33835 cards found
Ruin Rat

Ruin Rat {1}{B}

Creature - Rat
Deathtouch
When this creature dies, exile target card from an opponent's graveyard.
From every shadow came the dull scratch of teeth on bones.
1/1
Jackdaw

Jackdaw {1}{U}{R}

Legendary Artifact - Vehicle
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3
"Now you're ready to sail for the Horn,
Weigh, hey, roll and go!"
—"Randy Dandy Oh"
4/4
Norwood Ranger

Norwood Ranger {G}

Creature - Elf Scout Ranger
The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.
1/2
Elvish Promenade

Elvish Promenade {3}{G}

Kindred Sorcery - Elf
Create a 1/1 green Elf Warrior creature token for each Elf you control.
The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.
Socketed Sprocketer

Socketed Sprocketer {U}

Artifact Creature - Cyborg Knight
{T}: Uninstall all results from this creature, then roll a six-sided die. Install the result on this creature. (Put the die on this creature.)
You may uninstall a result from this creature to use it for a die you rolled.
Uninstall a 6 from this creature: Draw a card.
1/1
  • Unstable
Summon Undead

Summon Undead {4}{B}

Sorcery
You may mill three cards. Then return a creature card from your graveyard to the battlefield.
The air itself shuddered at the wizard's words, and from the dark beyond, her call was answered.
Kavu Monarch

Kavu Monarch {2}{R}{R}

Creature - Kavu
Kavu creatures have trample.
Whenever another Kavu enters, put a +1/+1 counter on this creature.
Kavu emerged all across Dominaria, but the first and the strongest came from Yavimaya.
3/3
  • Invasion
Twitching Doll

Twitching Doll {1}{G}

Artifact Creature - Spider Toy
{T}: Add one mana of any color. Put a nest counter on this creature.
{T}, Sacrifice this creature: Create a 2/2 green Spider creature token with reach for each counter on this creature. Activate only as a sorcery.
2/2
  • Duskmourn: House of Horror Promos 201p 201s
  • Duskmourn: House of Horror 201 384 417
Fodder Launch

Fodder Launch {3}{B}

Kindred Sorcery - Goblin
As an additional cost to cast this spell, sacrifice a Goblin.
Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
Leave it to a boggart to come up with a projectile as disgusting as it is deadly.
  • Lorwyn
War Mammoth

War Mammoth {3}{G}

Creature - Elephant
Trample
I didn't think mammoths could ever hold a candle to a well-trained battle horse. Then one day I turned my back on a drunken soldier. His blow never landed; Mi'cha flung the brute over ten meters.
3/3
Elvish Scrapper

Elvish Scrapper {G}

Creature - Elf
{G}, {T}, Sacrifice this creature: Destroy target artifact.
"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again."
1/1
Word of Blasting

Word of Blasting {1}{R}

Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
Frodo Baggins

Frodo Baggins {G}{W}

Legendary Creature - Halfling Scout
Whenever Frodo Baggins or another legendary creature you control enters, the Ring tempts you.
As long as Frodo Baggins is your Ring-bearer, it must be blocked if able.
"Few have ever come hither through greater peril or on an errand more urgent."
—Elrond
1/3
Related cards: The Ring The Ring Tempts You
Knights' Charge

Knights' Charge {1}{W}{B}

Enchantment
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.
{6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
"By hoof, wing, or paw. For the realm!"
—Syr Gwyn, Hero of Ashvale
Kenku Artificer

Kenku Artificer {2}{U}

Creature - Bird Artificer
Homunculus Servant — When this creature enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
Though her words may be unoriginal, her creations are anything but.
1/1
Related card: Kenku Artificer (Alchemy)
Lunarch Inquisitors
Avacynian Missionaries

Lunarch Inquisitors

Creature - Human Cleric
(Color indicator: Lunarch Inquisitors is white)
When this creature transforms into Lunarch Inquisitors, you may exile another target creature until this creature leaves the battlefield.
"We come bearing the tools of confession and absolution."
4/4
Card has other part: Avacynian Missionaries
  • Shadows over Innistrad
Finish

Finish {2}{B}

Sorcery
Aftermath
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Card has other part: Start
Unforgiving Overtake

Unforgiving Overtake {2}{B}

Sorcery
If you weren't the starting player, this spell costs {1} less to cast.
Destroy target creature or Vehicle. Its controller loses 2 life.
  • Alchemy: Aetherdrift
Stalking Assassin

Stalking Assassin {1}{U}{B}

Creature - Human Assassin
{3}{U}, {T}: Tap target creature.
{3}{B}, {T}: Destroy target tapped creature.
1/1
  • Invasion
Prized Amalgam

Prized Amalgam {1}{U}{B}

Creature - Zombie
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.
"Ludevic's laboratory is a veritable wonderland. I have never felt so inspired."
—Stitcher Geralf
3/3
Scorching Spear

Scorching Spear {R}

Sorcery
Scorching Spear deals 1 damage to any target.
Lift your spear as you might lift your glass, and toast your enemy.
Ramunap Hydra

Ramunap Hydra {3}{G}

Creature - Snake Hydra
Vigilance, reach, trample
This creature gets +1/+1 as long as you control a Desert.
This creature gets +1/+1 as long as there is a Desert card in your graveyard.
3/3
Dance of the Manse

Dance of the Manse {X}{W}{U}

Sorcery
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Heir of the Wilds

Heir of the Wilds {1}{G}

Creature - Human Warrior
Deathtouch
Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.
In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.
2/2
Scale Blessing

Scale Blessing {3}{W}

Instant
Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
"Your bravery honors us all."
—Dromoka, translated from Draconic