246 cards found
Fresh-Faced Recruit

Fresh-Faced Recruit {1}{R/W}

Creature - Human Soldier
As long as it's your turn, Fresh-Faced Recruit has first strike.
"Hold on to your ideals. They'll be tested more than your armor or the edge of your blade."
—Tajic
2/1
  • Guilds of Ravnica
Frostburn Weird

Frostburn Weird {U/R}{U/R}

Creature - Weird
{U/R}: Frostburn Weird gets +1/-1 until end of turn.
Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird.
1/4
  • Return to Ravnica
Fulminator Mage

Fulminator Mage {1}{B/R}{B/R}

Creature - Elemental Shaman
Sacrifice Fulminator Mage: Destroy target nonbasic land.
"Unsafe Terrain Ahead—Turn Back"
—Sign near the former location of Pyrtagh Cairn
2/2
Gaze of the Gorgon

Gaze of the Gorgon {3}{B/G}

Instant
Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Even the dead give way to the mineral gaze of the gorgon.
  • Ravnica: City of Guilds
Ghastlord of Fugue

Ghastlord of Fugue {U/B}{U/B}{U/B}{U/B}{U/B}

Creature - Spirit Avatar
Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
"He is a ghost that has never known life."
—The Seer's Parables
4/4
  • Shadowmoor
Giant Ambush Beetle

Giant Ambush Beetle {3}{B/G}{R}

Creature - Insect
Haste
When Giant Ambush Beetle enters the battlefield, you may have target creature block it this turn if able.
It waits with absolute stillness. One might think it a statue if it weren't occasionally seen chewing on its victims.
4/3
  • Alara Reborn
Giant Solifuge

Giant Solifuge {2}{R/G}{R/G}

Creature - Insect
Trample; haste; shroud
"We respect all lifeforms, but this one we respect from a distance."
—Mandor, Selesnya ranger
4/1
Giantbaiting

Giantbaiting {2}{R/G}

Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire
Gift of Orzhova

Gift of Orzhova {1}{W/B}{W/B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
"Remember by whose gift you ascend."
—Milana, Orzhov prelate
Gift of the Deity

Gift of the Deity {4}{B/G}

Enchantment - Aura
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has deathtouch.
As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
  • Eventide
Gilder Bairn

Gilder Bairn {1}{G/U}{G/U}

Creature - Ouphe
{2}{G/U}, {Q}: Double the number of each kind of counter on target permanent.
Do the glowing trinkets show it the way home, or do they set a twisted path for someone else to follow?
1/3
  • Eventide
Glamer Spinners

Glamer Spinners {4}{W/U}

Creature - Faerie Wizard
Flash
Flying
When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.
2/4
  • Shadowmoor
Gleancrawler

Gleancrawler {3}{B/G}{B/G}{B/G}

Creature - Insect Horror
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
6/6
Glen Elendra Liege

Glen Elendra Liege {1}{U/B}{U/B}{U/B}

Creature - Faerie Knight
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Those who displease Oona soon learn the extent of the armies she commands.
2/3
Godhead of Awe

Godhead of Awe {W/U}{W/U}{W/U}{W/U}{W/U}

Creature - Spirit Avatar
Flying
Other creatures have base power and toughness 1/1.
"What she saw crawling upon this world repulsed her. Yet she could not tear her gaze away."
—The Seer's Parables
4/4
  • Shadowmoor
Golgari Guildmage

Golgari Guildmage {B/G}{B/G}

Creature - Elf Shaman
{4}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
{4}{G}: Put a +1/+1 counter on target creature.
2/2
Golgari Longlegs

Golgari Longlegs {3}{B/G}{B/G}

Creature - Insect
Despite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing back into the undercity.
5/4
  • Return to Ravnica
Gravelgill Axeshark

Gravelgill Axeshark {4}{U/B}

Creature - Merfolk Soldier
Persist
"Their sharp scales would make good armor, if they'd just stay dead."
—Taeryn, cinder armorkeep
3/3
  • Shadowmoor
Gravelgill Duo

Gravelgill Duo {2}{U/B}

Creature - Merfolk Rogue Warrior
Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn.
2/1
  • Shadowmoor
Grazing Kelpie

Grazing Kelpie {3}{G/U}

Creature - Beast
{G/U}, Sacrifice Grazing Kelpie: Put target card from a graveyard on the bottom of its owner's library.
Persist
2/3
  • Eventide
Grief Tyrant

Grief Tyrant {5}{B/R}

Creature - Horror
Grief Tyrant enters the battlefield with four -1/-1 counters on it.
When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant.
8/8
  • Shadowmoor
Grixis Grimblade

Grixis Grimblade {U/R}{B}

Creature - Zombie Warrior
As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch.
2/1
  • Alara Reborn
Groundling Pouncer

Groundling Pouncer {1}{G/U}

Creature - Faerie
{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.
Endry was determined to teach his groundlings a few winged-faerie tricks.
2/1
  • Eventide
Growing Ranks

Growing Ranks {2}{G/W}{G/W}

Enchantment
At the beginning of your upkeep, populate.
"We will grow an army large enough to withstand the Izzet's madness."
—Trostani
  • Return to Ravnica
Gruul Guildmage

Gruul Guildmage {R/G}{R/G}

Creature - Human Shaman
{3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.
{3}{G}: Target creature gets +2/+2 until end of turn.
2/2