33836 cards found
Ironclad Krovod

Ironclad Krovod {3}{W}

Creature - Beast
"We need to block the exits from the plaza! What's big, heavy, and available?"
—Gideon Jura
2/5
Ribbons of Night

Ribbons of Night {4}{B}

Sorcery
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
"My favorite meal is angel's flesh, slain in agony and iced with black vinegar."
—Aszala of House Dimir
Verdant Catacombs

Verdant Catacombs

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Myth Realized

Myth Realized {W}

Enchantment
Whenever you cast a noncreature spell, put a lore counter on this enchantment.
{2}{W}: Put a lore counter on this enchantment.
{W}: Until end of turn, this enchantment becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
Adrestia

Adrestia {3}

Legendary Artifact - Vehicle
Islandwalk
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
4/3
  • Assassin's Creed 68 252
Roost of Drakes

Roost of Drakes {U}

Enchantment
Kicker {2}{U}
When this enchantment enters, if it was kicked, create a 2/2 blue Drake creature token with flying.
Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.
  • Zendikar Rising
Maulfist Squad

Maulfist Squad {3}{B}

Creature - Human Artificer
Menace
Fabricate 1
"Nice invention there. Looks real fragile."
3/1
Wizards' School

Wizards' School

Land
{T}: Add {C}.
{1}, {T}: Add {U}.
{2}, {T}: Add {W} or {B}.
The legacy of Feroz lives on.
Related card: Apocalypse Chime
Celestial Regulator

Celestial Regulator {1}{W}{U}

Creature - Angel Advisor
Flying
When this creature enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
2/3
Related card: Celestial Regulator (Alchemy)
  • Streets of New Capenna
Cackling Counterpart

Cackling Counterpart {1}{U}{U}

Instant
Create a token that's a copy of target creature you control.
Flashback {5}{U}{U}
Knight of the New Coalition

Knight of the New Coalition {3}{W}

Creature - Human Knight
Vigilance
When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.
Raised in a long tradition of heroes, every Benalish knight knows the day might come when they will be called to face Phyrexia.
2/2
  • March of the Machine
The Iron Guardian Stirs

The Iron Guardian Stirs

Scheme
When you set this scheme in motion, create a 4/6 colorless Golem artifact creature token.
"It would be disappointing if you were unable to overcome this simplest of defenses. Hilarious, but disappointing."
  • Archenemy Schemes
Rakish Revelers

Rakish Revelers {2}{R}{G}{W}

Creature - Elf Druid Rogue
When this creature enters, create a 1/1 green and white Citizen creature token.
{2}, Exile this card from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
5/3
Related card: Rakish Revelers (Alchemy)
  • Streets of New Capenna 214 328 393
Owlbear

Owlbear {3}{G}{G}

Creature - Bird Bear
Trample
Keen Senses — When this creature enters, draw a card.
Many people believe a misguided wizard created the first owlbear, but others insist that these creatures have always dwelled in the Feywild.
4/4
Misshapen Fiend

Misshapen Fiend {1}{B}

Creature - Horror Mercenary
Flying
You'd scarcely believe they could fly until they drop out of the sky onto you.
1/1
  • Mercadian Masques
Shadow Prophecy

Shadow Prophecy {2}{B}

Instant
Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
"Lord Windgrace, grant me wisdom."
Geomancer's Gambit

Geomancer's Gambit {2}{R}

Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
Telepathy changes minds, necromancy changes lives, but geomancy changes the world.
Saheeli's Directive

Saheeli's Directive {X}{R}{R}{R}

Sorcery
Improvise
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Rowdy Snowballers

Rowdy Snowballers {2}{U}

Creature - Human Peasant Ally
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
Sokka's training was generally ineffective, but the children of Wolf Cove didn't seem to mind.
2/2
  • Avatar: The Last Airbender
Riptide Chronologist

Riptide Chronologist {3}{U}{U}

Creature - Human Wizard
{U}, Sacrifice this creature: Untap all creatures of the creature type of your choice.
The wizard consulted the Riptide Project about how to further his research. He wasn't prepared for what they told him.
1/3
  • Onslaught
Retrieve

Retrieve {2}{G}

Sorcery
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
The roots preserved the armor for a hundred years, safeguarding it for a traveler in need.
Vow of Duty

Vow of Duty {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
—Kaalia of the Vast
Sozin's Comet

Sozin's Comet {3}{R}{R}

Sorcery
Each creature you control gains firebending 5 until end of turn.
Foretell {2}{R}
  • Avatar: The Last Airbender 154 309 332
Soratami Mirror-Guard

Soratami Mirror-Guard {3}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
3/1
  • Champions of Kamigawa
Abraded Bluffs

Abraded Bluffs

Land - Desert
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
{T}: Add {R} or {W}.
"The wind passing through the grooves makes a strange sort of music here."
—Pioneer journal of Big Ralph
  • Outlaws of Thunder Junction