1919 cards found
Manaform Hellkite

Manaform Hellkite {2}{R}{R}

Creature - Dragon
Flying
Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.
4/4
Related cards: Darigaaz, Shivan Champion Protean War Engine
Manor Gargoyle

Manor Gargoyle {5}

Artifact Creature - Gargoyle
Defender
Manor Gargoyle has indestructible as long as it has defender.
{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
Nothing could break it but the fall.
4/4
  • Innistrad
Manor Guardian

Manor Guardian {2}{B}

Creature - Demon
When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less.
4/3
  • Jumpstart: Historic Horizons
Marauding Dreadship

Marauding Dreadship {2}{R}

Artifact - Vehicle
Haste
When Marauding Dreadship enters the battlefield, incubate 2.
Crew 2
4/1
  • March of the Machine
Marauding Looter

Marauding Looter {2}{U}{R}

Creature - Human Pirate
Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
"I'll be taking that."
4/3
  • Ixalan
Marcus, Mutant Mayor

Marcus, Mutant Mayor {3}{G}{U}

Legendary Creature - Mutant Advisor
Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.
"Welcome to Jacobstown, human. You're free to walk around. Just don't stare at the nightkin."
4/4
Mardu Blazebringer

Mardu Blazebringer {2}{R}

Creature - Ogre Warrior
When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.
4/4
  • Khans of Tarkir 115 115y
Marhault Elsdragon

Marhault Elsdragon {3}{R}{R}{G}

Legendary Creature - Elf Warrior
Rampage 1
Marhault follows a strict philosophy, never letting emotions cloud his thoughts. No chance observer could imagine the rage in his heart.
4/6
Markov Crusader

Markov Crusader {4}{B}

Creature - Vampire Knight
Lifelink
Markov Crusader has haste as long as you control another Vampire.
The surviving members of the Markov bloodline drove through a crush of horrors to reclaim their ancestral home.
4/3
Markov Warlord

Markov Warlord {5}{R}

Creature - Vampire Warrior
Haste
When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
"What use is a stake or holy symbol in the hands of a coward?"
4/4
Markov's Servant
Chosen of Markov

Markov's Servant

Creature - Vampire
(Color indicator: Markov's Servant is black)
". . . and for that I shall be eternally grateful."
4/4
Card has other part: Chosen of Markov
  • Dark Ascension
Marrow Bats

Marrow Bats {4}{B}

Creature - Bat Skeleton
Flying
Pay 4 life: Regenerate Marrow Bats.
"No matter how far we push into Stensia, undeath will always remain in these lands."
—Terhold, archmage of Drunau
4/1
Marsh Crocodile

Marsh Crocodile {2}{U}{B}

Creature - Crocodile
When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.
4/4
  • Planeshift
Marsh Hulk

Marsh Hulk {4}{B}{B}

Creature - Zombie Ogre
Megamorph {6}{B}
Now vengeance is his sole purpose.
4/6
Marshdrinker Giant

Marshdrinker Giant {3}{G}{G}

Creature - Giant Warrior
When Marshdrinker Giant enters the battlefield, destroy target Island or Swamp an opponent controls.
When giants rise from their long slumbers, they rarely remember how fragile the waking world can be.
4/3
  • Eventide
Marshmist Titan

Marshmist Titan {6}{B}

Creature - Giant
This spell costs {X} less to cast, where X is your devotion to black.
A favorite of Erebos, for it has sent many to the Underworld.
4/5
  • Born of the Gods
Massacre Girl

Massacre Girl {3}{B}{B}

Legendary Creature - Human Assassin
Menace
When Massacre Girl enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.
4/4
Massacre Girl, Known Killer

Massacre Girl, Known Killer {2}{B}{B}

Legendary Creature - Human Assassin
Menace
Creatures you control have wither.
Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.
"'Did I do it?' You'll have to be more specific."
4/4
  • Murders at Karlov Manor Promos 94p 94s
  • Murders at Karlov Manor 94 344 380
Master Skald

Master Skald {4}{W}

Creature - Dwarf Warrior
When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
"All my scars have stories to tell."
4/4
  • Kaldheim
Master Symmetrist

Master Symmetrist {2}{G}{G}

Creature - Rhino Druid
Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.
Tondo lost his very first duel and has spent his entire life trying to get even.
4/4
Related card: Loose in the Park
  • Strixhaven: School of Mages
Master of Predicaments

Master of Predicaments {3}{U}{U}

Creature - Sphinx
Flying
Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's mana value is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.
Designed by David Sirlin
4/4
  • Magic 2015
Masticore

Masticore {4}

Artifact Creature - Masticore
At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
{2}: Masticore deals 1 damage to target creature.
{2}: Regenerate Masticore.
4/4
Maulfist Doorbuster

Maulfist Doorbuster {3}{R}

Creature - Human Warrior
When Maulfist Doorbuster enters the battlefield, you get {E}{E}.
Whenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn.
"Knock, knock . . . too late."
4/2
  • Kaladesh
Maze Abomination

Maze Abomination {5}{B}

Creature - Elemental
Deathtouch
Multicolored creatures you control have deathtouch.
4/5
  • Dragon's Maze
Meddling Youths

Meddling Youths {3}{R}{W}

Creature - Human Detective
Haste
Whenever you attack with three or more creatures, investigate.
"Well, if it isn't mean old Mr. Larchbottom, who's always been so eager to have the only dumpling stall in Oxblood Alley."
4/5
  • Murders at Karlov Manor 219 367