1917 cards found
Mobilized District

Mobilized District

Land
{T}: Add {C}.
{4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
Sometimes the strongest weapon you can hold in your hand is another hand.
Related card: Boseiju Pathlighter
Mogg Hollows

Mogg Hollows

Land
{T}: Add {C}.
{T}: Add {R} or {G}. Mogg Hollows doesn't untap during your next untap step.
Molten Slagheap

Molten Slagheap

Land
{T}: Add {C}.
{1}, {T}: Put a storage counter on Molten Slagheap.
{1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.
Molten Tributary

Molten Tributary

Land - Island Mountain
({T}: Add {U} or {R}.)
Molten Tributary enters the battlefield tapped.
Though dangerous, Shiv teems with both life and mana, making it a tempting destination for ambitious mages.
  • Dominaria United
Momir Vig, Simic Visionary Avatar

Momir Vig, Simic Visionary Avatar

Vanguard
{X}, Discard a card: Create a token that's a copy of a creature card with mana value X chosen at random. Activate only as a sorcery and only once each turn.
Hand size bonus: +0
Life bonus: +4
  • Magic Online Avatars 61 61a
Mondassian Colony Ship

Mondassian Colony Ship

Plane - Spacecraft
Whenever a creature attacks, it gets +1/+1 until end of turn for each other creature its controller controls that shares a creature type with it.
Whenever chaos ensues, turn target creature face down. It becomes a 2/2 Cyberman artifact creature.
  • Doctor Who
Monkey-

Monkey-

Creature - Monkey
(Color indicator: Monkey- is green)
Whenever a nontoken creature you control dies,
Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+2
  • Unstable
Moonlit Ambusher
Oakshade Stalker

Moonlit Ambusher

Creature - Werewolf
(Color indicator: Moonlit Ambusher is green)
Nightbound
Even when he strikes, the only sound is the snap of jaws through bone.
6/3
Card has other part: Oakshade Stalker
Moonrage Brute
Brutal Cathar

Moonrage Brute

Creature - Werewolf
(Color indicator: Moonrage Brute is red)
First strike
Ward—Pay 3 life.
Nightbound
3/3
Card has other part: Brutal Cathar
Moonring Island

Moonring Island

Land - Island
({T}: Add {U}.)
Moonring Island enters the battlefield tapped.
{U}, {T}: Look at the top card of target player's library. Activate only if you control two or more blue permanents.
  • Shadowmoor
Moonrise Intruder
Village Messenger

Moonrise Intruder

Creature - Werewolf
(Color indicator: Moonrise Intruder is red)
Menace
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonrise Intruder.
2/2
Card has other part: Village Messenger
Moonscarred Werewolf
Scorned Villager

Moonscarred Werewolf

Creature - Werewolf
(Color indicator: Moonscarred Werewolf is green)
Vigilance
{T}: Add {G}{G}.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
". . . and I will bring the fury of the wild back to my village."
2/2
Card has other part: Scorned Villager
  • Dark Ascension
Moorland Haunt

Moorland Haunt

Land
{T}: Add {C}.
{W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Morinfen Avatar

Morinfen Avatar

Vanguard
At the beginning of your upkeep, you lose 1 life for each permanent you control.
Hand size bonus: +0
Life bonus: +30
  • Magic Online Avatars
Morning Apparition
Mourning Patrol

Morning Apparition

Creature - Spirit Soldier
(Color indicator: Morning Apparition is white)
Flying, vigilance
If Morning Apparition would be put into a graveyard from anywhere, exile it instead.
"You could see the spirits all along, couldn't you? Well, now I can too."
2/1
Card has other part: Mourning Patrol
Morphic Pool

Morphic Pool

Land
Morphic Pool enters the battlefield tapped unless you have two or more opponents.
{T}: Add {U} or {B}.
No one really knows how deep the waters go beneath Undercity, nor what amorphous horrors lurk within.
Morphic Tide

Morphic Tide

Phenomenon
When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order.
Mortal Flesh Is Weak

Mortal Flesh Is Weak

Scheme
When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.
"I certainly would have accepted my offer of eternal life. But if you choose death instead, who am I to argue?"
  • Archenemy Schemes
Mortuary Mire

Mortuary Mire

Land
Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
{T}: Add {B}.
Mossfire Valley

Mossfire Valley

Land
{1}, {T}: Add {R}{G}.
"I come from a place far to the northwest. It's called The Pitt. It's ... well ... let's be honest ... a nightmare."
—Wernher
Mosswort Bridge

Mosswort Bridge

Land
Hideaway 4
Mosswort Bridge enters the battlefield tapped.
{T}: Add {G}.
{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Mount Doom

Mount Doom

Legendary Land
{T}, Pay 1 life: Add {B} or {R}.
{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.
{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Mount Keralia

Mount Keralia

Plane - Regatha
At the beginning of your end step, put a pressure counter on Mount Keralia.
When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.
Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Mountain Stronghold

Mountain Stronghold

Land
Red legendary creatures you control have "bands with other legendary creatures."
  • Legends