358 cards found
Dorothea's Retribution (Alchemy)
Dorothea, Vengeful Victim (Alchemy)

Dorothea's Retribution (Alchemy)

Enchantment - Aura
(Color indicator: Dorothea's Retribution (Alchemy) is white and blue)
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."
If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.
Card has other part: Dorothea, Vengeful Victim (Alchemy)
Related card: Dorothea's Retribution
  • Innistrad: Crimson Vow
Dorothea, Vengeful Victim
Dorothea's Retribution

Dorothea, Vengeful Victim {W}{U}

Legendary Creature - Spirit
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {1}{W}{U}
"Every day a Voldaren draws breath is a day I cannot rest."
4/4
Card has other part: Dorothea's Retribution
Related card: Dorothea, Vengeful Victim (Alchemy)
Dorothea, Vengeful Victim (Alchemy)
Dorothea's Retribution (Alchemy)

Dorothea, Vengeful Victim (Alchemy) {W}{U}

Legendary Creature - Spirit
Flying
When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.
Disturb {W}{U}
4/4
Card has other part: Dorothea's Retribution (Alchemy)
Related card: Dorothea, Vengeful Victim
  • Innistrad: Crimson Vow
Dovescape

Dovescape {3}{W/U}{W/U}{W/U}

Enchantment
Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Dovin Baan

Dovin Baan {2}{W}{U}

Legendary Planeswalker - Dovin
[+1]: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.
[–1]: You gain 2 life and draw a card.
[–7]: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
Loyalty:
3
Dovin's Acuity

Dovin's Acuity {1}{W}{U}

Enchantment
When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card.
Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand.
Dovin ticked the Planeswalkers off on his fingers: himself, Domri, Kaya, Ral, Vraska . . . and Bolas made an even six.
  • Ravnica Allegiance
Dovin's Dismissal

Dovin's Dismissal {2}{W}{U}

Instant
Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle.
"We're finished here."
Related card: Dovin, Architect of Law
  • Ravnica Allegiance
Dovin's Veto

Dovin's Veto {W}{U}

Instant
This spell can't be countered.
Counter target noncreature spell.
"I see you've learned nothing, Chandra. You'd still put a match to something rather than understand it."
Dovin, Architect of Law

Dovin, Architect of Law {4}{W}{U}

Legendary Planeswalker - Dovin
[+1]: You gain 2 life and draw a card.
[–1]: Tap target creature. It doesn't untap during its controller's next untap step.
[–9]: Tap all permanents target opponent controls. That player skips their next untap step.
Loyalty:
5
Related card: Dovin's Dismissal
  • Ravnica Allegiance
Dovin, Grand Arbiter

Dovin, Grand Arbiter {1}{W}{U}

Legendary Planeswalker - Dovin
[+1]: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.
[–1]: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
[–7]: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
Loyalty:
3
Dovin, Hand of Control

Dovin, Hand of Control {2}{W/U}

Legendary Planeswalker - Dovin
Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.
[–1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Loyalty:
5
Dragonlord Ojutai

Dragonlord Ojutai {3}{W}{U}

Legendary Creature - Elder Dragon
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
5/4
Dramatic Rescue

Dramatic Rescue {W}{U}

Instant
Return target creature to its owner's hand. You gain 2 life.
"I never thought I'd be so glad to see two tons of beak and claws bearing down on me at the speed of an arrow."
—Mirela, Azorius hussar
Dream Trawler

Dream Trawler {2}{W}{W}{U}{U}

Creature - Sphinx
Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
3/5
Drogskol Captain

Drogskol Captain {1}{W}{U}

Creature - Spirit Soldier
Flying
Other Spirit creatures you control get +1/+1 and have hexproof.
Dead or alive, true leaders can inspire an entire army.
2/2
Drogskol Reaver

Drogskol Reaver {5}{W}{U}

Creature - Spirit
Flying, double strike, lifelink
Whenever you gain life, draw a card.
Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.
3/5
  • Double Masters 2022 205 489
  • Dark Ascension
Dungeon Master

Dungeon Master {2}{W}{U}

Legendary Planeswalker - Dungeon Master
[+1]: Target opponent creates a 1/1 black Skeleton creature token with "When this creature dies, each opponent gains 2 life."
[+1]: Roll a d20. If you roll a 1, skip your next turn. If you roll a 12 or higher, draw a card.
[–6]: You get an adventuring party. (Your party is a 3/3 red Fighter with first strike, a 1/1 white Cleric with lifelink, a 2/2 black Rogue with hexproof, and a 1/1 blue Wizard with flying.)
Loyalty:
1d4+1
  • 2016 Heroes of the Realm
Elder Owyn Lyons

Elder Owyn Lyons {2}{W}{U}

Legendary Creature - Human Knight
Artifacts you control have ward {1}.
When Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand.
3/3
  • Fallout 103 631
Elite Guardmage

Elite Guardmage {2}{W}{U}

Creature - Human Wizard
Flying
When Elite Guardmage enters the battlefield, you gain 3 life and draw a card.
"Be careful. You'll have more than Dovin to contend with if you hope to breach New Prahv."
—Lavinia, to Chandra Nalaar
2/3
  • War of the Spark
Elminster

Elminster {3}{W}{U}

Legendary Planeswalker - Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.
[+2]: Draw a card, then scry 2.
[–3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Loyalty:
5
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 274 362
Emergency Powers

Emergency Powers {5}{W}{U}

Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Empyrean Eagle

Empyrean Eagle {1}{W}{U}

Creature - Bird Spirit
Flying
Other creatures you control with flying get +1/+1.
All the birds of the skies are the spirit's brood, gathered for safety under its wings.
2/3
Enchanted Evening

Enchanted Evening {3}{W/U}{W/U}

Enchantment
All permanents are enchantments in addition to their other types.
In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.
Energy Arc

Energy Arc {W}{U}

Instant
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
"Relent, and you may transcend your situation."
—Gerda Äagesdotter, Archmage of the Unseen
Ephara's Enlightenment

Ephara's Enlightenment {1}{W}{U}

Enchantment - Aura
Enchant creature
When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
  • Born of the Gods