1919 cards found
Medomai the Ageless

Medomai the Ageless {4}{W}{U}

Legendary Creature - Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
4/4
  • Theros
Megatherium

Megatherium {2}{G}

Creature - Beast
Trample
When Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand.
4/4
  • Mercadian Masques
Megatron, Destructive Force
Megatron, Tyrant

Megatron, Destructive Force

Legendary Artifact - Vehicle
(Color indicator: Megatron, Destructive Force is white, black, and red)
Living metal
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
4/5
Card has other part: Megatron, Tyrant
  • Transformers 12b 26b
Melira's Keepers

Melira's Keepers {4}{G}

Creature - Human Warrior
Melira's Keepers can't have counters put on it.
Her warriors are the last defense against the coming storm.
4/4
Memnarch

Memnarch {7}

Legendary Artifact Creature - Wizard
{1}{U}{U}: Target permanent becomes an artifact in addition to its other types.
{3}{U}: Gain control of target artifact.
In the blur between metal and flesh, Memnarch found madness.
4/5
Memory Vampire

Memory Vampire {4}{U}{B}

Creature - Vampire Detective
Flying
Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
4/4
  • Ravnica: Clue Edition
Meng Huo's Horde

Meng Huo's Horde {4}{G}

Creature - Human Soldier
Through his allies, Meng Huo commanded several hundred thousand troops composed of cavalry, rattan-armored warriors, infantry, naked men with swords, and wild animals.
4/5
Meng Huo, Barbarian King

Meng Huo, Barbarian King {3}{G}{G}

Legendary Creature - Human Barbarian Soldier
Other green creatures you control get +1/+1.
The stubborn Meng Huo was captured and released by Kongming seven times before finally surrendering.
4/4
Mercenary Knight

Mercenary Knight {2}{B}

Creature - Human Mercenary Knight
When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card.
4/4
  • Portal
Merciless Javelineer

Merciless Javelineer {2}{B}{R}

Creature - Minotaur Warrior
{2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
"My mind is the calm in the midst of the storm, and my javelin the lightning."
4/2
Merfolk Falconer

Merfolk Falconer {3}{U}{U}

Creature - Merfolk Wizard
Flying
Whenever you cast a kicked spell, scry 2.
"For generations, we have bred and trained falcons for expeditions into Emeria. Now more sky ruins open themselves to those with the means to reach the heights!"
4/4
  • Zendikar Rising
Merfolk of the Depths

Merfolk of the Depths {4}{G/U}{G/U}

Creature - Merfolk Soldier
Flash
When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.
4/2
Meria's Outrider

Meria's Outrider {4}{R}

Creature - Elf Archer
Reach
Domain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.
Arrows fashioned from the living wood of Yavimaya carry all of the forest's rage in their fire-hardened points.
4/4
Related card: Meria's Outrider (Alchemy)
  • Dominaria United
Meria's Outrider (Alchemy)

Meria's Outrider (Alchemy) {4}{R}

Creature - Elf Archer
Reach
Domain — When Meria's Outrider enters the battlefield, it deals damage equal to the number of basic land types among lands you control to any target.
4/4
Related card: Meria's Outrider
  • Dominaria United
Mesmerizing Benthid

Mesmerizing Benthid {3}{U}{U}

Creature - Octopus
When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."
Mesmerizing Benthid has hexproof as long as you control an Illusion.
4/5
  • Ravnica Allegiance
Migloz, Maze Crusher

Migloz, Maze Crusher {1}{R}{G}

Legendary Creature - Phyrexian Beast
Migloz, Maze Crusher enters the battlefield with five oil counters on it.
{1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.
{2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.
{3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
4/4
  • Phyrexia: All Will Be One Promos 210p 210s
  • Phyrexia: All Will Be One 210 321 470
Millicent, Restless Revenant

Millicent, Restless Revenant {5}{W}{U}

Legendary Creature - Spirit Soldier
This spell costs {1} less to cast for each Spirit you control.
Flying
Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
4/4
Mina and Denn, Wildborn

Mina and Denn, Wildborn {2}{R}{G}

Legendary Creature - Elf Ally
You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Greenweaver Mina and her twin brother Denn lead the last of the Mul Daya into an uncertain future.
4/4
Mindlink Mech

Mindlink Mech {2}{U}

Artifact - Vehicle
Flying
Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1
4/3
Related card: Experimental Pilot
Mindscour Dragon

Mindscour Dragon {4}{U}{U}

Creature - Dragon
Flying
Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.
"The bells may one day ring as an anthem of our own end."
—Kyu, Sage-Eye mystic
4/4
  • Fate Reforged
Mindslicer

Mindslicer {2}{B}{B}

Creature - Horror
When Mindslicer dies, each player discards their hand.
It is the thing that goes bump in the night.
4/3
Mindwrack Demon

Mindwrack Demon {2}{B}{B}

Creature - Demon
Flying, trample
When Mindwrack Demon enters the battlefield, mill four cards.
Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
4/5
Mindwrack Liege

Mindwrack Liege {3}{U/R}{U/R}{U/R}

Creature - Horror
Other blue creatures you control get +1/+1.
Other red creatures you control get +1/+1.
{U/R}{U/R}{U/R}{U/R}: You may put a blue or red creature card from your hand onto the battlefield.
4/4
  • Double Masters 2022 255 526
  • Eventide
Minecart Daredevil

Minecart Daredevil {2}{R}

Creature - Dwarf Knight
Mines that once rang with the strikes of pickaxes now echo with shouts of reckless glee.
4/2
Card has other part: Ride the Rails
  • Wilds of Eldraine
Minion of Tevesh Szat

Minion of Tevesh Szat {4}{B}{B}{B}

Creature - Demon Minion
At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.
{T}: Target creature gets +3/-2 until end of turn.
"A minion given over to Tevesh Szat is a stronger minion gained."
—Lim-Dûl, the Necromancer
4/4