}.
{T}, Sacrifice Archaeological Dig: Add one mana of any color.
  • Invasion
Archway Commons

Archway Commons

Land
Archway Commons enters the battlefield tapped.
When Archway Commons enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Strixhaven: School of Mages
Arcum's Astrolabe

Arcum's Astrolabe {S}

Snow Artifact
When Arcum's Astrolabe enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
Though the Time of Ice has ended, its relics still slumber in New Argive.
Arcum's Sleigh

Arcum's Sleigh {1}

Artifact
{2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.
"With the proper equipment and caution, one can travel anywhere."
—Arcum Dagsson, Soldevi Machinist
  • Ice Age
Arcum's Weathervane

Arcum's Weathervane {2}

Artifact
{2}, {T}: Target snow land is no longer snow.
{2}, {T}: Target nonsnow basic land becomes snow.
Arcum's Whistle

Arcum's Whistle {3}

Artifact
{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
  • Ice Age
Arena

Arena

Land
{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other.
Arena of the Ancients

Arena of the Ancients {3}

Artifact
Legendary creatures don't untap during their controllers' untap steps.
When Arena of the Ancients enters the battlefield, tap all legendary creatures.
Aretopolis

Aretopolis

Plane - Kephalai
When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.