1345 cards found
Bant Panorama

Bant Panorama

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Bant's hearts are as pure as its air and as bright as its skies.
Bant Sojourners

Bant Sojourners {1}{G}{W}{U}

Creature - Human Soldier
When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.
Cycling {2}{W}
"We must spread Bant's light before we are shadowed over."
2/4
  • Alara Reborn
Bant Sureblade

Bant Sureblade {G/U}{W}

Creature - Human Soldier
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later.
2/1
  • Alara Reborn
Basilisk Collar

Basilisk Collar {1}

Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
During their endless travels, the mages of the Goma Fada caravan have learned ways to harness both life and death.
Battle Hurda

Battle Hurda {4}{W}

Creature - Giant
First strike
"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
—Bruse Tarl, Goma Fada nomad
3/3
  • Worldwake
Battle Rampart

Battle Rampart {2}{R}

Creature - Wall
Defender
{T}: Target creature gains haste until end of turn.
"I will build no sanctuaries. The safety you seek can be won only by the sword."
—Yannash, outpost builder
1/3
Battle-Rattle Shaman

Battle-Rattle Shaman {3}{R}

Creature - Goblin Shaman
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.
2/2
Battlegrace Angel

Battlegrace Angel {3}{W}{W}

Creature - Angel
Flying
Exalted
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
4/4
Bazaar Trader

Bazaar Trader {1}{R}

Creature - Goblin
{T}: Target player gains control of target artifact, creature, or land you control.
"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."
1/1
  • Worldwake
Beacon Behemoth

Beacon Behemoth {3}{G}{G}

Creature - Beast
{1}: Target creature with power 5 or greater gains vigilance until end of turn.
When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.
5/3
  • Conflux
Bear Umbra

Bear Umbra {2}{G}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Totem armor
Beast Hunt

Beast Hunt {3}{G}

Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
"Surely we could tame something besides hurdas and pillarfield oxen!"
—Sheyda, Ondu gamekeeper
Beastbreaker of Bala Ged

Beastbreaker of Bala Ged {1}{G}

Creature - Human Warrior
Level up {2}{G}
LEVEL 1-3
4/4
LEVEL 4+
6/6
Trample
2/2
Beastmaster Ascension

Beastmaster Ascension {2}{G}

Enchantment
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Behemoth Sledge

Behemoth Sledge {1}{G}{W}

Artifact - Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}
Those who worship the great gargantuans could hardly be expected to fight with a subtle weapon.
Behemoth's Herald

Behemoth's Herald {G}

Creature - Elf Shaman
{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
"Mine is an insatiable god, with appetites as magnificent as the jungle itself."
1/1
Related card: Godsire
  • Shards of Alara
Berserkers of Blood Ridge

Berserkers of Blood Ridge {4}{R}

Creature - Human Berserker
Berserkers of Blood Ridge attacks each combat if able.
They take a blood oath to die in battle. So far none have failed to fulfill the promise.
4/4
Bestial Menace

Bestial Menace {3}{G}{G}

Sorcery
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
"My battle cry reaches ears far keener than yours."
—Saidah, Joraga hunter
Birds of Paradise

Birds of Paradise {G}

Creature - Bird
Flying
{T}: Add one mana of any color.
Each feather in its tail is a souvenir of an exotic land, a memory condensed in hue.
0/1
Bituminous Blast

Bituminous Blast {3}{B}{R}

Instant
Cascade
Bituminous Blast deals 4 damage to target creature.
Black Knight

Black Knight {B}{B}

Creature - Human Knight
First strike
Protection from white
2/2
Related card: Blood Knight
Blade of the Bloodchief

Blade of the Bloodchief {1}

Artifact - Equipment
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}
Bladetusk Boar

Bladetusk Boar {3}{R}

Creature - Boar
Intimidate
Those who dare stand in its path are either brave or mindless. Or in the case of goblins, both.
3/2
Blazing Torch

Blazing Torch {1}

Artifact - Equipment
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip {1}
Blightning

Blightning {1}{B}{R}

Sorcery
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
While the smell of burning flesh is common in Grixis, the odor of smoldering brain matter is a rare treat.