14517 cards found
River Merfolk

River Merfolk {U}{U}

Creature - Merfolk
{U}: River Merfolk gains mountainwalk until end of turn.
"Dwelling in icy mountain streams near Goblin and Orcish foes, the River Merfolk were known for their stoicism."
—Sarpadian Empires, vol. V
2/1
River Serpent

River Serpent {5}{U}

Creature - Serpent
River Serpent can't attack unless there are five or more cards in your graveyard.
Cycling {U}
Though the Luxa River brings life to Naktamun, it's not without dangers.
5/5
River of Tears

River of Tears

Land
{T}: Add {U}. If you played a land this turn, add {B} instead.
"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
—Glem the Lonebard, "Origins of Kholon"
River's Grasp

River's Grasp {3}{U/B}

Sorcery
If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card.
  • Shadowmoor
River's Rebuke

River's Rebuke {4}{U}{U}

Sorcery
Return all nonland permanents target player controls to their owner's hand.
Carefully following the thaumatic compass Bolas had given her, Vraska blundered straight into the River Heralds' trap.
Riverfall Mimic

Riverfall Mimic {1}{U/R}

Creature - Shapeshifter
Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.
Mimics don't hide their natural form well, but their disguises work well enough on boggarts.
2/1
  • Eventide
Riverwheel Aerialists

Riverwheel Aerialists {5}{U}

Creature - Djinn Monk
Flying
Prowess
Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.
4/5
Riverwise Augur

Riverwise Augur {3}{U}

Creature - Merfolk Wizard
When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
"Time flows as the rivers do, toward an unknown sea. The wise know to look downstream."
2/2
Riveteers Ascendancy

Riveteers Ascendancy {B}{R}{G}

Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
"We are this city, down to its bones."
Riveteers Charm

Riveteers Charm {B}{R}{G}

Instant
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
  • Streets of New Capenna 217 331 396
Riveteers Decoy

Riveteers Decoy {1}{G}

Creature - Human Warrior
Riveteers Decoy must be blocked if able.
Blitz {3}{G}
He keeps the heat off his allies—by drawing it all to himself.
3/1
  • Streets of New Capenna
Riveteers Initiate

Riveteers Initiate {1}{R}

Creature - Viashino Citizen
{1}{B/G}: Riveteers Initiate gains deathtouch until end of turn.
Young viashino flock to the Riveteers for Ziatora's leadership, eager to unleash their own inner dragons.
2/2
Related card: Riveteers Initiate (Alchemy)
  • Streets of New Capenna
Riveteers Overlook

Riveteers Overlook

Land
When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Along the outer girders, in gold filigree, are inscribed the names of all those who fell to their deaths during construction.
  • Streets of New Capenna
Riveteers Requisitioner

Riveteers Requisitioner {1}{R}

Creature - Viashino Rogue
When Riveteers Requisitioner dies, create a Treasure token.
Blitz {2}{R}
3/1
  • Streets of New Capenna
Rix Maadi Guildmage

Rix Maadi Guildmage {B}{R}

Creature - Human Shaman
{B}{R}: Target blocking creature gets -1/-1 until end of turn.
{B}{R}: Target player who lost life this turn loses 1 life.
Insatiable, irresistible, and insane.
2/2
  • Return to Ravnica
Rix Maadi Reveler

Rix Maadi Reveler {1}{R}

Creature - Human Shaman
Spectacle {2}{B}{R}
When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
2/2
Roadside Reliquary

Roadside Reliquary

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.
Travelers who leave an offering may pass freely through the forest kami's domain.
Related card: Boseiju Pathlighter
  • Fallout 282 810
  • Kamigawa: Neon Dynasty
Roalesk, Apex Hybrid

Roalesk, Apex Hybrid {2}{G}{G}{U}

Legendary Creature - Human Mutant
Flying, trample
When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again.
4/5
Related card: Contagion Dispenser
Roar of Challenge

Roar of Challenge {2}{G}

Sorcery
All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Roar of Jukai

Roar of Jukai {2}{G}

Instant - Arcane
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life.
  • Betrayers of Kamigawa
Roar of Reclamation

Roar of Reclamation {5}{W}{W}

Sorcery
Each player returns all artifact cards from their graveyard to the battlefield.
"Yesterday's relics will determine the outcome of tomorrow's war."
—Ushanti, leonin seer
  • Fifth Dawn
Roar of the Crowd

Roar of the Crowd {3}{R}

Sorcery
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
One voice is but a pebble to the rest of the world. A thousand voices at once is an avalanche.
  • Morningtide
Roar of the Wurm

Roar of the Wurm {6}{G}

Sorcery
Create a 6/6 green Wurm creature token.
Flashback {3}{G}
Roaring Earth

Roaring Earth {1}{G}

Enchantment
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control.
Channel{X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
  • Kamigawa: Neon Dynasty
Roaring Primadox

Roaring Primadox {3}{G}

Creature - Beast
At the beginning of your upkeep, return a creature you control to its owner's hand.
"They're easy enough to find. Question is, are you sure you want to find one?"
—Juruk, Kalonian tracker
4/4