33837 cards found
Tavern Swindler

Tavern Swindler {1}{B}

Creature - Human Rogue
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
"Only a chump stops after one unlucky loss. You're not a chump, are you?"
2/2
Turn to Slag

Turn to Slag {3}{R}{R}

Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
"If it wasn't a blackened, stinking, melted abomination before, it certainly is now."
—Koth of the Hammer
Temmet, Vizier of Naktamun

Temmet, Vizier of Naktamun {W}{U}

Legendary Creature - Human Cleric
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Embalm {3}{W}{U}
2/2
Rasaad yn Bashir

Rasaad yn Bashir {2}{W}

Legendary Creature - Human Monk
Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background
0/3
Related cards: The Initiative Undercity
  • Commander Legends: Battle for Baldur's Gate 37 380 479
Increasing Vengeance

Increasing Vengeance {R}{R}

Instant
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R}
Dearly Departed

Dearly Departed {4}{W}{W}

Creature - Spirit
Flying
As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
"Never forget our ancestors. They have not forgotten us."
—Mikaeus, the Lunarch
5/5
Font of Return

Font of Return {1}{B}

Enchantment
{3}{B}, Sacrifice this enchantment: Return up to three target creature cards from your graveyard to your hand.
Drink deep, and death will recoil from you.
  • Journey into Nyx
Sengir Nosferatu

Sengir Nosferatu {3}{B}{B}

Creature - Vampire
Flying
{1}{B}, Exile this creature: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this token: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
4/4
Fourth Bridge Prowler

Fourth Bridge Prowler {B}

Creature - Human Rogue
When this creature enters, you may have target creature get -1/-1 until end of turn.
Renegades run the gamut from lofty sages to petty thieves.
1/1
Moldervine Reclamation

Moldervine Reclamation {3}{B}{G}

Enchantment
Whenever a creature you control dies, you gain 1 life and draw a card.
"The heroes of the past nourish our spirits by their example—and nourish our crops by their decay."
—Jeddeg, philosopher of graves
Mystic Repeal

Mystic Repeal {G}

Instant
Put target enchantment on the bottom of its owner's library.
"No power is too great to be undone."
—Karametra, god of harvests
  • Theros Beyond Death
Bloodtithe Harvester

Bloodtithe Harvester {B}{R}

Creature - Vampire
When this creature enters, create a Blood token.
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
Unnatural Predation

Unnatural Predation {G}

Instant
Target creature gets +1/+1 and gains trample until end of turn.
"Domination by the strongest—that is all that matters in the Tangle now."
—Vorinclex, Voice of Hunger
  • Mirrodin Besieged
Emporium Thopterist

Emporium Thopterist {1}{U}

Creature - Vedalken Artificer
Thopters you control get +2/+0.
At the beginning of your upkeep, conjure a card named Ornithopter into your hand.
1/1
Related card: Ornithopter
  • Alchemy: Murders at Karlov Manor
Marvin, Murderous Mimic

Marvin, Murderous Mimic {2}

Legendary Artifact Creature - Toy
Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
In a moment of bloodthirsty whimsy, a razorkin once picked up a ventriloquist's puppet and used it to terrorize a survivor. Now it hunts on its own, with no one pulling its strings.
2/2
  • Duskmourn: House of Horror Promos 253p 253s
  • Duskmourn: House of Horror 253 367
Fevered Visions

Fevered Visions {1}{U}{R}

Enchantment
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, this enchantment deals 2 damage to that player.
The mind can only expand so far before it flies apart.
You Are Already Dead

You Are Already Dead {B}

Instant
Destroy target creature that was dealt damage this turn.
Draw a card.
So swift and sharp was his blade that the ogre never even felt the cut.
Hanged Executioner

Hanged Executioner {2}{W}

Creature - Spirit
Flying
When this creature enters, create a 1/1 white Spirit creature token with flying.
{3}{W}, Exile this creature: Exile target creature.
1/1
Hell's Caretaker

Hell's Caretaker {3}{B}

Creature - Horror
{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
1/1
Sisay's Ingenuity

Sisay's Ingenuity {U}

Enchantment - Aura
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has "{2}{U}: Target creature becomes the color of your choice until end of turn."
  • Planeshift
Rith, the Awakener

Rith, the Awakener {3}{R}{G}{W}

Legendary Creature - Dragon
Flying
Whenever Rith deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
6/6
Serum Visionary

Serum Visionary {2}{U}

Creature - Vedalken Wizard
When this creature enters, draw a card, then scry 2.
"Pre-criminal notions detected in the Sixth Precinct. The suspect will confess when arrested in two hours."
2/2
  • Modern Horizons 3
Into the Fire

Into the Fire {2}{R}

Sorcery
Choose one —
• Into the Fire deals 2 damage to each creature, planeswalker, and battle.
• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
The rest of the Gatewatch retreated. Chandra and Wrenn went in blazing.
  • March of the Machine Promos 144p 144s
  • March of the Machine 144 364
Black Mana Battery

Black Mana Battery {4}

Artifact
{2}, {T}: Put a charge counter on this artifact.
{T}, Remove any number of charge counters from this artifact: Add {B}, then add an additional {B} for each charge counter removed this way.
Angel of Renewal

Angel of Renewal {5}{W}

Creature - Angel Ally
Flying
When this creature enters, you gain 1 life for each creature you control.
"No more fear. No more failure. No more death. No more!"
4/4