10354 cards found
Youthful Knight

Youthful Knight {1}{W}

Creature - Human Knight
First strike
"In the wilds, your true training will begin."
—Syr Alin, the Lion's Claw
2/1
Yuan-Ti Fang-Blade

Yuan-Ti Fang-Blade {2}{B}

Creature - Snake Rogue
Deathtouch
Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon.
"The air is sweet with the taste of your fear."
2/2
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Xander's Wake
  • Adventures in the Forgotten Realms
Zada's Commando

Zada's Commando {1}{R}

Creature - Goblin Archer Ally
First strike
Cohort{T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.
"There's a word for someone who brings too much gear to battle: 'survivor.'"
—Zada of Slab Haven
2/1
Zap

Zap {2}{R}

Instant
Zap deals 1 damage to any target.
Draw a card.
"All this time I thought Squee was useless," chuckled Sisay. "Who knew he'd be such a good shot?"
  • Invasion
Zarichi Tiger

Zarichi Tiger {3}{W}

Creature - Cat
{1}{W}, {T}: You gain 2 life.
"The taming and consecration of these creatures is evidence of our faith."
—Resimir, Zarichi Temple priest
2/3
  • Gatecrash
Zealot il-Vec

Zealot il-Vec {2}{W}

Creature - Human Rebel
Shadow
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
1/1
  • Time Spiral
Zealot of the God-Pharaoh

Zealot of the God-Pharaoh {3}{R}

Creature - Minotaur Archer
{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
The God-Pharaoh's most devoted took it upon themselves to follow his example.
4/3
Zealot's Conviction

Zealot's Conviction {W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
  • Phyrexia: All Will Be One
Zealous Guardian

Zealous Guardian {W/U}

Creature - Kithkin Soldier
Flash
Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow.
1/1
  • Shadowmoor
Zealous Inquisitor

Zealous Inquisitor {2}{W}

Creature - Human Cleric
{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
"I only return what rightly belongs to another."
2/2
Zealous Strike

Zealous Strike {1}{W}

Instant
Target creature gets +2/+2 and gains first strike until end of turn.
"Cower, fiend. The night is yours no longer."
Zektar Shrine Expedition

Zektar Shrine Expedition {1}{R}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
  • Zendikar
Zendikar Farguide

Zendikar Farguide {4}{G}

Creature - Elemental
Forestwalk
Expeditions follow the paths it leaves in its wake.
3/3
  • Zendikar
Zephyr Charge

Zephyr Charge {1}{U}

Enchantment
{1}{U}: Target creature gains flying until end of turn.
"The knights charged forward on wings of wind, and the necromancer's horde roared in helpless rage."
—Krinnea, Siege of the Bone Spire
Zephyr Falcon

Zephyr Falcon {1}{U}

Creature - Bird
Flying, vigilance
Although greatly prized among falconers, the zephyr falcon is capricious and not easily tamed.
1/1
Zephyr Gull

Zephyr Gull {U}

Creature - Bird
Flying
1/1
Zephyr Net

Zephyr Net {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has defender and flying.
Faeries hang beings that interest them as ornaments in the sky, each clique competing to outshine the prize of the last.
  • Lorwyn
Zephyr Scribe

Zephyr Scribe {2}{U}

Creature - Human Monk
{U}, {T}: Draw a card, then discard a card.
Whenever you cast a noncreature spell, untap Zephyr Scribe.
"Ojutai's rule has allowed Tarkir's monks to learn from the truly enlightened."
—Sarkhan Vol
2/1
  • Dragons of Tarkir
Zephyr Spirit

Zephyr Spirit {5}{U}

Creature - Spirit
When Zephyr Spirit blocks, return it to its owner's hand.
A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it.
0/6
  • Ravnica: City of Guilds
Zephyr Sprite

Zephyr Sprite {U}

Creature - Faerie
Flying
"I've never understood why so many beings lumber around on the ground. There are three dimensions, yet they use only two."
1/1
  • Magic 2010
Zephyr Winder

Zephyr Winder {1}{U}

Creature - Elemental
Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.
It twines through the roiling cloudscape feeding on the energies of nascent storms.
2/1
  • March of the Machine
Zerapa Minotaur

Zerapa Minotaur {2}{R}{R}

Creature - Minotaur
First strike
{2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.
There's no difference between bone and crystal when it's piercing your throat.
3/3
  • Prophecy
Zhalfirin Knight

Zhalfirin Knight {2}{W}

Creature - Human Knight
Flanking
{W}{W}: Zhalfirin Knight gains first strike until end of turn.
"You returned a warrior. . . . Your hair was cut, your eye tattooed with the red triangle of war."
—"Love Song of Night and Day"
2/2
Zhalfirin Shapecraft

Zhalfirin Shapecraft {1}{U}

Instant
Target creature has base power and toughness 4/3 until end of turn.
Draw a card.
Patient and observant, the people of Zhalfir lurked beyond the veil of time until their moment came to finally strike at Phyrexia.
  • March of the Machine
Zhentarim Bandit

Zhentarim Bandit {1}{B}

Creature - Halfling Rogue
Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token.
"The Zhentarim are ruthless, unscrupulous, and dishonest. But I must admit, they are effective."
—Commander Liara Portyr
2/1
  • Commander Legends: Battle for Baldur's Gate