33840 cards found
Rebbec, Architect of Ascension

Rebbec, Architect of Ascension {3}{W}

Legendary Creature - Human Artificer
Artifacts you control have protection from each mana value among artifacts you control.
Partner
"She sees beyond technology to what it enables."
—Glacian, powerstone engineer
3/4
Sylvok Lifestaff

Sylvok Lifestaff {1}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature dies, you gain 3 life.
Equip {1}
The druid's lifestaff connects her to generations of bygone Sylvok.
  • Scars of Mirrodin
Loot, Exuberant Explorer

Loot, Exuberant Explorer {2}{G}

Legendary Creature - Beast Noble
You may play an additional land on each of your turns.
{4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
1/4
Gnarlid Pack

Gnarlid Pack {1}{G}

Creature - Beast
Multikicker {1}{G}
This creature enters with a +1/+1 counter on it for each time it was kicked.
2/2
Verge Rangers

Verge Rangers {2}{W}

Creature - Human Scout Ranger
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library.
3/3
As Foretold

As Foretold {2}{U}

Enchantment
At the beginning of your upkeep, put a time counter on this enchantment.
Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.
Freyalise's Radiance

Freyalise's Radiance {1}{G}

Enchantment
Cumulative upkeep {2}
Snow permanents don't untap during their controllers' untap steps.
  • Coldsnap
Munda's Vanguard

Munda's Vanguard {4}{W}

Creature - Kor Knight Ally
Cohort{T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
"Do not let yourselves fall now. Zendikar is depending on us—on you!"
3/3
Ageless Guardian

Ageless Guardian {1}{W}

Creature - Spirit Soldier
Ancient ruins dot the world of Arcavios, most older than Strixhaven itself and many still guarded by soldiers from the Blood Age, centuries after their deaths.
1/4
  • Strixhaven: School of Mages
Mind Funeral

Mind Funeral {1}{U}{B}

Sorcery
Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
"The soul is only as eternal as I say it is."
—Sharuum the Hegemon
Forced Fruition

Forced Fruition {4}{U}{U}

Enchantment
Whenever an opponent casts a spell, that player draws seven cards.
"Petals within petals within petals, tadpole. The truth lurks below an opulence of illusion."
—Neerdiv, fallowsage
Dawning Angel

Dawning Angel {4}{W}

Creature - Angel
Flying
When this creature enters, you gain 4 life.
"As the sun rose behind the Bone Spire, an angel appeared over the charnel fields, bringing a surge of new hope."
—Krinnea, Siege of the Bone Spire
3/2
Grow Old Together

Grow Old Together {1}{G}{U}

Instant
Seek two creature cards from among the top ten cards of your library, then shuffle. Creature cards in your hand perpetually get +1/+1.
  • Alchemy: Wilds of Eldraine
Reiterate

Reiterate {1}{R}{R}

Instant
Buyback {3}
Copy target instant or sorcery spell. You may choose new targets for the copy.
"Echoes of the Mirari's power yet linger."
—Zyd, Kamahlite druid
Tree Monkey

Tree Monkey {G}

Creature - Monkey
Reach
The vines and branches of the jungle canopy are all the wings it needs.
1/1
Time and Tide

Time and Tide {U}{U}

Instant
Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
"Time may heal all wounds, but what heals time?"
—Teferi
  • Visions
Valgavoth, Terror Eater

Valgavoth, Terror Eater {6}{B}{B}{B}

Legendary Creature - Elder Demon
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
9/9
  • Duskmourn: House of Horror Promos 120p 120s
  • Duskmourn: House of Horror 120 352 407
Horn of Deafening

Horn of Deafening {4}

Artifact
{2}, {T}: Prevent all combat damage that would be dealt by target creature this turn.
"A blast, an echo . . . then silence."
The Great Forest

The Great Forest

Plane - Lorwyn
Each creature assigns combat damage equal to its toughness rather than its power.
Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
Friendly Neighborhood

Friendly Neighborhood {3}{W}

Enchantment - Aura
Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "{1}, {T}: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Ohran Yeti

Ohran Yeti {3}{R}

Snow Creature - Yeti
{2}{S}: Target snow creature gains first strike until end of turn.
When a snowdrift shows you its eyes, it's already too late.
3/3
  • Coldsnap
Dream Fracture

Dream Fracture {1}{U}{U}

Instant
Counter target spell. Its controller draws a card.
Draw a card.
"Creation is a paradox. It hatches from its opposite."
—Olka, Mistmeadow witch
Namazu Trader

Namazu Trader {3}{B}

Creature - Fish Citizen
When this creature enters, you lose 1 life and create a Treasure token.
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2.
3/4
  • Final Fantasy
Rush of Dread

Rush of Dread {1}{B}{B}

Sorcery
Spree
+ {1} — Target opponent sacrifices half the creatures they control of their choice, rounded up.
+ {2} — Target opponent discards half the cards in their hand, rounded up.
+ {2} — Target opponent loses half their life, rounded up.
  • Outlaws of Thunder Junction Promos 104p 104s
  • Outlaws of Thunder Junction 104 327
Advance Scout

Advance Scout {1}{W}

Creature - Human Soldier Scout
First strike
{W}: Target creature gains first strike until end of turn.
"The soldier's path is worn smooth by the tread of many feet—all in one direction, none returning."
—Oracle en-Vec
1/1