Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.
"Thank you, Torgal. For never giving up." —Clive Rosfield
Trample If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
At the beginning of your upkeep, you may put a +1/+1 counter on this creature. Threshold — As long as seven or more cards are in your graveyard, this creature has "At the beginning of your upkeep, you may put another +1/+1 counter on this creature."
At the beginning of your end step, untap all Merfolk you control.
Schools meet and mingle on Lorwyn's riverways. In the bustling interplay, the merrow renew their sense of community as they sharpen their wits and hone their trading skills.
Flying {2}{S}: Tap target creature and put an ice counter on it. Creatures with ice counters on them don't untap during their controllers' untap steps.
Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard.
Equipped creature gets +2/+0 and has trample. Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. Equip {3}
As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Flash Polymorphine — You may have this creature enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."
Flash Cone of Cold — When this creature enters, choose target creature an opponent controls, then roll a d20. 1—9 | Tap that creature. 10—20 | Tap that creature. It doesn't untap during its controller's next untap step.