208 cards found
Haughty Djinn

Haughty Djinn {1}{U}{U}

Creature - Djinn
Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost {1} less to cast.
"I adore your outfit. It's so . . . rustic."
*/4
Haunting Apparition

Haunting Apparition {1}{U}{B}

Creature - Spirit
Flying
As Haunting Apparition enters the battlefield, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
Like some foul herdbeast, it grazes on the dead.
1+*/2
  • Mirage
Heedless One

Heedless One {3}{G}

Creature - Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
"Channel your vitality through me."
*/*
Horde of Boggarts

Horde of Boggarts {3}{R}

Creature - Goblin
Menace
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.
*/*
  • Shadowmoor
Ironroot Warlord

Ironroot Warlord {1}{G}{W}

Creature - Treefolk Soldier
Ironroot Warlord's power is equal to the number of creatures you control.
{3}{G}{W}: Create a 1/1 white Soldier creature token.
"Alone, it's a fortification. At the head of its troops, it's a battering ram."
—Skerk Hobnett, wilderness guide
*/5
Ixidron

Ixidron {3}{U}{U}

Creature - Illusion
As Ixidron enters the battlefield, turn all other nontoken creatures face down.
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
*/*
Jagged-Scar Archers

Jagged-Scar Archers {1}{G}{G}

Creature - Elf Archer
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
*/*
Kagemaro, First to Suffer

Kagemaro, First to Suffer {3}{B}{B}

Legendary Creature - Demon Spirit
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
{B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
*/*
  • Saviors of Kamigawa
Kalonian Twingrove

Kalonian Twingrove {5}{G}

Creature - Treefolk Warrior
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
*/*
  • Magic 2015
Karn, Legacy Reforged

Karn, Legacy Reforged {5}

Legendary Artifact Creature - Golem
Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
*/*
  • March of the Machine: The Aftermath 49 99 149 184
Katilda, Dawnhart Martyr
Katilda's Rising Dawn

Katilda, Dawnhart Martyr {1}{W}{W}

Legendary Creature - Spirit Warlock
Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W}
*/*
Card has other part: Katilda's Rising Dawn
Keldon Warlord

Keldon Warlord {2}{R}{R}

Creature - Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
What if they threw a war, and everybody came?
*/*
Kinetic Augur

Kinetic Augur {3}{R}

Creature - Human Shaman
Trample
Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.
*/4
  • Core Set 2021
Kithkin Rabble

Kithkin Rabble {3}{W}

Creature - Kithkin
Vigilance
Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
If even the slightest hint of panic enters the thoughtweft, bakers, potters, and even medics drop their spoons and salves to take up arms.
*/*
  • Shadowmoor
Kiyomaro, First to Stand

Kiyomaro, First to Stand {3}{W}{W}

Legendary Creature - Spirit
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
*/*
Knight of the Widget

Knight of the Widget {2}{W}

Artifact Creature - Cyborg Knight
Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.
His armor is lightweight titanium alloy, but his will is iron.
*/*
  • Unstable
Kodama of the Center Tree

Kodama of the Center Tree {4}{G}

Legendary Creature - Spirit
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control.
*/*
  • Betrayers of Kamigawa
Kolaghan Forerunners

Kolaghan Forerunners {2}{R}

Creature - Human Berserker
Trample
Kolaghan Forerunners's power is equal to the number of creatures you control.
Dash {2}{R}
*/3
  • Dragons of Tarkir
Korlash, Heir to Blackblade

Korlash, Heir to Blackblade {2}{B}{B}

Legendary Creature - Zombie Warrior
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
*/*
Krovikan Mist

Krovikan Mist {1}{U}

Creature - Illusion
Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
Plague-induced dreams became real as they swirled above Krov, mingling with the magical residue of the World Spell.
*/*
Lhurgoyf

Lhurgoyf {2}{G}{G}

Creature - Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
"Ach! Hans, run! It's the lhurgoyf!"
—Saffi Eriksdotter, last words
*/1+*
Living Lore

Living Lore {3}{U}

Creature - Avatar
As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.
Living Lore's power and toughness are each equal to the exiled card's mana value.
Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost.
*/*
Lord of Extinction

Lord of Extinction {3}{B}{G}

Creature - Elemental
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
The forlorn cries of the dead combine to make its laugh.
*/*
Lost Order of Jarkeld

Lost Order of Jarkeld {2}{W}{W}

Creature - Human Knight
As Lost Order of Jarkeld enters the battlefield, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
"Let us remember brave Jarkeld and his troops, who perished in the Adarkar Wastes so long ago."
—Halvor Arenson, Kjeldoran Priest
1+*/1+*
Lydari Elephant

Lydari Elephant {4}{G}

Creature - Elephant
As Lydari Elephant enters the battlefield, choose two numbers from 3 to 7 at random. Lydari Elephant's power is equal to the first number chosen and its toughness equal to the second number chosen.
*/*
  • Sega Dreamcast Cards