29661 cards found
Sigarda's Imprisonment

Sigarda's Imprisonment {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token.
Soul Ransom

Soul Ransom {2}{U}{B}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Zegana, Utopian Speaker

Zegana, Utopian Speaker {2}{G}{U}

Legendary Creature - Merfolk Wizard
When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.
{4}{G}{U}: Adapt 4.
Each creature you control with a +1/+1 counter on it has trample.
4/4
Akki Drillmaster

Akki Drillmaster {2}{R}

Creature - Goblin Shaman
{T}: Target creature gains haste until end of turn.
"What part of 'hayaku ikee!' did you not understand?"
2/2
  • Saviors of Kamigawa
Prowling Geistcatcher

Prowling Geistcatcher {3}{B}

Creature - Human Rogue
Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher.
When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control.
2/4
Harness Infinity

Harness Infinity {1}{B}{B}{B}{G}{G}{G}

Instant
Exchange your hand and graveyard.
Exile Harness Infinity.
"As I stepped into the star arch, it all became perfectly clear. Life and death are not opposites, but an endless path, twisting around and back upon itself, never ending and never beginning."
—Zhaer, professor of biophilosophy
Piper's Melody

Piper's Melody {G}

Sorcery
Shuffle any number of target creature cards from your graveyard into your library.
Those who follow nature's path eventually walk in a circle.
  • Odyssey
Hydromorph Guardian

Hydromorph Guardian {2}{U}

Creature - Elemental
{U}, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.
In front of every strong leader is a pool of loyal bodyguards.
2/2
  • Torment
Uthden Troll

Uthden Troll {2}{R}

Creature - Troll
{R}: Regenerate Uthden Troll.
"Oi oi oi, me gotta hurt in 'ere,
Oi oi oi, me smell a ting is near,
Gonna bosh 'n gonna nosh 'n da
hurt'll disappear."
—Troll chant
2/2
Follow Him

Follow Him {X}{U}{U}

Instant - Adventure
Investigate X times.
"So long as we've got each other, that's all that matters."
Card has other part: James, Wandering Dad
Eldrazi Mimic

Eldrazi Mimic {2}

Creature - Eldrazi
Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
It is consistently inconsistent.
2/1
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
"Where the roots reach, there the temple rises."
—Niszka, Selesnya evangel
Double Cleave

Double Cleave {1}{R/W}

Instant
Target creature gains double strike until end of turn.
"When in doubt, kill 'em twice."
Hellkite Igniter

Hellkite Igniter {5}{R}{R}

Creature - Dragon
Flying, haste
{1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control.
Its flight sets the sky itself on fire.
5/5
Fertilid

Fertilid {2}{G}

Creature - Elemental
Fertilid enters the battlefield with two +1/+1 counters on it.
{1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
0/0
Sentinel Totem

Sentinel Totem {1}

Artifact
When Sentinel Totem enters the battlefield, scry 1.
{T}, Exile Sentinel Totem: Exile all graveyards.
  • Ixalan
Mudbrawler Raiders

Mudbrawler Raiders {2}{R/G}{R/G}

Creature - Goblin Warrior
Mudbrawler Raiders can't be blocked by blue creatures.
To reach the ravine of the Wanderbrine River, they were told to take the shortcut "through the mountains." They took the directions literally.
3/3
  • Shadowmoor
Siphon Insight

Siphon Insight {U}{B}

Instant
Look at the top two cards of target opponent's library. Exile one of them face down and put the other on the bottom of that library. You may look at and play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Flashback {1}{U}{B}
Krosan Adaptation

Krosan Adaptation {G}

Enchantment - Aura
Enchant creature
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. The copies enter the battlefield as tokens.)
Enchanted creature gets +1/+0 and has vigilance.
Shieldmate's Blessing

Shieldmate's Blessing {W}

Instant
Prevent the next 3 damage that would be dealt to any target this turn.
"Even land dwellers may call for Emeria's grace in times of need."
—Emeria's Creed
  • Zendikar
Maze Sentinel

Maze Sentinel {5}{W}

Creature - Elemental
Vigilance
Multicolored creatures you control have vigilance.
The route has been known for millennia, but only by those with no means to tell it.
3/6
  • Dragon's Maze
Highspire Artisan

Highspire Artisan {2}{G}

Creature - Elf Artificer
Reach
Fabricate 1
0/3
Bituminous Blast

Bituminous Blast {3}{B}{R}

Instant
Cascade
Bituminous Blast deals 4 damage to target creature.
Twinblade Slasher

Twinblade Slasher {G}

Creature - Elf Warrior
Wither
{1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.
Righteous anger hones a humble soul.
1/1
  • Eventide
Vohar, Vodalian Desecrator

Vohar, Vodalian Desecrator {U}{B}

Legendary Creature - Phyrexian Merfolk Wizard
{T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
{2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
1/2